/dports/games/tesseract-data/tesseract/src/game/ |
H A D | aiman.h | 12 clientinfo *ci = clients[i]; in calcteams() 35 clientinfo *bot = NULL; in balanceteams() 70 clientinfo *findaiclient(clientinfo *exclude = NULL) 72 clientinfo *least = NULL; 129 void deleteai(clientinfo *ci) in deleteai() 135 clientinfo *owner = (clientinfo *)getclientinfo(ci->ownernum); in deleteai() 152 void reinitai(clientinfo *ci) in reinitai() 168 void shiftai(clientinfo *ci, clientinfo *owner = NULL) 170 clientinfo *prevowner = (clientinfo *)getclientinfo(ci->ownernum); 177 void removeai(clientinfo *ci) in removeai() [all …]
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H A D | server.cpp | 31 struct clientinfo; 65 void process(clientinfo *ci); 206 struct clientinfo struct 220 vector<clientinfo *> bots; argument 667 void addteamkill(clientinfo *actor, clientinfo *victim, int n) in addteamkill() 703 clientinfo *getinfo(int n) in getinfo() 821 virtual int fragvalue(clientinfo *victim, clientinfo *actor) in fragvalue() 826 virtual void died(clientinfo *victim, clientinfo *actor) {} in died() 1382 clientinfo *vinfo = (clientinfo *)getclientinfo(victim); in trykick() 3229 clientinfo *spinfo = (clientinfo *)getclientinfo(spectator); // no bots in parsepacket() [all …]
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/dports/games/tesseract/tesseract/src/game/ |
H A D | aiman.h | 12 clientinfo *ci = clients[i]; in calcteams() 35 clientinfo *bot = NULL; in balanceteams() 70 clientinfo *findaiclient(clientinfo *exclude = NULL) 72 clientinfo *least = NULL; 129 void deleteai(clientinfo *ci) in deleteai() 135 clientinfo *owner = (clientinfo *)getclientinfo(ci->ownernum); in deleteai() 152 void reinitai(clientinfo *ci) in reinitai() 168 void shiftai(clientinfo *ci, clientinfo *owner = NULL) 170 clientinfo *prevowner = (clientinfo *)getclientinfo(ci->ownernum); 177 void removeai(clientinfo *ci) in removeai() [all …]
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H A D | server.cpp | 31 struct clientinfo; 65 void process(clientinfo *ci); 206 struct clientinfo struct 220 vector<clientinfo *> bots; argument 667 void addteamkill(clientinfo *actor, clientinfo *victim, int n) in addteamkill() 703 clientinfo *getinfo(int n) in getinfo() 821 virtual int fragvalue(clientinfo *victim, clientinfo *actor) in fragvalue() 826 virtual void died(clientinfo *victim, clientinfo *actor) {} in died() 1382 clientinfo *vinfo = (clientinfo *)getclientinfo(victim); in trykick() 3229 clientinfo *spinfo = (clientinfo *)getclientinfo(spectator); // no bots in parsepacket() [all …]
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/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | aiman.h | 71 clientinfo *findaiclient(clientinfo *exclude = NULL) 73 clientinfo *least = NULL; 76 clientinfo *ci = clients[i]; in loopv() 129 void deleteai(clientinfo *ci) in deleteai() 135 clientinfo *owner = (clientinfo *)getclientinfo(ci->ownernum); in deleteai() 152 void reinitai(clientinfo *ci) in reinitai() 168 void shiftai(clientinfo *ci, clientinfo *owner = NULL) 171 clientinfo *prevowner = (clientinfo *)getclientinfo(ci->ownernum); 178 void removeai(clientinfo *ci) in removeai() 189 clientinfo *ci = clients[i]; in reassignai() [all …]
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H A D | server.cpp | 33 struct clientinfo; 67 void process(clientinfo *ci); 211 struct clientinfo struct 225 vector<clientinfo *> bots; argument 671 void addteamkill(clientinfo *actor, clientinfo *victim, int n) in addteamkill() 707 clientinfo *getinfo(int n) in getinfo() 824 virtual int fragvalue(clientinfo *victim, clientinfo *actor) in fragvalue() 829 virtual void died(clientinfo *victim, clientinfo *actor) {} in died() 1519 clientinfo *vinfo = (clientinfo *)getclientinfo(victim); in trykick() 3462 clientinfo *spinfo = (clientinfo *)getclientinfo(spectator); // no bots in parsepacket() [all …]
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/dports/multimedia/camserv/camserv-0.5.1/camserv/ |
H A D | main_loop.c | 381 ClientInfo *clientinfo, *clientinfo2; in main_loop() local 415 if( !clientinfo || !clientinfo2 || in main_loop() 422 if( clientinfo ) clientinfo_dest( clientinfo ); in main_loop() 463 clientinfo = set_socks[ i ]; in main_loop() 509 clientinfo = set_socks[ i ]; in main_loop() 526 clientinfo_dest( clientinfo ); in main_loop() 529 if( clientinfo->socket == picture_sock ) { in main_loop() 552 clientinfo->client_type = CLIENT_T_PROXY; in main_loop() 558 clientinfo->client_type = CLIENT_T_BROWSER; in main_loop() 571 clientinfo ) == -1 ) in main_loop() [all …]
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/dports/x11-wm/treewm/treewm-0.4.5/src/ |
H A D | action.cc | 82 clientinfo = (ClientInfo *)rman->GetInfo(SE_CLIENTINFO,c); in Init() 83 if (!clientinfo) in Init() 86 clientinfo = 0; in Init() 125 d->SetClientInfo(clientinfo); in Execute() 127 if (clientinfo && clientinfo->name) in Execute() 128 XStoreName(dpy,d->window,clientinfo->name); in Execute() 131 …if (clientinfo || (flags & (AC_HAS_WM_COMMAND | AC_KEEP | AC_CLIENTDESKTOP) || regex || wmclass)) { in Execute() 134 …ct->AddWatch(ct->CurrentDesktop,clientinfo, sscanf("%s[ &;]",cmd,buf) ? buf : cmd,regex,wmclass,fl… in Execute() 136 ct->AddWatch(ct->CurrentDesktop,clientinfo,0,regex,wmclass,flags); in Execute()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | aiman.h | 8 int botrnd(clientinfo *ci, int t, int m) in botrnd() 14 float clientbotscore(clientinfo *ci) in clientbotscore() 19 clientinfo *findaiclient(clientinfo *exclude = NULL) 21 clientinfo *least = NULL; 24 clientinfo *ci = clients[i]; in loopv() 112 clientinfo *ci = (clientinfo *)getinfo(cn); in addai() 170 void deleteai(clientinfo *ci) in deleteai() 183 clientinfo *owner = (clientinfo *)getinfo(ci->ownernum); in deleteai() 206 void reinitai(clientinfo *ci) in reinitai() 224 void shiftai(clientinfo *ci, clientinfo *owner = NULL) [all …]
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H A D | capturemode.h | 40 void leavegame(clientinfo *ci, bool disconnecting = false) 46 …void dodamage(clientinfo *m, clientinfo *v, int &damage, int &hurt, int &weap, int &flags, int &ma… in dodamage() 50 void died(clientinfo *ci, clientinfo *v) in died() 97 void takeaffinity(clientinfo *ci, int i) in takeaffinity() 121 void resetaffinity(clientinfo *ci, int i) in resetaffinity() 165 clientinfo *ci = (clientinfo *)getinfo(f.owner); in update() 216 clientinfo *oi = clients[i]; in initclient() 225 void regen(clientinfo *ci, int &total, int &amt, int &delay) in regen() 233 void checkclient(clientinfo *ci) in checkclient() 240 clientinfo *owner = f.owner >= 0 ? (clientinfo *)getinfo(f.owner) : NULL; in checkclient() [all …]
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H A D | bombermode.h | 29 void leavegame(clientinfo *ci, bool disconnecting = false) 35 …void dodamage(clientinfo *m, clientinfo *v, int &damage, int &hurt, int &weap, int &flags, int &ma… in dodamage() 39 void spawned(clientinfo *ci) in spawned() 58 void died(clientinfo *ci, clientinfo *v) in died() 76 void scorebomb(clientinfo *ci, int relay, int goal) in scorebomb() 153 void takeaffinity(clientinfo *ci, int i) in takeaffinity() 173 void resetaffinity(clientinfo *ci, int i) in resetaffinity() 243 clientinfo *ci = (clientinfo *)getinfo(f.owner); in update() 313 clientinfo *oi = clients[i]; in initclient() 330 void checkclient(clientinfo *ci) in checkclient() [all …]
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H A D | server.cpp | 656 virtual int points(clientinfo *m, clientinfo *v) in points() 981 void died(clientinfo *ci, clientinfo *at) in died() 1233 bool hasclient(clientinfo *ci, clientinfo *cp = NULL) in hasclient() 1241 clientinfo *ci = (clientinfo *)getinfo(n); in peerowner() 1248 clientinfo *ci = (clientinfo *)getinfo(n); in allowbroadcast() 1663 bool balancecmp(clientinfo *a, clientinfo *b) in balancecmp() 2757 clientinfo *ci = (clientinfo *)getinfo(sender); in vote() 4219 bool isghost(clientinfo *d, clientinfo *e) in isghost() 5566 clientinfo *ci = (clientinfo *)getinfo(n); in clientconnect() 5580 clientinfo *ci = (clientinfo *)getinfo(n); in clientdisconnect() [all …]
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H A D | duelmut.h | 42 clientinfo *ci = clients[i]; in position() 53 bool remqueue(clientinfo *ci, bool pos = true) 100 void entergame(clientinfo *ci) in entergame() 136 void spawned(clientinfo *ci) in spawned() 175 void scoreaffinity(clientinfo *ci, bool win) in scoreaffinity() 215 clientinfo *ci = (clientinfo *)getinfo(duelwinner); in clear() 240 void endffaround(vector<clientinfo *> alive) in endffaround() 266 clientinfo *cs = clients[i]; in update() 281 clientinfo *cs = clients[i]; in update() 290 vector<clientinfo *> duelrand; in update() [all …]
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H A D | defendmode.h | 20 server::clientinfo *ci = clients[i]; in stealaffinity() 109 void initclient(clientinfo *ci, packetbuf &p, bool connecting) in initclient() 128 clientinfo *oi = clients[i]; in initclient() 137 void entergame(clientinfo *ci) in entergame() 143 void spawned(clientinfo *ci) in spawned() 149 void leavegame(clientinfo *ci, bool disconnecting = false) 155 void died(clientinfo *ci, clientinfo *v) in died() 161 void moved(clientinfo *ci, const vec &oldpos, const vec &newpos) in moved() 167 void regen(clientinfo *ci, int &total, int &amt, int &delay) in regen() 175 void checkclient(clientinfo *ci) in checkclient() [all …]
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/dports/databases/sqlrelay/sqlrelay-1.7.0/src/routers/ |
H A D | clientinfolist.cpp | 48 domnode *clientinfo=parameters->getFirstTagChild("clientinfo"); in sqlrrouter_clientinfolist() local 51 clientinfo->getAttributeValue("pattern")); in sqlrrouter_clientinfolist() 53 clientinfo=clientinfo->getNextTagSibling("clientinfo"); in sqlrrouter_clientinfolist() 77 const char *clientinfo=sqlrcon->cont->getClientInfo(); in route() local 78 if (charstring::isNullOrEmpty(clientinfo)) { in route() 90 if (clientinfos[i]->match(clientinfo)) { in route() 95 clientinfo,connid); in route()
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | aiman.h | 14 float clientbotscore(clientinfo *ci) in clientbotscore() 19 clientinfo *findaiclient(clientinfo *exclude = NULL) 21 clientinfo *least = NULL; 24 clientinfo *ci = clients[i]; in loopv() 91 void setskill(clientinfo *ci) in setskill() 125 clientinfo *ci = (clientinfo *)getinfo(cn); in addai() 172 void deleteai(clientinfo *ci) in deleteai() 185 clientinfo *owner = (clientinfo *)getinfo(ci->ownernum); in deleteai() 208 void reinitai(clientinfo *ci) in reinitai() 226 void shiftai(clientinfo *ci, clientinfo *owner = NULL) [all …]
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H A D | capturemode.h | 40 void leavegame(clientinfo *ci, bool disconnecting = false) 46 …void dodamage(clientinfo *m, clientinfo *v, int &damage, int &hurt, int &weap, int &flags, int &ma… in dodamage() 50 void died(clientinfo *ci, clientinfo *v) in died() 97 void takeaffinity(clientinfo *ci, int i) in takeaffinity() 121 void resetaffinity(clientinfo *ci, int i) in resetaffinity() 165 clientinfo *ci = (clientinfo *)getinfo(f.owner); in update() 216 clientinfo *oi = clients[i]; in initclient() 225 void regen(clientinfo *ci, int &total, int &amt, int &delay) in regen() 233 void checkclient(clientinfo *ci) in checkclient() 240 clientinfo *owner = f.owner >= 0 ? (clientinfo *)getinfo(f.owner) : NULL; in checkclient() [all …]
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H A D | bombermode.h | 27 void leavegame(clientinfo *ci, bool disconnecting = false) 33 …void dodamage(clientinfo *m, clientinfo *v, int &damage, int &hurt, int &weap, int &flags, int &ma… in dodamage() 37 void spawned(clientinfo *ci) in spawned() 56 void died(clientinfo *ci, clientinfo *v) in died() 74 void scorebomb(clientinfo *ci, int relay, int goal) in scorebomb() 151 void takeaffinity(clientinfo *ci, int i) in takeaffinity() 171 void resetaffinity(clientinfo *ci, int i) in resetaffinity() 241 clientinfo *ci = (clientinfo *)getinfo(f.owner); in update() 311 clientinfo *oi = clients[i]; in initclient() 328 void checkclient(clientinfo *ci) in checkclient() [all …]
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H A D | server.cpp | 611 virtual int points(clientinfo *m, clientinfo *v) in points() 903 void died(clientinfo *ci, clientinfo *at) in died() 1171 bool hasclient(clientinfo *ci, clientinfo *cp = NULL) in hasclient() 1179 clientinfo *ci = (clientinfo *)getinfo(n); in peerowner() 1186 clientinfo *ci = (clientinfo *)getinfo(n); in allowbroadcast() 1598 bool balancecmp(clientinfo *a, clientinfo *b) in balancecmp() 2677 clientinfo *ci = (clientinfo *)getinfo(sender); in vote() 4114 bool isghost(clientinfo *d, clientinfo *e) in isghost() 5336 clientinfo *ci = (clientinfo *)getinfo(n); in clientconnect() 5350 clientinfo *ci = (clientinfo *)getinfo(n); in clientdisconnect() [all …]
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | duelmut.h | 5 vector<clientinfo *> duelqueue, allowed, playing; 9 void position(clientinfo *ci, bool clean) in position() 47 void entergame(clientinfo *ci) { queue(ci); } in entergame() 55 …bool damage(clientinfo *target, clientinfo *actor, int damage, int weap, int flags, const ivec &hi… in damage() 61 bool canspawn(clientinfo *ci, bool tryspawn = false) 68 void spawned(clientinfo *ci) { allowed.removeobj(ci); } in spawned() 70 void died(clientinfo *ci, clientinfo *at) {} in died() 82 clientinfo *ci = clients[k]; in clearitems() 130 vector<clientinfo *> alive; in update() 140 clientinfo *ci = duelqueue[i]; in update() [all …]
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H A D | ctfmode.h | 14 void dropflag(clientinfo *ci, const vec &o) in dropflag() 25 void leavegame(clientinfo *ci, bool disconnecting = false) 30 void died(clientinfo *ci, clientinfo *actor) in died() 35 int fragvalue(clientinfo *victim, clientinfo *actor) in fragvalue() 49 void moved(clientinfo *ci, const vec &oldpos, const vec &newpos) in moved() 78 void takeflag(clientinfo *ci, int i) in takeflag() 97 void resetflag(clientinfo *ci, int i) in resetflag() 121 clientinfo *ci = (clientinfo *)getinfo(f.owner); in update() 149 void initclient(clientinfo *ci, packetbuf &p, bool connecting) in initclient() 182 void regen(clientinfo *ci, int &total, int &amt, int &delay) in regen()
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H A D | server.cpp | 2854 clientinfo *ci = (clientinfo *)getinfo(n); in clientconnect() 2875 clientinfo *ci = (clientinfo *)getinfo(n); in clientdisconnect() 2935 clientinfo *ci = (clientinfo *)getinfo(sender); in receivefile() 3157 clientinfo *cp = (clientinfo *)getinfo(lcn); in parsepacket() 3191 clientinfo *cp = (clientinfo *)getinfo(lcn); in parsepacket() 3256 clientinfo *cp = (clientinfo *)getinfo(lcn); in parsepacket() 3274 clientinfo *cp = (clientinfo *)getinfo(lcn); in parsepacket() 3283 clientinfo *cp = (clientinfo *)getinfo(lcn); in parsepacket() 3296 clientinfo *cp = (clientinfo *)getinfo(lcn); in parsepacket() 3315 clientinfo *cp = (clientinfo *)getinfo(lcn); in parsepacket() [all …]
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H A D | stfmode.h | 21 server::clientinfo *ci = clients[i]; in stealflag() 52 int fragvalue(clientinfo *victim, clientinfo *actor) in fragvalue() 110 void initclient(clientinfo *ci, packetbuf &p, bool connecting) in initclient() 184 void entergame(clientinfo *ci) in entergame() 190 void spawned(clientinfo *ci) in spawned() 196 void leavegame(clientinfo *ci, bool disconnecting = false) 202 void died(clientinfo *ci, clientinfo *actor) in died() 208 void moved(clientinfo *ci, const vec &oldpos, const vec &newpos) in moved() 214 void regen(clientinfo *ci, int &total, int &amt, int &delay) in regen()
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H A D | aiman.h | 12 clientinfo *ci = clients[i]; in findaiclient() 46 clientinfo *ci = clients[i]; in addai() 63 clientinfo *ci = (clientinfo *)getinfo(cn); in addai() 88 void deleteai(clientinfo *ci) in deleteai() 124 void reinitai(clientinfo *ci) in reinitai() 164 clientinfo *ci = clients[i]; in reassignai() 178 clientinfo *ci = clients[hi]; in reassignai() 193 clientinfo *ci = clients[i]; in checksetup() 232 clientinfo *ci = clients[i]; in checksetup() 284 void reqadd(clientinfo *ci, int skill) in reqadd() [all …]
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/dports/www/html2hdml/html2hdml-1.0.5/ |
H A D | strinput.h | 12 struct clientinfo { struct 27 extern struct clientinfo gl_clientinfo; argument 33 struct clientinfo *clientinfo,
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