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Searched refs:client_could_not_connect (Results 1 – 10 of 10) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dgamelist-client.cpp86 client_could_not_connect.emit(); in onConnectionFailed()
103 client_could_not_connect.emit(); in onConnectionLost()
H A Dgamehost-client.cpp83 (sigc::mem_fun(this->client_could_not_connect, &sigc::signal<void>::emit)); in start()
101 client_could_not_connect.emit(); in onConnectionLost()
H A Dgamelist-client.h66 sigc::signal<void> client_could_not_connect; variable
H A Dgamehost-client.h71 sigc::signal<void> client_could_not_connect; variable
H A Dgame-client.h56 sigc::signal<void> client_could_not_connect; variable
H A Dgame-client.cpp91 (sigc::mem_fun(this->client_could_not_connect, &sigc::signal<void>::emit)); in start()
122 client_could_not_connect.emit(); in onConnectionLost()
/dports/games/lordsawar/lordsawar-0.3.2/src/ghs/
H A Dghs-client-tool.cpp58 gamehostclient->client_could_not_connect.connect in GhsClientTool()
/dports/games/lordsawar/lordsawar-0.3.2/src/gls/
H A Dgls-client-tool.cpp60 gamelistclient->client_could_not_connect.connect in GlsClientTool()
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dnetwork-game-selector-dialog.cpp91 GamelistClient::getInstance()->client_could_not_connect.connect in NetworkGameSelectorDialog()
H A Ddriver.cpp626 ghc->client_could_not_connect.connect(method(on_could_not_connect_to_gamehost_server)); in remotely_serve()
853 game_client->client_could_not_connect.connect (method(on_client_could_not_connect)); in on_new_remote_network_game_requested()
1277 game_client->client_could_not_connect.connect (method(on_client_could_not_connect)); in lordsawaromatic()