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Searched refs:clipPoints (Results 1 – 25 of 37) sorted by relevance

12

/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_marks.c384 VectorMA( clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0] ); in R_OldMarkFragments()
388 VectorMA( clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2] ); in R_OldMarkFragments()
390 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
391 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
408 VectorMA( clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0] ); in R_OldMarkFragments()
414 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
415 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
619 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
620 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments()
643 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_marks.c384 VectorMA( clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0] ); in R_OldMarkFragments()
388 VectorMA( clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2] ); in R_OldMarkFragments()
390 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
391 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
408 VectorMA( clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0] ); in R_OldMarkFragments()
414 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
415 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
647 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
648 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments()
671 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_marks.c384 VectorMA(clipPoints[0][0], MARKER_OFFSET, fNormal, clipPoints[0][0]); in R_OldMarkFragments()
387 VectorMA(clipPoints[0][1], MARKER_OFFSET, fNormal, clipPoints[0][1]); in R_OldMarkFragments()
390 VectorMA(clipPoints[0][2], MARKER_OFFSET, fNormal, clipPoints[0][2]); in R_OldMarkFragments()
392 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
393 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
419 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
420 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
661 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
662 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments()
688 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_marks.c384 VectorMA(clipPoints[0][0], MARKER_OFFSET, fNormal, clipPoints[0][0]); in R_OldMarkFragments()
387 VectorMA(clipPoints[0][1], MARKER_OFFSET, fNormal, clipPoints[0][1]); in R_OldMarkFragments()
390 VectorMA(clipPoints[0][2], MARKER_OFFSET, fNormal, clipPoints[0][2]); in R_OldMarkFragments()
392 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
393 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
419 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments()
420 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments()
632 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
633 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments()
659 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments()
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_marks.c351 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments()
353 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
355 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments()
357 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
358 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
375 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments()
377 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
379 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments()
381 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
382 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_marks.c351 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments()
353 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
355 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments()
357 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
358 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
375 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments()
377 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
379 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments()
381 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
382 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
[all …]
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dtr_marks.c352 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments()
354 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
356 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments()
358 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
359 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
376 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments()
378 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
380 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments()
382 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
383 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dtr_marks.c351 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments()
353 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
355 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments()
357 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
358 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
375 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments()
377 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
379 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments()
381 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
382 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
[all …]
/dports/games/evq3/evq3/code/renderer/
H A Dtr_marks.c390 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments()
392 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
394 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments()
396 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
397 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
416 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments()
418 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
420 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width + 1].normal, clipPoints[0][2]); in R_MarkFragments()
422 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
423 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
[all …]
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_marks.c352 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments()
354 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
356 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments()
358 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
359 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
376 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments()
378 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
380 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments()
382 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
383 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_marks.cpp353 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments()
355 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
357 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments()
359 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
360 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
377 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments()
379 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
381 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments()
383 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
384 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
[all …]
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_marks.c352 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments()
354 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
356 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments()
358 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
359 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
376 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments()
378 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
380 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments()
382 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
383 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
[all …]
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_marks.cpp353 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments()
355 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
357 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments()
359 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
360 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
377 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments()
379 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments()
381 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments()
383 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments()
384 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments()
[all …]
/dports/misc/box2d/box2d-2.4.1/src/collision/
H A Db2_collide_edge.cpp389 b2ClipVertex clipPoints[2]; in b2CollideEdgeAndPolygon() local
411 clipPoints[0].v = tempPolygonB.vertices[i1]; in b2CollideEdgeAndPolygon()
412 clipPoints[0].id.cf.indexA = 0; in b2CollideEdgeAndPolygon()
413 clipPoints[0].id.cf.indexB = static_cast<uint8>(i1); in b2CollideEdgeAndPolygon()
417 clipPoints[1].v = tempPolygonB.vertices[i2]; in b2CollideEdgeAndPolygon()
418 clipPoints[1].id.cf.indexA = 0; in b2CollideEdgeAndPolygon()
419 clipPoints[1].id.cf.indexB = static_cast<uint8>(i2); in b2CollideEdgeAndPolygon()
435 clipPoints[0].v = v2; in b2CollideEdgeAndPolygon()
436 clipPoints[0].id.cf.indexA = 1; in b2CollideEdgeAndPolygon()
441 clipPoints[1].v = v1; in b2CollideEdgeAndPolygon()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/docs/examples/
H A DCanvas_quickReject_2.cpp8 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230} }; in draw() local
11 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); in draw()
H A DgetLocalBounds_broken.cpp11 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230}}; in draw() local
13 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); in draw()
H A DgetLocalBounds_working.cpp11 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230}}; in draw() local
13 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); in draw()
H A DCanvas_getLocalClipBounds.cpp12 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230} }; in draw() local
14 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); in draw()
H A DCanvas_getDeviceClipBounds.cpp12 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230} }; in draw() local
14 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); in draw()
/dports/graphics/ossim/ossim-OrchidIsland-2.11.1/src/projection/
H A DossimImageViewProjectionTransform.cpp267 const std::vector<ossimDpt>& clipPoints = polyList[pointListIdx].getVertexList(); in getViewSegments() local
269 for(idx = 0; idx<clipPoints.size(); ++idx) in getViewSegments()
271 m_viewGeometry->worldToLocal(ossimGpt(clipPoints[idx]), testPt); in getViewSegments()
303 const std::vector<ossimDpt>& clipPoints = polyList[pointListIdx].getVertexList(); in getViewSegments() local
315 if ( clipPoints.size() ) in getViewSegments()
317 for(idx = 0; idx<clipPoints.size(); ++idx) in getViewSegments()
319 m_viewGeometry->worldToLocal(ossimGpt(clipPoints[idx]), testPt); in getViewSegments()
/dports/math/octave-forge-matgeom/matgeom-1.2.3/inst/geom2d/
H A DclipPoints.m28 function points = clipPoints(points, box) function
31 % CLIP = clipPoints(POINTS, BOX);
H A DdrawPoint.m63 % points2d, clipPoints
75 % 30/04/2009 remove clipping of points (use clipPoints if necessary)
H A Dboxes2d.m38 % boundingBox, clipPoints, clipLine, clipEdge, clipRay
H A Dpoints2d.m46 % transformPoint, clipPoints, drawPoint
/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/bv/
H A DFrustum.cpp2626 idVec3 clipPoints[8], localPoints1[8], localPoints2[8], localOrigin1, localOrigin2, start, end; in ClippedProjectionBounds() local
2658 localFrustum.ToClippedPoints( clipFractions, clipPoints ); in ClippedProjectionBounds()
2664 …AddLocalLineToProjectionBoundsSetCull( clipPoints[p1], clipPoints[p2], clipPointCull[p1], clipPoin… in ClippedProjectionBounds()
2681 …AddLocalLineToProjectionBoundsUseCull( clipPoints[p1], clipPoints[p2], clipPointCull[p1], clipPoin… in ClippedProjectionBounds()
2689 …AddLocalLineToProjectionBoundsUseCull( clipPoints[p1], clipPoints[p2], clipPointCull[p1], clipPoin… in ClippedProjectionBounds()
2739 …AddLocalCapsToProjectionBounds( clipPoints+4, clipPointCull+4, start, pointCull[0], startClip, pro… in ClippedProjectionBounds()
2740 …AddLocalCapsToProjectionBounds( clipPoints+4, clipPointCull+4, end, pointCull[1], endClip, project… in ClippedProjectionBounds()
2752 …AddLocalCapsToProjectionBounds( clipPoints+4, clipPointCull+4, start, pointCull[0], startClip, pro… in ClippedProjectionBounds()
2753 …AddLocalCapsToProjectionBounds( clipPoints+4, clipPointCull+4, end, pointCull[1], endClip, project… in ClippedProjectionBounds()
2765 …AddLocalCapsToProjectionBounds( clipPoints+4, clipPointCull+4, start, pointCull[0], startClip, pro… in ClippedProjectionBounds()
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