Searched refs:chosenShopkeeperStore (Results 1 – 1 of 1) sorted by relevance
355 int chosenShopkeeperStore = -1; member in MonsterStatCustomManager::StatEntry677 if ( chosenShopkeeperStore >= 0 ) in setStatsAndEquipmentToMonster()679 myStats->MISC_FLAGS[STAT_FLAG_NPC] = chosenShopkeeperStore + 1; in setStatsAndEquipmentToMonster()1306 statEntry->chosenShopkeeperStore = index; in readFromFile()