/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/ |
H A D | render3D.cpp | 328 const u16 *__restrict clearColorBuffer = (u16 *__restrict)MMU.texInfo.textureSlotAddr[2]; in ClearFramebuffer() local 340 this->clearImageColor16Buffer[i] = clearColorBuffer[i]; in ClearFramebuffer() 363 this->clearImageColor16Buffer[dstIndex] = clearColorBuffer[srcIndex]; in ClearFramebuffer() 570 const u16 *__restrict clearColorBuffer = (u16 *__restrict)MMU.texInfo.textureSlotAddr[2]; in ClearFramebuffer() local 648 … this->clearImageColor16Buffer[dstIndex+7] = clearColorBuffer[_mm_extract_epi16(addr_vec128, 7)]; in ClearFramebuffer() 649 … this->clearImageColor16Buffer[dstIndex+6] = clearColorBuffer[_mm_extract_epi16(addr_vec128, 6)]; in ClearFramebuffer() 650 … this->clearImageColor16Buffer[dstIndex+5] = clearColorBuffer[_mm_extract_epi16(addr_vec128, 5)]; in ClearFramebuffer() 651 … this->clearImageColor16Buffer[dstIndex+4] = clearColorBuffer[_mm_extract_epi16(addr_vec128, 4)]; in ClearFramebuffer() 652 … this->clearImageColor16Buffer[dstIndex+3] = clearColorBuffer[_mm_extract_epi16(addr_vec128, 3)]; in ClearFramebuffer() 653 … this->clearImageColor16Buffer[dstIndex+2] = clearColorBuffer[_mm_extract_epi16(addr_vec128, 2)]; in ClearFramebuffer() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fFboTestCase.hpp | 63 …void clearColorBuffer (const tcu::TextureFormat& format, const tcu::Vec4& value = tcu::Vec4(0.…
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H A D | es3fFboTestCase.cpp | 369 void FboTestCase::clearColorBuffer (const tcu::TextureFormat& format, const tcu::Vec4& value) in clearColorBuffer() function in deqp::gles3::Functional::FboTestCase 371 FboTestUtil::clearColorBuffer(*getCurrentContext(), format, value); in clearColorBuffer()
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H A D | es3fFboColorbufferTests.cpp | 864 clearColorBuffer(fboFormat, Vec4(0.0f)); in render() 875 clearColorBuffer(fboFormat, color); in render() 933 clearColorBuffer(fboFormat, Vec4(0.0f)); in render() 941 clearColorBuffer(fboFormat, color); in render() 995 clearColorBuffer(fboFormat, Vec4(0.0f)); in render() 1003 clearColorBuffer(fboFormat, color); in render()
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H A D | es3fFboTestUtil.hpp | 219 void clearColorBuffer (sglr::Context& ctx, const tcu::TextureFormat& format, const tcu::Vec…
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fFboTestCase.hpp | 63 …void clearColorBuffer (const tcu::TextureFormat& format, const tcu::Vec4& value = tcu::Vec4(0.…
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H A D | es31fFboTestCase.cpp | 386 void FboTestCase::clearColorBuffer (const tcu::TextureFormat& format, const tcu::Vec4& value) in clearColorBuffer() function in deqp::gles31::Functional::FboTestCase 388 FboTestUtil::clearColorBuffer(*getCurrentContext(), format, value); in clearColorBuffer()
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H A D | es31fFboTestUtil.hpp | 129 void clearColorBuffer (sglr::Context& ctx, const tcu::TextureFormat& format, const tcu::Vec…
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/iphone/ |
H A D | iphone_video.h | 96 - (void)clearColorBuffer;
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H A D | osys_video.mm | 301 …[g_iPhoneViewInstance performSelectorOnMainThread:@selector(clearColorBuffer) withObject:nil waitU… 310 …[g_iPhoneViewInstance performSelectorOnMainThread:@selector(clearColorBuffer) withObject:nil waitU…
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/iphone/ |
H A D | iphone_video.h | 96 - (void)clearColorBuffer;
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H A D | osys_video.mm | 289 …[g_iPhoneViewInstance performSelectorOnMainThread:@selector(clearColorBuffer) withObject:nil waitU… 298 …[g_iPhoneViewInstance performSelectorOnMainThread:@selector(clearColorBuffer) withObject:nil waitU…
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ios7/ |
H A D | ios7_video.h | 118 - (void)clearColorBuffer;
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H A D | ios7_osys_video.mm | 376 [[iOS7AppDelegate iPhoneView] clearColorBuffer]; 387 [[iOS7AppDelegate iPhoneView] clearColorBuffer];
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/ios7/ |
H A D | ios7_video.h | 110 - (void)clearColorBuffer;
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H A D | ios7_osys_video.mm | 366 [[iOS7AppDelegate iPhoneView] clearColorBuffer]; 377 [[iOS7AppDelegate iPhoneView] clearColorBuffer];
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/shared/source/xe_hp_core/ |
H A D | command_stream_receiver_hw_xe_hp_core.cpp | 47 static uint8_t clearColorBuffer[clearColorSize]; in getClearColorAllocation() local 55 …llocation = getMemoryManager()->allocateGraphicsMemoryWithProperties(properties, clearColorBuffer); in getClearColorAllocation()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.h | 675 void clearColorBuffer(GLint drawbuffer, const GLint *value); 676 void clearColorBuffer(GLint drawbuffer, const GLuint *value); 677 void clearColorBuffer(GLint drawbuffer, const GLfloat *value); 719 void clearColorBuffer(GLint drawbuffer, void *value, sw::Format format);
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H A D | Context.cpp | 3474 void Context::clearColorBuffer(GLint drawbuffer, void *value, sw::Format format) in clearColorBuffer() function in es2::Context 3502 void Context::clearColorBuffer(GLint drawbuffer, const GLint *value) in clearColorBuffer() function in es2::Context 3504 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32I); in clearColorBuffer() 3507 void Context::clearColorBuffer(GLint drawbuffer, const GLuint *value) in clearColorBuffer() function in es2::Context 3509 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32UI); in clearColorBuffer() 3512 void Context::clearColorBuffer(GLint drawbuffer, const GLfloat *value) in clearColorBuffer() function in es2::Context 3514 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32F); in clearColorBuffer()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.h | 645 void clearColorBuffer(GLint drawbuffer, const GLint *value); 646 void clearColorBuffer(GLint drawbuffer, const GLuint *value); 647 void clearColorBuffer(GLint drawbuffer, const GLfloat *value); 689 void clearColorBuffer(GLint drawbuffer, void *value, sw::Format format);
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H A D | Context.cpp | 3474 void Context::clearColorBuffer(GLint drawbuffer, void *value, sw::Format format) in clearColorBuffer() function in es2::Context 3502 void Context::clearColorBuffer(GLint drawbuffer, const GLint *value) in clearColorBuffer() function in es2::Context 3504 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32I); in clearColorBuffer() 3507 void Context::clearColorBuffer(GLint drawbuffer, const GLuint *value) in clearColorBuffer() function in es2::Context 3509 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32UI); in clearColorBuffer() 3512 void Context::clearColorBuffer(GLint drawbuffer, const GLfloat *value) in clearColorBuffer() function in es2::Context 3514 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32F); in clearColorBuffer()
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/dports/games/residualvm/residualvm-0.3.1/graphics/tinygl/ |
H A D | zdirtyrect.h | 75 …ClearBufferDrawCall(bool clearZBuffer, int zValue, bool clearColorBuffer, int rValue, int gValue, …
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H A D | zdirtyrect.cpp | 626 ClearBufferDrawCall::ClearBufferDrawCall(bool clearZBuffer, int zValue, bool clearColorBuffer, int … in ClearBufferDrawCall() argument 627 …: _clearZBuffer(clearZBuffer), _clearColorBuffer(clearColorBuffer), _zValue(zValue), _rValue(rValu… in ClearBufferDrawCall()
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/dports/games/scummvm/scummvm-2.5.1/graphics/tinygl/ |
H A D | zdirtyrect.h | 75 …ClearBufferDrawCall(bool clearZBuffer, int zValue, bool clearColorBuffer, int rValue, int gValue, …
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H A D | zdirtyrect.cpp | 630 ClearBufferDrawCall::ClearBufferDrawCall(bool clearZBuffer, int zValue, bool clearColorBuffer, int … in ClearBufferDrawCall() argument 631 …: _clearZBuffer(clearZBuffer), _clearColorBuffer(clearColorBuffer), _zValue(zValue), _rValue(rValu… in ClearBufferDrawCall()
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