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Searched refs:clipModelList (Results 1 – 17 of 17) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/
H A DClip.cpp820 parms.list = clipModelList; in ClipModelsTouchingBounds()
836 idClipModel *clipModelList[MAX_GENTITIES]; in EntitiesTouchingBounds() local
891 cm = clipModelList[i]; in GetTraceClipModels()
1022 touch = clipModelList[i]; in TranslationEntities()
1094 touch = clipModelList[i]; in Translation()
1161 touch = clipModelList[i]; in Rotation()
1260 touch = clipModelList[i]; in Motion()
1312 touch = clipModelList[i]; in Motion()
1391 touch = clipModelList[i]; in Contacts()
1455 touch = clipModelList[i]; in Contents()
[all …]
H A DForce_Field.cpp159 idClipModel *cm, *clipModelList[ MAX_GENTITIES ]; in Evaluate() local
164 …numClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES … in Evaluate()
169 cm = clipModelList[ i ]; in Evaluate()
H A DClip.h304 …ouchingBounds( const idBounds &bounds, int contentMask, idClipModel **clipModelList, int maxCount …
333 …idBounds &bounds, int contentMask, const idEntity *passEntity, idClipModel **clipModelList ) const;
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/
H A DClip.cpp820 parms.list = clipModelList; in ClipModelsTouchingBounds()
836 idClipModel *clipModelList[MAX_GENTITIES]; in EntitiesTouchingBounds() local
891 cm = clipModelList[i]; in GetTraceClipModels()
1027 touch = clipModelList[i]; in TranslationEntities()
1099 touch = clipModelList[i]; in Translation()
1166 touch = clipModelList[i]; in Rotation()
1265 touch = clipModelList[i]; in Motion()
1317 touch = clipModelList[i]; in Motion()
1396 touch = clipModelList[i]; in Contacts()
1460 touch = clipModelList[i]; in Contents()
[all …]
H A DForce_Field.cpp159 idClipModel *cm, *clipModelList[ MAX_GENTITIES ]; in Evaluate() local
164 …numClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES … in Evaluate()
169 cm = clipModelList[ i ]; in Evaluate()
H A DClip.h304 …ouchingBounds( const idBounds &bounds, int contentMask, idClipModel **clipModelList, int maxCount …
333 …idBounds &bounds, int contentMask, const idEntity *passEntity, idClipModel **clipModelList ) const;
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DTrigger.cpp1116 idClipModel *cm, *clipModelList[ MAX_GENTITIES ]; in TouchEntities() local
1123 …numClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES … in TouchEntities()
1126 cm = clipModelList[ i ]; in TouchEntities()
H A DGame_local.cpp3715 idClipModel *clipModelList[ MAX_GENTITIES ]; in RadiusPush() local
3727 numListedClipModels = clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES ); in RadiusPush()
3739 clipModel = clipModelList[i]; in RadiusPush()
H A DPlayer.cpp4353 idClipModel *clipModelList[ MAX_GENTITIES ]; in UpdateFocus() local
4418 …listedClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITI… in UpdateFocus()
4423 clip = clipModelList[ i ]; in UpdateFocus()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DTrigger.cpp1140 idClipModel *cm, *clipModelList[ MAX_GENTITIES ]; in TouchEntities() local
1147 …numClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES … in TouchEntities()
1150 cm = clipModelList[ i ]; in TouchEntities()
H A DMisc.cpp3345 idClipModel *clipModelList[ MAX_GENTITIES ]; in Think() local
3370 …listedClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITI… in Think()
3373 clip = clipModelList[ i ]; in Think()
H A DGame_local.cpp3997 idClipModel *clipModelList[ MAX_GENTITIES ]; in RadiusPush() local
4009 numListedClipModels = clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES ); in RadiusPush()
4021 clipModel = clipModelList[i]; in RadiusPush()
H A DPlayer.cpp5322 idClipModel *clipModelList[ MAX_GENTITIES ]; local
5387 …listedClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITI…
5392 clip = clipModelList[ i ];
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/
H A DAI_pathing.cpp330 idClipModel *clipModelList[ MAX_GENTITIES ]; in GetObstacles() local
348 …numListedClipModels = gameLocal.clip.ClipModelsTouchingBounds( clipBounds, clipMask, clipModelList in GetObstacles()
351 clipModel = clipModelList[i]; in GetObstacles()
H A DAI.cpp1223 idClipModel *clipModelList[ MAX_GENTITIES ]; in KickObstacles() local
1238 …numListedClipModels = gameLocal.clip.ClipModelsTouchingBounds( clipBounds, clipmask, clipModelList in KickObstacles()
1240 clipModel = clipModelList[i]; in KickObstacles()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/
H A DAI_pathing.cpp328 idClipModel *clipModelList[ MAX_GENTITIES ]; in GetObstacles() local
346 …numListedClipModels = gameLocal.clip.ClipModelsTouchingBounds( clipBounds, clipMask, clipModelList in GetObstacles()
349 clipModel = clipModelList[i]; in GetObstacles()
H A DAI.cpp1308 idClipModel *clipModelList[ MAX_GENTITIES ]; in KickObstacles() local
1323 …numListedClipModels = gameLocal.clip.ClipModelsTouchingBounds( clipBounds, clipmask, clipModelList in KickObstacles()
1325 clipModel = clipModelList[i]; in KickObstacles()