/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Clip.cpp | 820 parms.list = clipModelList; in ClipModelsTouchingBounds() 836 idClipModel *clipModelList[MAX_GENTITIES]; in EntitiesTouchingBounds() local 891 cm = clipModelList[i]; in GetTraceClipModels() 1022 touch = clipModelList[i]; in TranslationEntities() 1094 touch = clipModelList[i]; in Translation() 1161 touch = clipModelList[i]; in Rotation() 1260 touch = clipModelList[i]; in Motion() 1312 touch = clipModelList[i]; in Motion() 1391 touch = clipModelList[i]; in Contacts() 1455 touch = clipModelList[i]; in Contents() [all …]
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H A D | Force_Field.cpp | 159 idClipModel *cm, *clipModelList[ MAX_GENTITIES ]; in Evaluate() local 164 …numClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES … in Evaluate() 169 cm = clipModelList[ i ]; in Evaluate()
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H A D | Clip.h | 304 …ouchingBounds( const idBounds &bounds, int contentMask, idClipModel **clipModelList, int maxCount … 333 …idBounds &bounds, int contentMask, const idEntity *passEntity, idClipModel **clipModelList ) const;
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Clip.cpp | 820 parms.list = clipModelList; in ClipModelsTouchingBounds() 836 idClipModel *clipModelList[MAX_GENTITIES]; in EntitiesTouchingBounds() local 891 cm = clipModelList[i]; in GetTraceClipModels() 1027 touch = clipModelList[i]; in TranslationEntities() 1099 touch = clipModelList[i]; in Translation() 1166 touch = clipModelList[i]; in Rotation() 1265 touch = clipModelList[i]; in Motion() 1317 touch = clipModelList[i]; in Motion() 1396 touch = clipModelList[i]; in Contacts() 1460 touch = clipModelList[i]; in Contents() [all …]
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H A D | Force_Field.cpp | 159 idClipModel *cm, *clipModelList[ MAX_GENTITIES ]; in Evaluate() local 164 …numClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES … in Evaluate() 169 cm = clipModelList[ i ]; in Evaluate()
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H A D | Clip.h | 304 …ouchingBounds( const idBounds &bounds, int contentMask, idClipModel **clipModelList, int maxCount … 333 …idBounds &bounds, int contentMask, const idEntity *passEntity, idClipModel **clipModelList ) const;
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Trigger.cpp | 1116 idClipModel *cm, *clipModelList[ MAX_GENTITIES ]; in TouchEntities() local 1123 …numClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES … in TouchEntities() 1126 cm = clipModelList[ i ]; in TouchEntities()
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H A D | Game_local.cpp | 3715 idClipModel *clipModelList[ MAX_GENTITIES ]; in RadiusPush() local 3727 numListedClipModels = clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES ); in RadiusPush() 3739 clipModel = clipModelList[i]; in RadiusPush()
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H A D | Player.cpp | 4353 idClipModel *clipModelList[ MAX_GENTITIES ]; in UpdateFocus() local 4418 …listedClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITI… in UpdateFocus() 4423 clip = clipModelList[ i ]; in UpdateFocus()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Trigger.cpp | 1140 idClipModel *cm, *clipModelList[ MAX_GENTITIES ]; in TouchEntities() local 1147 …numClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES … in TouchEntities() 1150 cm = clipModelList[ i ]; in TouchEntities()
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H A D | Misc.cpp | 3345 idClipModel *clipModelList[ MAX_GENTITIES ]; in Think() local 3370 …listedClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITI… in Think() 3373 clip = clipModelList[ i ]; in Think()
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H A D | Game_local.cpp | 3997 idClipModel *clipModelList[ MAX_GENTITIES ]; in RadiusPush() local 4009 numListedClipModels = clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITIES ); in RadiusPush() 4021 clipModel = clipModelList[i]; in RadiusPush()
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H A D | Player.cpp | 5322 idClipModel *clipModelList[ MAX_GENTITIES ]; local 5387 …listedClipModels = gameLocal.clip.ClipModelsTouchingBounds( bounds, -1, clipModelList, MAX_GENTITI… 5392 clip = clipModelList[ i ];
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/ |
H A D | AI_pathing.cpp | 330 idClipModel *clipModelList[ MAX_GENTITIES ]; in GetObstacles() local 348 …numListedClipModels = gameLocal.clip.ClipModelsTouchingBounds( clipBounds, clipMask, clipModelList… in GetObstacles() 351 clipModel = clipModelList[i]; in GetObstacles()
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H A D | AI.cpp | 1223 idClipModel *clipModelList[ MAX_GENTITIES ]; in KickObstacles() local 1238 …numListedClipModels = gameLocal.clip.ClipModelsTouchingBounds( clipBounds, clipmask, clipModelList… in KickObstacles() 1240 clipModel = clipModelList[i]; in KickObstacles()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/ |
H A D | AI_pathing.cpp | 328 idClipModel *clipModelList[ MAX_GENTITIES ]; in GetObstacles() local 346 …numListedClipModels = gameLocal.clip.ClipModelsTouchingBounds( clipBounds, clipMask, clipModelList… in GetObstacles() 349 clipModel = clipModelList[i]; in GetObstacles()
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H A D | AI.cpp | 1308 idClipModel *clipModelList[ MAX_GENTITIES ]; in KickObstacles() local 1323 …numListedClipModels = gameLocal.clip.ClipModelsTouchingBounds( clipBounds, clipmask, clipModelList… in KickObstacles() 1325 clipModel = clipModelList[i]; in KickObstacles()
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