Home
last modified time | relevance | path

Searched refs:clearDisplayText (Results 1 – 4 of 4) sorted by relevance

/dports/games/glest/glest_source_3.2.2/source/glest_game/game/
H A Dscript_manager.cpp54 luaScript.registerFunction(clearDisplayText, "clearDisplayText"); in init()
163 void ScriptManager::clearDisplayText(){ in clearDisplayText() function in Glest::Game::ScriptManager
266 int ScriptManager::clearDisplayText(LuaHandle* luaHandle){ in clearDisplayText() function in Glest::Game::ScriptManager
268 thisScriptManager->clearDisplayText(); in clearDisplayText()
H A Dscript_manager.h130 void clearDisplayText();
157 static int clearDisplayText(LuaHandle* luaHandle);
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dscript_manager.h277 void clearDisplayText();
450 static int clearDisplayText(LuaHandle* luaHandle);
H A Dscript_manager.cpp250 luaScript.registerFunction(clearDisplayText, "clearDisplayText"); in init()
972 void ScriptManager::clearDisplayText(){ in clearDisplayText() function in Glest::Game::ScriptManager
2137 int ScriptManager::clearDisplayText(LuaHandle* luaHandle){ in clearDisplayText() function in Glest::Game::ScriptManager
2141 thisScriptManager->clearDisplayText(); in clearDisplayText()