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Searched refs:cmdScene (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/
H A Ddebugger.cpp44 registerCmd("scene", WRAP_METHOD(Debugger, cmdScene)); in Debugger()
79 bool Debugger::cmdScene(int argc, const char **argv) { in cmdScene() function in Sherlock::Debugger
H A Ddebugger.h45 bool cmdScene(int argc, const char **argv);
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/
H A Ddebugger.cpp44 registerCmd("scene", WRAP_METHOD(Debugger, cmdScene)); in Debugger()
79 bool Debugger::cmdScene(int argc, const char **argv) { in cmdScene() function in Sherlock::Debugger
H A Ddebugger.h45 bool cmdScene(int argc, const char **argv);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Ddebugger.h102 bool cmdScene(int argc, const char **argv);
H A Ddebugger.cpp121 registerCmd("scene", WRAP_METHOD(Debugger, cmdScene)); in Debugger()
667 bool Debugger::cmdScene(int argc, const char **argv) { in cmdScene() function in BladeRunner::Debugger
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Ddebugger.h103 bool cmdScene(int argc, const char **argv);
H A Ddebugger.cpp124 registerCmd("scene", WRAP_METHOD(Debugger, cmdScene)); in Debugger()
791 bool Debugger::cmdScene(int argc, const char **argv) { in cmdScene() function in BladeRunner::Debugger