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Searched refs:clickSound (Results 1 – 21 of 21) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/widgets/
H A Dimage.cpp30 clickSound (clickSound_), in cImage()
99 if (clickSound) cSoundDevice::getInstance().playSoundEffect (*clickSound); in handleClicked()
H A Dcheckbox.h75 …pe type = eCheckBoxType::Standard, bool centered = false, cSoundChunk* clickSound = &SoundData.SND…
76 …pe type = eCheckBoxType::Standard, bool centered = false, cSoundChunk* clickSound = &SoundData.SND…
106 cSoundChunk* clickSound; variable
H A Dpushbutton.h80 cPushButton (const cPosition& position, ePushButtonType buttonType, cSoundChunk* clickSound);
82 …cPushButton (const cPosition& position, ePushButtonType buttonType, cSoundChunk* clickSound, const…
105 cSoundChunk* clickSound; variable
H A Dpushbutton.cpp39 clickSound (&SoundData.SNDHudButton), in cPushButton()
54 clickSound (&SoundData.SNDHudButton), in cPushButton()
68 clickSound (clickSound_), in cPushButton()
82 clickSound (&SoundData.SNDHudButton), in cPushButton()
96 clickSound (clickSound_), in cPushButton()
147 if (clickSound) cSoundDevice::getInstance().playSoundEffect (*clickSound); in handleClicked()
H A Dimage.h32 …cImage (const cPosition& position, SDL_Surface* image = nullptr, cSoundChunk* clickSound = nullptr…
49 cSoundChunk* clickSound; variable
H A Dcheckbox.cpp37 clickSound (clickSound_), in cCheckBox()
52 clickSound (clickSound_), in cCheckBox()
204 if (clickSound) cSoundDevice::getInstance().playSoundEffect (*clickSound); in handleClicked()
H A Dlistview.h51 … cBox<cPosition>& area, bool allowMultiSelection = false, cSoundChunk* clickSound = &SoundData.SND…
52 …arStyle scrollBarStyle, bool allowMultiSelection = false, cSoundChunk* clickSound = &SoundData.SND…
128 cSoundChunk* clickSound; variable
158 clickSound (clickSound_), in cListView()
598 if (clickSound) cSoundDevice::getInstance().playSoundEffect (*clickSound); in handleClicked()
/dports/games/scramble/scramble-0.9.5/src/
H A Dscramble.c1135 playSound(clickSound); in letter()
1198 playSound(clickSound); in SE_CheckEvents()
1202 playSound(clickSound); in SE_CheckEvents()
1206 playSound(clickSound); in SE_CheckEvents()
1210 playSound(clickSound); in SE_CheckEvents()
1217 playSound(clickSound); in SE_CheckEvents()
1221 playSound(clickSound); in SE_CheckEvents()
1225 playSound(clickSound); in SE_CheckEvents()
1265 playSound(clickSound); in SE_CheckEvents()
1289 playSound(clickSound); in SE_CheckEvents()
[all …]
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/Ingame/Hotkeys/
H A DCycleProductionActorsHotkeyLogic.cs29 readonly string clickSound = ChromeMetrics.Get<string>("ClickSound"); field in OpenRA.Mods.Common.Widgets.Logic.Ingame.CycleProductionActorsHotkeyLogic
41 clickSound = yaml.Value; in CycleProductionActorsHotkeyLogic()
65 Game.Sound.PlayNotification(world.Map.Rules, null, "Sounds", clickSound, null); in OnHotkeyActivated()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/widgets/special/
H A Dresourcebar.h44 …lue, eResourceBarType type, eOrientationType orientation, cSoundChunk* clickSound = &SoundData.SND…
79 cSoundChunk* clickSound; variable
H A Dresourcebar.cpp32 clickSound (clickSound_), in cResourceBar()
207 if (clickSound) cSoundDevice::getInstance().playSoundEffect (*clickSound); in handleClicked()
/dports/games/concentration/concentration-1.2/src/
H A Dconcentration.c148 Mix_Chunk * clickSound = 0; variable
345 playSound(clickSound); in help()
354 playSound(clickSound); in help()
363 playSound(clickSound); in help()
521 playSound(clickSound); in Select()
1078 playSound(clickSound); in SE_CheckEvents()
1087 playSound(clickSound); in SE_CheckEvents()
1096 playSound(clickSound); in SE_CheckEvents()
1105 playSound(clickSound); in SE_CheckEvents()
1117 playSound(clickSound); in SE_CheckEvents()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/stark/ui/menu/
H A Dlocationscreen.cpp222 void StaticLocationWidget::setupSounds(int16 enterSound, int16 clickSound) { in setupSounds() argument
227 if (clickSound != -1) { in setupSounds()
228 _soundMouseClick = StarkStaticProvider->getLocationSound(clickSound); in setupSounds()
H A Dlocationscreen.h118 void setupSounds(int16 enterSound, int16 clickSound);
/dports/games/hangman/hangman-0.9.2/src/
H A Dhangman.c49 Mix_Chunk * clickSound = NULL; variable
486 SE_PlaySound(clickSound); in checkLetter()
571 SE_PlaySound(clickSound); in SE_CheckEvents()
576 SE_PlaySound(clickSound); in SE_CheckEvents()
646 SE_PlaySound(clickSound); in SE_CheckEvents()
678 SE_PlaySound(clickSound); in SE_CheckEvents()
775 clickSound = SE_LoadSound("sounds/click.ogg"); in main()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/Ingame/
H A DMenuButtonsChromeLogic.cs25 readonly string clickSound = ChromeMetrics.Get<string>("ClickSound"); field in OpenRA.Mods.Common.Widgets.Logic.MenuButtonsChromeLogic
89 clickSound = yaml.Value; in MenuButtonsChromeLogic()
H A DObserverStatsLogic.cs54 readonly string clickSound = ChromeMetrics.Get<string>("ClickSound"); field in OpenRA.Mods.Common.Widgets.Logic.ObserverStatsLogic
178 Game.Sound.PlayNotification(modData.DefaultRules, null, "Sounds", clickSound, null); in ObserverStatsLogic()
189 clickSound = yaml.Value; in ObserverStatsLogic()
/dports/games/torrent/torrent-0.8.2/src/
H A Dtorrent.c97 Mix_Chunk * clickSound; variable
648 playSound(clickSound); in help()
657 playSound(clickSound); in help()
666 playSound(clickSound); in help()
1005 playSound(clickSound); in tileClick()
1082 playSound(clickSound); in SE_CheckEvents()
1093 playSound(clickSound); in SE_CheckEvents()
1195 clickSound = loadSound("sounds/click.ogg"); in main()
/dports/games/qnetwalk/qnetwalk-1.7.0/src/
H A Dmainwindow.h69 Sound * clickSound; variable
H A Dmainwindow.cpp51 clickSound = new Sound((sndDir + "click.wav").toLatin1().data()); in MainWindow()
226 delete clickSound; in ~MainWindow()
489 clickSound->play(); in noRotation()
/dports/games/blockattack/blockattack-game-2.7.0/source/code/
H A DmainVars.inc104 static sago::SoundHandler photoClick; //clickSound