Searched refs:clan_it (Results 1 – 2 of 2) sorted by relevance
920 while ( clan_it != clan_alliances.end() ) in Autobalance()922 Alliance &clan = (*clan_it).second; in Autobalance()927 std::map<wxString, Alliance>::iterator next = clan_it; in Autobalance()929 clan_alliances.erase( clan_it ); in Autobalance()930 clan_it = next; in Autobalance()944 ++clan_it; in Autobalance()1086 while ( clan_it != clan_teams.end() ) in FixTeamIDs()1088 ControlTeam &clan = (*clan_it).second; in FixTeamIDs()1095 clan_teams.erase( clan_it ); in FixTeamIDs()1096 clan_it = next; in FixTeamIDs()[all …]
892 while ( clan_it != clan_alliances.end() ) in Autobalance()894 Alliance &clan = (*clan_it).second; in Autobalance()900 std::map<std::string, Alliance>::iterator next = clan_it; in Autobalance()902 clan_alliances.erase( clan_it ); in Autobalance()903 clan_it = next; in Autobalance()915 ++clan_it; in Autobalance()1053 while ( clan_it != clan_teams.end() ) in FixTeamIDs()1055 ControlTeam &clan = (*clan_it).second; in FixTeamIDs()1062 clan_teams.erase( clan_it ); in FixTeamIDs()1063 clan_it = next; in FixTeamIDs()[all …]