/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | sv_ents.c | 53 newent = &svs.client_entities[(to->first_entity + newindex) % svs.num_client_entities]; in SV_EmitPacketEntities() 60 oldent = &svs.client_entities[(from->first_entity + oldindex) % svs.num_client_entities]; in SV_EmitPacketEntities() 490 state = &svs.client_entities[svs.next_client_entities % svs.num_client_entities]; in SV_BuildClientFrame()
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H A D | server.h | 163 entity_state_t *client_entities; // [num_client_entities] member
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H A D | sv_main.c | 1027 if(svs.client_entities) in SV_Shutdown() 1028 Z_Free(svs.client_entities); in SV_Shutdown()
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/dports/games/q2p/Q2P-0.2-2006-12-31/server/ |
H A D | sv_ents.c | 61 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 69 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 548 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
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H A D | server.h | 171 entity_state_t *client_entities; // [num_client_entities] member
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H A D | sv_main.c | 1040 if (svs.client_entities) in SV_Shutdown() 1041 Z_Free (svs.client_entities); in SV_Shutdown()
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/dports/games/qudos/QuDos-0.40.1-src/src/server/ |
H A D | sv_ents.c | 62 newent = &svs.client_entities[(to->first_entity + newindex) % svs.num_client_entities]; in SV_EmitPacketEntities() 69 oldent = &svs.client_entities[(from->first_entity + oldindex) % svs.num_client_entities]; in SV_EmitPacketEntities() 532 state = &svs.client_entities[svs.next_client_entities % svs.num_client_entities]; in SV_BuildClientFrame()
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H A D | server.h | 169 entity_state_t *client_entities; /* [num_client_entities] */ member
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H A D | sv_main.c | 999 if (svs.client_entities) in SV_Shutdown() 1000 Z_Free(svs.client_entities); in SV_Shutdown()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/server/ |
H A D | sv_ents.c | 153 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 161 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 654 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
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H A D | server.h | 171 entity_state_t *client_entities; // [num_client_entities] member
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H A D | sv_main.c | 1073 if (svs.client_entities) in SV_Shutdown() 1074 Z_Free (svs.client_entities); in SV_Shutdown()
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H A D | sv_init.c | 368 svs.client_entities = Z_Malloc (sizeof(entity_state_t)*svs.num_client_entities); in SV_InitGame()
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/dports/games/quake2-source/quake2-r0.16.2/src/server/ |
H A D | sv_ents.c | 155 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 163 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 656 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
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H A D | server.h | 171 entity_state_t *client_entities; // [num_client_entities] member
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H A D | sv_main.c | 1058 if (svs.client_entities) in SV_Shutdown() 1059 Z_Free (svs.client_entities); in SV_Shutdown()
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/dports/games/alienarena-data/alienarena-7.66/source/server/ |
H A D | sv_ents.c | 73 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 81 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 597 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
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H A D | server.h | 185 entity_state_t *client_entities; // [num_client_entities] member
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/dports/games/alienarena/alienarena-7.66/source/server/ |
H A D | sv_ents.c | 73 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 81 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 597 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
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H A D | server.h | 185 entity_state_t *client_entities; // [num_client_entities] member
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/dports/games/quake2lnx/quake2-r0.16.2/src/server/ |
H A D | sv_ents.c | 155 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 163 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 656 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
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H A D | server.h | 171 entity_state_t *client_entities; // [num_client_entities] member
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H A D | sv_main.c | 1058 if (svs.client_entities) in SV_Shutdown() 1059 Z_Free (svs.client_entities); in SV_Shutdown()
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/dports/games/r1q2/r1q2-8012_5/server/ |
H A D | sv_init.c | 472 …svs.client_entities = Z_TagMalloc (sizeof(entity_state_t)*svs.num_client_entities, TAGMALLOC_CL_EN… in SV_InitGame() 475 memset (svs.client_entities, 0, sizeof(entity_state_t)*svs.num_client_entities); in SV_InitGame()
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H A D | sv_ents.c | 402 newent = &svs.client_entities[(to->first_entity+newindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 411 oldent = &svs.client_entities[(from->first_entity+oldindex)%svs.num_client_entities]; in SV_EmitPacketEntities() 1041 ent = &svs.client_entities[(frame->first_entity+i)%svs.num_client_entities]; in SV_SendPlayerUpdates() 1526 state = &svs.client_entities[svs.next_client_entities%svs.num_client_entities]; in SV_BuildClientFrame()
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