Searched refs:clearDisplayText (Results 1 – 4 of 4) sorted by relevance
54 luaScript.registerFunction(clearDisplayText, "clearDisplayText"); in init()163 void ScriptManager::clearDisplayText(){ in clearDisplayText() function in Glest::Game::ScriptManager266 int ScriptManager::clearDisplayText(LuaHandle* luaHandle){ in clearDisplayText() function in Glest::Game::ScriptManager268 thisScriptManager->clearDisplayText(); in clearDisplayText()
130 void clearDisplayText();157 static int clearDisplayText(LuaHandle* luaHandle);
277 void clearDisplayText();450 static int clearDisplayText(LuaHandle* luaHandle);
250 luaScript.registerFunction(clearDisplayText, "clearDisplayText"); in init()972 void ScriptManager::clearDisplayText(){ in clearDisplayText() function in Glest::Game::ScriptManager2137 int ScriptManager::clearDisplayText(LuaHandle* luaHandle){ in clearDisplayText() function in Glest::Game::ScriptManager2141 thisScriptManager->clearDisplayText(); in clearDisplayText()