Searched refs:clearworlds (Results 1 – 8 of 8) sorted by relevance
1190 void clearsleep(bool clearoverrides, bool clearworlds) in clearsleep() argument1196 (clearworlds && sleepcmds[i].flags&IDF_WORLD)) in clearsleep()
357 extern void clearsleep(bool clearworlds = true);
138 extern void clearsleep(bool clearoverrides = true, bool clearworlds = false);
420 extern void clearsleep(bool clearworlds = true);
3490 void clearsleep(bool clearworlds) in clearsleep() argument3495 if(!clearworlds || sleepcmds[i].flags&IDF_WORLD) in clearsleep()
4879 void clearsleep(bool clearworlds) in clearsleep() argument4884 if(!clearworlds || sleepcmds[i].flags&IDF_WORLD) in clearsleep()
720 …pending sleeps, if clearworlds is set, it will only clear sleeps generated in a map's config file;…
1129 …pending sleeps, if clearworlds is set, it will only clear sleeps generated in a map's config file;…