Searched refs:clamp_if_tile_is_sky (Results 1 – 1 of 1) sorted by relevance
1999 # define clamp_if_tile_is_sky(x, y) (tile_is_sky(x) ? (y) : GL_REPEAT)2001 # define clamp_if_tile_is_sky(x, y) (GL_REPEAT) macro2030 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, clamp_if_tile_is_sky(dapic, clamp_mode)); in polymost_setuptexture()2095 … glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, clamp_if_tile_is_sky(dapic, clamp_mode)); in gloadtile_art_indexed()