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Searched refs:chspeed (Results 1 – 8 of 8) sorted by relevance

/dports/emulators/vice/vice-3.5/src/vic20/
H A Dvic20sound.c346 int chspeed = "\4\3\2\1"[j]; in vic_sound_clock() local
358 snd.ch[j].ctr += a << chspeed; in vic_sound_clock()
400 int chspeed = "\4\3\2"[j];
411 snd.ch[j].ctr += a << chspeed;
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/vic20/
H A Dvic20sound.c319 int chspeed = "\4\3\2"[j]; in vic_sound_clock() local
330 snd.ch[j].ctr += a << chspeed; in vic_sound_clock()
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dphysics.cpp376 float chspeed = 0.4f; in moveplayer() local
377 if(!(pl->onfloor || pl->onladder)) chspeed = 1.0f; in moveplayer()
380 … 2000.0f : 1000.0f)*pl->maxspeed*(crouching && pl->state != CS_EDITING ? chspeed : 1.0f)*(pl==play… in moveplayer()
/dports/audio/din/din-52/src/
H A Dmenu.h358 &chspeed,\
612 , chapt, chspeed, chlen\ member
H A Dmenu.cc533 &chspeed, in setup_items()
862 chspeed.set ("Speed", 1.0f, &spdl); chspeed.limits = 0; in setup_items()
1568 …widget* w[] = {&chflip, &chtog, &chspeed, &chlen, &chtrail, &chapt, &choutline, &chautoresettrails… in setup_items()
2331 &chspeed, in setup_items()
4936 din0.changechuckspeed (MENU.chspeed); in VALUE_CHANGED()
/dports/audio/bristol/bristol-0.60.10/bristol/
H A Dbristolsampler.c60 int chspeed; member
H A Dbristoljuno.c60 int chspeed; member
/dports/games/scummvm/scummvm-2.5.1/doc/docportal/advanced_topics/
H A Dconfiguration_file.rst195 ":ref:`fluidsynth_chorus_speed <chspeed>`",integer,30,"- 10 - 500"