/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_marks.c | 384 VectorMA( clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0] ); in R_OldMarkFragments() 388 VectorMA( clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2] ); in R_OldMarkFragments() 390 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 391 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 408 VectorMA( clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0] ); in R_OldMarkFragments() 414 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 415 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 619 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() 620 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments() 643 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_marks.c | 384 VectorMA( clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0] ); in R_OldMarkFragments() 388 VectorMA( clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2] ); in R_OldMarkFragments() 390 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 391 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 408 VectorMA( clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0] ); in R_OldMarkFragments() 414 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 415 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 647 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() 648 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments() 671 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_marks.c | 384 VectorMA(clipPoints[0][0], MARKER_OFFSET, fNormal, clipPoints[0][0]); in R_OldMarkFragments() 387 VectorMA(clipPoints[0][1], MARKER_OFFSET, fNormal, clipPoints[0][1]); in R_OldMarkFragments() 390 VectorMA(clipPoints[0][2], MARKER_OFFSET, fNormal, clipPoints[0][2]); in R_OldMarkFragments() 392 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 393 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 419 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 420 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 661 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() 662 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments() 688 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_marks.c | 384 VectorMA(clipPoints[0][0], MARKER_OFFSET, fNormal, clipPoints[0][0]); in R_OldMarkFragments() 387 VectorMA(clipPoints[0][1], MARKER_OFFSET, fNormal, clipPoints[0][1]); in R_OldMarkFragments() 390 VectorMA(clipPoints[0][2], MARKER_OFFSET, fNormal, clipPoints[0][2]); in R_OldMarkFragments() 392 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 393 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 419 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_OldMarkFragments() 420 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_OldMarkFragments() 632 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() 633 VectorSubtract( clipPoints[0][2], clipPoints[0][1], v2 ); in R_MarkFragments() 659 VectorSubtract( clipPoints[0][0], clipPoints[0][1], v1 ); in R_MarkFragments() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_marks.c | 351 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments() 353 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 355 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments() 357 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 358 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() 375 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments() 377 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 379 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments() 381 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 382 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_marks.c | 351 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments() 353 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 355 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments() 357 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 358 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() 375 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments() 377 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 379 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments() 381 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 382 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_marks.c | 352 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments() 354 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 356 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments() 358 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 359 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() 376 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments() 378 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 380 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments() 382 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 383 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_marks.c | 351 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments() 353 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 355 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments() 357 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 358 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() 375 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments() 377 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 379 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments() 381 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 382 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() [all …]
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_marks.c | 390 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments() 392 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 394 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments() 396 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 397 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() 416 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments() 418 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 420 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width + 1].normal, clipPoints[0][2]); in R_MarkFragments() 422 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 423 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_marks.c | 352 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments() 354 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 356 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments() 358 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 359 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() 376 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments() 378 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 380 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments() 382 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 383 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_marks.cpp | 353 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments() 355 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 357 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments() 359 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 360 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() 377 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments() 379 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 381 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments() 383 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 384 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_marks.c | 352 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments() 354 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 356 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments() 358 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 359 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() 376 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments() 378 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 380 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments() 382 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 383 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_marks.cpp | 353 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[0].normal, clipPoints[0][0]); in R_MarkFragments() 355 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 357 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[1].normal, clipPoints[0][2]); in R_MarkFragments() 359 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 360 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() 377 VectorMA(clipPoints[0][0], MARKER_OFFSET, dv[1].normal, clipPoints[0][0]); in R_MarkFragments() 379 VectorMA(clipPoints[0][1], MARKER_OFFSET, dv[cv->width].normal, clipPoints[0][1]); in R_MarkFragments() 381 VectorMA(clipPoints[0][2], MARKER_OFFSET, dv[cv->width+1].normal, clipPoints[0][2]); in R_MarkFragments() 383 VectorSubtract(clipPoints[0][0], clipPoints[0][1], v1); in R_MarkFragments() 384 VectorSubtract(clipPoints[0][2], clipPoints[0][1], v2); in R_MarkFragments() [all …]
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/dports/misc/box2d/box2d-2.4.1/src/collision/ |
H A D | b2_collide_edge.cpp | 389 b2ClipVertex clipPoints[2]; in b2CollideEdgeAndPolygon() local 411 clipPoints[0].v = tempPolygonB.vertices[i1]; in b2CollideEdgeAndPolygon() 412 clipPoints[0].id.cf.indexA = 0; in b2CollideEdgeAndPolygon() 413 clipPoints[0].id.cf.indexB = static_cast<uint8>(i1); in b2CollideEdgeAndPolygon() 417 clipPoints[1].v = tempPolygonB.vertices[i2]; in b2CollideEdgeAndPolygon() 418 clipPoints[1].id.cf.indexA = 0; in b2CollideEdgeAndPolygon() 419 clipPoints[1].id.cf.indexB = static_cast<uint8>(i2); in b2CollideEdgeAndPolygon() 435 clipPoints[0].v = v2; in b2CollideEdgeAndPolygon() 436 clipPoints[0].id.cf.indexA = 1; in b2CollideEdgeAndPolygon() 441 clipPoints[1].v = v1; in b2CollideEdgeAndPolygon() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/docs/examples/ |
H A D | Canvas_quickReject_2.cpp | 8 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230} }; in draw() local 11 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); in draw()
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H A D | getLocalBounds_broken.cpp | 11 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230}}; in draw() local 13 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); in draw()
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H A D | getLocalBounds_working.cpp | 11 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230}}; in draw() local 13 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); in draw()
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H A D | Canvas_getLocalClipBounds.cpp | 12 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230} }; in draw() local 14 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); in draw()
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H A D | Canvas_getDeviceClipBounds.cpp | 12 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230} }; in draw() local 14 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); in draw()
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/dports/graphics/ossim/ossim-OrchidIsland-2.11.1/src/projection/ |
H A D | ossimImageViewProjectionTransform.cpp | 267 const std::vector<ossimDpt>& clipPoints = polyList[pointListIdx].getVertexList(); in getViewSegments() local 269 for(idx = 0; idx<clipPoints.size(); ++idx) in getViewSegments() 271 m_viewGeometry->worldToLocal(ossimGpt(clipPoints[idx]), testPt); in getViewSegments() 303 const std::vector<ossimDpt>& clipPoints = polyList[pointListIdx].getVertexList(); in getViewSegments() local 315 if ( clipPoints.size() ) in getViewSegments() 317 for(idx = 0; idx<clipPoints.size(); ++idx) in getViewSegments() 319 m_viewGeometry->worldToLocal(ossimGpt(clipPoints[idx]), testPt); in getViewSegments()
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/dports/math/octave-forge-matgeom/matgeom-1.2.3/inst/geom2d/ |
H A D | clipPoints.m | 28 function points = clipPoints(points, box) function 31 % CLIP = clipPoints(POINTS, BOX);
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H A D | drawPoint.m | 63 % points2d, clipPoints 75 % 30/04/2009 remove clipping of points (use clipPoints if necessary)
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H A D | boxes2d.m | 38 % boundingBox, clipPoints, clipLine, clipEdge, clipRay
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H A D | points2d.m | 46 % transformPoint, clipPoints, drawPoint
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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/bv/ |
H A D | Frustum.cpp | 2626 idVec3 clipPoints[8], localPoints1[8], localPoints2[8], localOrigin1, localOrigin2, start, end; in ClippedProjectionBounds() local 2658 localFrustum.ToClippedPoints( clipFractions, clipPoints ); in ClippedProjectionBounds() 2664 …AddLocalLineToProjectionBoundsSetCull( clipPoints[p1], clipPoints[p2], clipPointCull[p1], clipPoin… in ClippedProjectionBounds() 2681 …AddLocalLineToProjectionBoundsUseCull( clipPoints[p1], clipPoints[p2], clipPointCull[p1], clipPoin… in ClippedProjectionBounds() 2689 …AddLocalLineToProjectionBoundsUseCull( clipPoints[p1], clipPoints[p2], clipPointCull[p1], clipPoin… in ClippedProjectionBounds() 2739 …AddLocalCapsToProjectionBounds( clipPoints+4, clipPointCull+4, start, pointCull[0], startClip, pro… in ClippedProjectionBounds() 2740 …AddLocalCapsToProjectionBounds( clipPoints+4, clipPointCull+4, end, pointCull[1], endClip, project… in ClippedProjectionBounds() 2752 …AddLocalCapsToProjectionBounds( clipPoints+4, clipPointCull+4, start, pointCull[0], startClip, pro… in ClippedProjectionBounds() 2753 …AddLocalCapsToProjectionBounds( clipPoints+4, clipPointCull+4, end, pointCull[1], endClip, project… in ClippedProjectionBounds() 2765 …AddLocalCapsToProjectionBounds( clipPoints+4, clipPointCull+4, start, pointCull[0], startClip, pro… in ClippedProjectionBounds() [all …]
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