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Searched refs:clearworlds (Results 1 – 8 of 8) sorted by relevance

/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Dcommand.cpp1190 void clearsleep(bool clearoverrides, bool clearworlds) in clearsleep() argument
1196 (clearworlds && sleepcmds[i].flags&IDF_WORLD)) in clearsleep()
/dports/games/redeclipse16/base-1.6.0/src/shared/
H A Dcommand.h357 extern void clearsleep(bool clearworlds = true);
/dports/games/bloodfrontier/bloodfrontier/src/shared/
H A Dcommand.h138 extern void clearsleep(bool clearoverrides = true, bool clearworlds = false);
/dports/games/redeclipse/base-2.0.0/src/shared/
H A Dcommand.h420 extern void clearsleep(bool clearworlds = true);
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Dcommand.cpp3490 void clearsleep(bool clearworlds) in clearsleep() argument
3495 if(!clearworlds || sleepcmds[i].flags&IDF_WORLD) in clearsleep()
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Dcommand.cpp4879 void clearsleep(bool clearworlds) in clearsleep() argument
4884 if(!clearworlds || sleepcmds[i].flags&IDF_WORLD) in clearsleep()
/dports/games/redeclipse16/base-1.6.0/config/
H A Dusage.cfg720 …pending sleeps, if clearworlds is set, it will only clear sleeps generated in a map's config file;…
/dports/games/redeclipse/base-2.0.0/config/
H A Dusage.cfg1129 …pending sleeps, if clearworlds is set, it will only clear sleeps generated in a map's config file;…