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Searched refs:chooseWeapon (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dai-inventory.cpp74 g_hdb->_window->chooseWeapon(e->type); in addToInventory()
H A Dwindow.h188 void chooseWeapon(AIType wType);
H A Dwindow.cpp581 void Window::chooseWeapon(AIType wType) { in chooseWeapon() function in HDB::Window
1263 chooseWeapon(t); in checkInvSelect()
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dai-inventory.cpp74 g_hdb->_window->chooseWeapon(e->type); in addToInventory()
H A Dwindow.h188 void chooseWeapon(AIType wType);
H A Dwindow.cpp581 void Window::chooseWeapon(AIType wType) { in chooseWeapon() function in HDB::Window
1264 chooseWeapon(t); in checkInvSelect()
/dports/games/barony/Barony-3.3.7/src/
H A Dentity.hpp786 void inline chooseWeapon(const Entity* target, double dist) in chooseWeapon() function in Entity
H A Dactmonster.cpp7267 chooseWeapon(target, dist); in handleMonsterAttack()