/dports/devel/allegro/allegro-4.4.3.1/include/allegro/ |
H A D | 3d.h | 92 AL_FUNC(void, clear_scene, (struct BITMAP* bmp));
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/ |
H A D | editor_reimport_dialog.cpp | 100 EditorNode::get_singleton()->clear_scene(); in ok_pressed()
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H A D | editor_node.h | 650 void clear_scene() { _cleanup_scene(); } in clear_scene() function
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/dports/devel/godot2/godot-2.1.6-stable/editor/ |
H A D | editor_reimport_dialog.cpp | 100 EditorNode::get_singleton()->clear_scene(); in ok_pressed()
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H A D | editor_node.h | 650 void clear_scene() { _cleanup_scene(); } in clear_scene() function
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/dports/benchmarks/vkmark/vkmark-2017.08-24-g53abc4f/src/ |
H A D | meson.build | 51 'scenes/clear_scene.cpp',
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/dports/devel/allegro/allegro-4.4.3.1/examples/ |
H A D | exscn3d.c | 202 clear_scene(buffer); in main()
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/dports/multimedia/vlc/vlc-3.0.16/modules/video_output/win32/ |
H A D | direct3d9.c | 169 bool clear_scene; member 762 sys->clear_scene = true; in Manage() 1298 sys->clear_scene = true; in Direct3D9CreateScene() 1938 if (sys->clear_scene) { in Direct3D9RenderScene() 1946 sys->clear_scene = false; in Direct3D9RenderScene()
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/dports/misc/orange3/orange3-3.29.1/Orange/widgets/visualize/ |
H A D | owboxplot.py | 340 self.clear_scene() 499 self.clear_scene() 585 def clear_scene(self): member in OWBoxPlot 655 self.clear_scene()
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H A D | owheatmap.py | 548 self.clear_scene() 554 def clear_scene(self): member in OWHeatMap 690 self.clear_scene()
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H A D | owtreeviewer.py | 259 self.clear_scene()
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H A D | owtreeviewer2d.py | 488 def clear_scene(self): member in OWTreeViewer2D
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H A D | ownomogram.py | 944 self.clear_scene() 1262 def clear_scene(self): member in OWNomogram
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/dports/devel/py-orange-canvas-core/orange-canvas-core-0.1.20/orangecanvas/canvas/ |
H A D | scene.py | 146 def clear_scene(self): # type: () -> None member in CanvasScene 203 self.clear_scene()
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/dports/devel/allegro/allegro-4.4.3.1/src/ |
H A D | scene3d.c | 98 void clear_scene(BITMAP* bmp) in clear_scene() function
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/dports/devel/godot/godot-3.2.3-stable/editor/ |
H A D | editor_node.h | 742 void clear_scene() { _cleanup_scene(); } in clear_scene() function
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/ |
H A D | editor_node.h | 742 void clear_scene() { _cleanup_scene(); } in clear_scene() function
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/dports/devel/py-orange-canvas-core/orange-canvas-core-0.1.20/orangecanvas/document/ |
H A D | schemeedit.py | 573 scene.clear_scene()
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/dports/devel/allegro/allegro-4.4.3.1/docs/src/ |
H A D | allegro._tx | 8185 Call clear_scene(). 8232 clear_scene(buffer); 8242 @xref scene_polygon3d, render_scene, clear_scene, destroy_scene, scene_gap 8255 @@void @clear_scene(BITMAP *bmp); 8263 @xref create_scene, scene_polygon3d, clear_scene, render_scene, scene_gap 8271 @xref create_scene, clear_scene, render_scene, destroy_scene, polygon3d 8276 moment. Should be called between clear_scene() and render_scene(). 8279 The one passed to clear_scene() will be used. 8306 clear_scene(). Rendering is done one scanline at a time, with no pixel 15950 @xref apply_matrix_f, bitmap_color_depth, blit, clear_bitmap, clear_scene [all …]
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