/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/gems/ |
H A D | models.lua | 2 createRoom(29, 18, "images/"..codename.."/zaval-p.png") 26 addItemAnim(room, "images/"..codename.."/zaval-w.png") 45 addItemAnim(drahokamy, "images/"..codename.."/krystal_00.png") 52 addItemAnim(item_light, "images/"..codename.."/krystal_00.png") 58 addItemAnim(item_light, "images/"..codename.."/krystal_00.png") 64 addItemAnim(item_light, "images/"..codename.."/krystal_00.png") 70 addItemAnim(item_light, "images/"..codename.."/krystal_00.png") 76 addItemAnim(item_light, "images/"..codename.."/krystal_00.png") 82 addItemAnim(item_light, "images/"..codename.."/krystal_00.png") 88 addItemAnim(item_light, "images/"..codename.."/krystal_00.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/experiments/ |
H A D | models.lua | 2 createRoom(48, 35, "images/"..codename.."/banka-p.png") 40 addItemAnim(room, "images/"..codename.."/banka-w.png") 53 addItemAnim(klicka, "images/"..codename.."/klec_00.png") 136 addItemAnim(zkum, "images/"..codename.."/zk_b_00.png") 330 addItemAnim(oko, "images/"..codename.."/oko_00.png") 337 addItemAnim(qldik1, "images/"..codename.."/q_00.png") 344 addItemAnim(qldik2, "images/"..codename.."/q_00.png") 351 addItemAnim(qldik3, "images/"..codename.."/q_00.png") 369 addItemAnim(oka, "images/"..codename.."/oka_00.png") 418 addItemAnim(dvere1, "images/"..codename.."/dvere.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/columns/ |
H A D | models.lua | 2 createRoom(40, 30, "images/"..codename.."/sloupy-p.png") 38 addItemAnim(room, "images/"..codename.."/sloupy-w.png") 49 addItemAnim(item_light, "images/"..codename.."/vlys.png") 56 addItemAnim(ocel, "images/"..codename.."/3-ocel.png") 62 addItemAnim(samotna, "images/"..codename.."/hlava_m-_00.png") 74 addItemAnim(item_light, "images/"..codename.."/stalagnat.png") 85 addItemAnim(item_light, "images/"..codename.."/patka.png") 96 addItemAnim(item_light, "images/"..codename.."/troska.png") 115 addItemAnim(rada1beg, "images/"..codename.."/hlava_m-_00.png") 416 addItemAnim(item_light, "images/"..codename.."/stred.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/alibaba/ |
H A D | models.lua | 2 createRoom(40, 30, "images/"..codename.."/pozadi.png") 38 addItemAnim(room, "images/"..codename.."/knihovna-zed1.png") 68 addItemAnim(item_light, "images/"..codename.."/svicen.png") 75 addItemAnim(item_light, "images/"..codename.."/svicen.png") 82 addItemAnim(item_light, "images/"..codename.."/svicen.png") 137 addItemAnim(pc2, "images/"..codename.."/prsten-3_00.png") 144 addItemAnim(switcher, "images/"..codename.."/vazav.png") 150 addItemAnim(pf2, "images/"..codename.."/prsten-_00.png") 176 addItemAnim(pf1, "images/"..codename.."/prsten-_00.png") 202 addItemAnim(pazur, "images/"..codename.."/prsten-4.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/grail/ |
H A D | models.lua | 2 createRoom(51, 36, "images/"..codename.."/gral-pozadi.png") 44 addItemAnim(room, "images/"..codename.."/gral-zed.png") 51 addItemAnim(light, "images/"..codename.."/gral_00.png") 57 addItemAnim(aura, "images/"..codename.."/aura_00.png") 66 addItemAnim(item_heavy, "images/"..codename.."/8-ocel.png") 76 addItemAnim(item_heavy, "images/"..codename.."/12-ocel.png") 82 addItemAnim(item_heavy, "images/"..codename.."/16-ocel.png") 88 addItemAnim(item_heavy, "images/"..codename.."/16-ocel.png") 95 addItemAnim(dark, "images/"..codename.."/gral_00.png") 101 addItemAnim(item_heavy, "images/"..codename.."/16-ocel.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/aztec/ |
H A D | models.lua | 2 createRoom(48, 39, "images/"..codename.."/bottles-p.png") 47 addItemAnim(room, "images/"..codename.."/bottles-wall.png") 91 addItemAnim(item_light, "images/"..codename.."/vaza.png") 99 addItemAnim(item_light, "images/"..codename.."/vazav.png") 131 addItemAnim(item_light, "images/"..codename.."/drak.png") 144 addItemAnim(sklebak, "images/"..codename.."/totem_00.png") 152 addItemAnim(zlaty, "images/"..codename.."/drak_m_00.png") 191 addItemAnim(konik, "images/"..codename.."/konik_00.png") 206 addItemAnim(item_light, "images/"..codename.."/vaza.png") 220 addItemAnim(item_light, "images/"..codename.."/vaza.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/dump/ |
H A D | models.lua | 2 createRoom(43, 32, "images/"..codename.."/smetak-p.png") 40 addItemAnim(room, "images/"..codename.."/smetak-w.png") 48 addItemAnim(meduza, "images/"..codename.."/medusa_00.png") 55 addItemAnim(mic, "images/"..codename.."/balonek_00.png") 68 addItemAnim(item_light, "images/"..codename.."/cola.png") 76 addItemAnim(item_light, "images/"..codename.."/zralok.png") 88 addItemAnim(item_light, "images/"..codename.."/zebrik.png") 174 addItemAnim(lod, "images/"..codename.."/charon.png") 225 addItemAnim(item_light, "images/"..codename.."/pohr.png") 252 addItemAnim(uhor, "images/"..codename.."/uhor_00.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/windoze/ |
H A D | models.lua | 2 createRoom(45, 33, "images/"..codename.."/win-p.png") 41 addItemAnim(room, "images/"..codename.."/win-w.png") 51 addItemAnim(item_light, "images/"..codename.."/dotaz.png") 62 addItemAnim(item_light, "images/"..codename.."/color.png") 69 addItemAnim(item_light, "images/"..codename.."/icon1.png") 95 addItemAnim(item_light, "images/"..codename.."/icon2.png") 103 addItemAnim(item_light, "images/"..codename.."/tento.png") 125 addItemAnim(item_light, "images/"..codename.."/kos.png") 171 addItemAnim(item_light, "images/"..codename.."/icon7.png") 185 addItemAnim(item_light, "images/"..codename.."/icon3.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/puzzle/ |
H A D | models.lua | 2 createRoom(53, 39, "images/"..codename.."/puclik-p.png") 47 addItemAnim(room, "images/"..codename.."/puclik-w.png") 57 addItemAnim(prvni, "images/"..codename.."/01-mona_00.png") 68 addItemAnim(puzz02, "images/"..codename.."/02-mona_00.png") 79 addItemAnim(puzz03, "images/"..codename.."/03-mona_00.png") 90 addItemAnim(puzz04, "images/"..codename.."/04-mona_00.png") 101 addItemAnim(puzz05, "images/"..codename.."/05-mona_00.png") 112 addItemAnim(puzz06, "images/"..codename.."/06-mona_00.png") 123 addItemAnim(puzz07, "images/"..codename.."/07-mona_00.png") 134 addItemAnim(puzz08, "images/"..codename.."/08-mona_00.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/bathroom/ |
H A D | models.lua | 2 createRoom(31, 32, "images/"..codename.."/bathroom-p.png") 40 addItemAnim(room, "images/"..codename.."/bathroom-zed.png") 62 addItemAnim(item_light, "images/"..codename.."/hajzl.png") 71 addItemAnim(item_light, "images/"..codename.."/hajzl.png") 79 addItemAnim(item_light, "images/"..codename.."/bedna.png") 87 addItemAnim(item_light, "images/"..codename.."/radio.png") 95 addItemAnim(item_light, "images/"..codename.."/kufr.png") 103 addItemAnim(item_light, "images/"..codename.."/kos.png") 144 addItemAnim(item_light, "images/"..codename.."/sapon.png") 159 addItemAnim(sprc, "images/"..codename.."/sprcha.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/corridor/ |
H A D | models.lua | 2 createRoom(34, 37, "images/"..codename.."/chodba-p2.png") 45 addItemAnim(room, "images/"..codename.."/chodba-okoli.png") 56 addItemAnim(rightpes, "images/"..codename.."/robright_00.png") 68 addItemAnim(leftpes, "images/"..codename.."/robleft_00.png") 76 addItemAnim(vypinac, "images/"..codename.."/vypinac_00.png") 141 addItemAnim(dvere1, "images/"..codename.."/dvere-b_00.png") 149 addItemAnim(dvere2, "images/"..codename.."/dvere-b_00.png") 157 addItemAnim(dvere3, "images/"..codename.."/dvere-a_00.png") 165 addItemAnim(dvere4, "images/"..codename.."/dvere-a_00.png") 186 addItemAnim(poklop2, "images/"..codename.."/poklop_00.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/turtle/ |
H A D | models.lua | 2 createRoom(50, 37, "images/"..codename.."/zelva-p.png") 45 addItemAnim(room, "images/"..codename.."/zelva-w.png") 53 addItemAnim(zelva, "images/"..codename.."/z-_00.png") 64 addItemAnim(item_light, "images/"..codename.."/koral2.png") 73 addItemAnim(item_heavy, "images/"..codename.."/3-ocel.png") 88 addItemAnim(item_heavy, "images/"..codename.."/5-ocel.png") 101 addItemAnim(perla, "images/"..codename.."/perla_00.png") 190 addItemAnim(item_light, "images/"..codename.."/koral1.png") 200 addItemAnim(item_light, "images/"..codename.."/koral3.png") 208 addItemAnim(item_light, "images/"..codename.."/koral4.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/key/ |
H A D | models.lua | 2 createRoom(37, 36, "images/"..codename.."/background.png") 44 addItemAnim(room, "images/"..codename.."/foreground.png") 66 addItemAnim(item_named_S, "images/"..codename.."/stone.png") 83 addItemAnim(item_named_d, "images/"..codename.."/broom.png") 94 addItemAnim(item_named_j, "images/"..codename.."/key.png") 100 addItemAnim(item_named_y, "images/"..codename.."/pearl.png") 118 addItemAnim(item_named_h, "images/"..codename.."/pearl.png") 132 addItemAnim(item_named_g, "images/"..codename.."/pearl.png") 173 addItemAnim(icicle, "images/"..codename.."/icicle.png") 211 addItemAnim(item_named_n, "images/"..codename.."/animal.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/steel/ |
H A D | models.lua | 2 createRoom(42, 25, "images/"..codename.."/steel-pozadi0.png") 42 addItemAnim(valec, "images/"..codename.."/t3p_00.png") 51 addItemAnim(item_heavy, "images/"..codename.."/t3p_00.png") 60 addItemAnim(item_heavy, "images/"..codename.."/t3p_00.png") 69 addItemAnim(item_heavy, "images/"..codename.."/t3p_00.png") 78 addItemAnim(item_heavy, "images/"..codename.."/t3p_00.png") 87 addItemAnim(item_heavy, "images/"..codename.."/t3p_00.png") 96 addItemAnim(item_heavy, "images/"..codename.."/t3p_00.png") 105 addItemAnim(item_heavy, "images/"..codename.."/t3p_00.png") 113 addItemAnim(item_heavy, "images/"..codename.."/t2p_00.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/map/ |
H A D | models.lua | 2 createRoom(48, 33, "images/"..codename.."/mapa-p.png") 41 addItemAnim(room, "images/"..codename.."/mapa-okoli.png") 53 addItemAnim(item_light, "images/"..codename.."/pistole.png") 62 addItemAnim(mapous, "images/"..codename.."/mapa-b.png") 71 addItemAnim(item_heavy, "images/"..codename.."/3-ocel.png") 79 addItemAnim(item_light, "images/"..codename.."/stolekm.png") 119 addItemAnim(voko1, "images/"..codename.."/oko_00.png") 126 addItemAnim(voko2, "images/"..codename.."/oko_00.png") 133 addItemAnim(kr1, "images/"..codename.."/krystal_m_00.png") 140 addItemAnim(kr2, "images/"..codename.."/krystal_c_00.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/captain/ |
H A D | models.lua | 2 createRoom(41, 29, "images/"..codename.."/vladova-p.png") 37 addItemAnim(room, "images/"..codename.."/vladova-w.png") 43 addItemAnim(item_light, "images/"..codename.."/mapa_v.png") 72 addItemAnim(item_light, "images/"..codename.."/stozar_m.png") 99 addItemAnim(item_light, "images/"..codename.."/pohar.png") 119 addItemAnim(ocko, "images/"..codename.."/oko_00.png") 139 addItemAnim(lebkic, "images/"..codename.."/lebza_00.png") 158 addItemAnim(hakahak, "images/"..codename.."/hak_00.png") 170 addItemAnim(item_light, "images/"..codename.."/stul.png") 183 addItemAnim(item_light, "images/"..codename.."/nuz.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/chest/ |
H A D | models.lua | 2 createRoom(39, 31, "images/"..codename.."/truhla-p.png") 39 addItemAnim(room, "images/"..codename.."/truhla-w.png") 136 addItemAnim(item_light, "images/"..codename.."/truhla2.png") 144 addItemAnim(item_heavy, "images/"..codename.."/2-ocel.png") 164 addItemAnim(item_light, "images/"..codename.."/stolek2.png") 171 addItemAnim(item_light, "images/"..codename.."/korunka.png") 182 addItemAnim(item_light, "images/"..codename.."/gral.png") 197 addItemAnim(item_heavy, "images/"..codename.."/12-ocel.png") 218 addItemAnim(item_light, "images/"..codename.."/vazavh.png") 225 addItemAnim(koruna1, "images/"..codename.."/koruna_00.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/imprisoned/ |
H A D | models.lua | 2 createRoom(47, 39, "images/"..codename.."/ncp-p.png") 47 addItemAnim(room, "images/"..codename.."/ncp-w.png") 57 addItemAnim(koral1, "images/"..codename.."/coral_cerv.png") 68 addItemAnim(koral2, "images/"..codename.."/koral_zel.png") 75 addItemAnim(koral3, "images/"..codename.."/koral_bily.png") 129 addItemAnim(snek, "images/"..codename.."/maly_snek_00.png") 177 addItemAnim(item_light, "images/"..codename.."/korala.png") 188 addItemAnim(item_light, "images/"..codename.."/koralb.png") 196 addItemAnim(item_light, "images/"..codename.."/koralc.png") 203 addItemAnim(item_light, "images/"..codename.."/korald.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/pearls/ |
H A D | models.lua | 2 createRoom(33, 32, "images/"..codename.."/jednicky-p.png") 40 addItemAnim(room, "images/"..codename.."/jednicky-w.png") 60 addItemAnim(zeva, "images/"..codename.."/zeva_00.png") 71 addItemAnim(item_light, "images/"..codename.."/koral.png") 84 addItemAnim(item_light, "images/"..codename.."/musla.png") 117 addItemAnim(perla1, "images/"..codename.."/perla_00.png") 124 addItemAnim(perla2, "images/"..codename.."/perla_00.png") 131 addItemAnim(perla3, "images/"..codename.."/perla_00.png") 138 addItemAnim(perla4, "images/"..codename.."/perla_00.png") 145 addItemAnim(perla5, "images/"..codename.."/perla_00.png") [all …]
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/dports/security/ossec-hids-server/ossec-hids-3.6.0/contrib/debian-packages/ |
H A D | generate_ossec.sh | 138 local codename=$2 146 if ! contains_element $codename ${check_codenames[*]} ; then 152 if [ $codename = "sid" ]; then 154 elif [ $codename = "jessie" ]; then 156 elif [ $codename = "wheezy" ]; then 161 if contains_element $codename ${codenames_ubuntu[*]} ; then 162 local debdist=$codename 199 for codename in ${codenames[@]} 204 if sudo DIST=$codename ARCH=$arch pbuilder update ; then 276 for codename in ${codenames[@]} [all …]
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/dports/security/ossec-hids-agent/ossec-hids-3.6.0/contrib/debian-packages/ |
H A D | generate_ossec.sh | 138 local codename=$2 146 if ! contains_element $codename ${check_codenames[*]} ; then 152 if [ $codename = "sid" ]; then 154 elif [ $codename = "jessie" ]; then 156 elif [ $codename = "wheezy" ]; then 161 if contains_element $codename ${codenames_ubuntu[*]} ; then 162 local debdist=$codename 199 for codename in ${codenames[@]} 204 if sudo DIST=$codename ARCH=$arch pbuilder update ; then 276 for codename in ${codenames[@]} [all …]
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/dports/security/ossec-hids-local/ossec-hids-3.6.0/contrib/debian-packages/ |
H A D | generate_ossec.sh | 138 local codename=$2 146 if ! contains_element $codename ${check_codenames[*]} ; then 152 if [ $codename = "sid" ]; then 154 elif [ $codename = "jessie" ]; then 156 elif [ $codename = "wheezy" ]; then 161 if contains_element $codename ${codenames_ubuntu[*]} ; then 162 local debdist=$codename 199 for codename in ${codenames[@]} 204 if sudo DIST=$codename ARCH=$arch pbuilder update ; then 276 for codename in ${codenames[@]} [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/warcraft/ |
H A D | models.lua | 2 createRoom(52, 37, "images/"..codename.."/warcr2-p1.png") 45 addItemAnim(room, "images/"..codename.."/warcr2-w.png") 53 addItemAnim(knight1, "images/"..codename.."/jezdec.png") 61 addItemAnim(item_light, "images/"..codename.."/vez.png") 71 addItemAnim(dul2, "images/"..codename.."/dul.png") 106 addItemAnim(item_light, "images/"..codename.."/exit.png") 116 addItemAnim(item_light, "images/"..codename.."/kopi.png") 134 addItemAnim(dul1, "images/"..codename.."/dul.png") 152 addItemAnim(item_light, "images/"..codename.."/kopi.png") 160 addItemAnim(item_light, "images/"..codename.."/vez.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/electromagnet/ |
H A D | models.lua | 2 createRoom(48, 20, "images/"..codename.."/background.png") 28 addItemAnim(room, "images/"..codename.."/foreground.png") 47 addItemAnim(item_named_S, "images/"..codename.."/steel-1.png") 59 addItemAnim(item_named_x, "images/"..codename.."/screw-nut.png") 73 addItemAnim(item_named_y, "images/"..codename.."/powerline.png") 81 addItemAnim(item_named_h, "images/"..codename.."/cristall.png") 105 addItemAnim(lever, "images/"..codename.."/lever_00.png") 118 addItemAnim(item_named_f, "images/"..codename.."/can.png") 135 addItemAnim(killozap, "images/"..codename.."/kill-o-zap.png") 155 addItemAnim(item_named_J, "images/"..codename.."/steel-1.png") [all …]
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/dports/games/fillets-ng/fillets-ng-data-1.0.1/script/party2/ |
H A D | models.lua | 2 createRoom(52, 33, "images/"..codename.."/party1-p.png") 41 addItemAnim(room, "images/"..codename.."/party2-w.png") 55 addItemAnim(ocel, "images/"..codename.."/1-ocel.png") 113 addItemAnim(item_heavy, "images/"..codename.."/14-ocel.png") 121 addItemAnim(item_heavy, "images/"..codename.."/14-ocel.png") 154 addItemAnim(kuk, "images/"..codename.."/kuk_00.png") 161 addItemAnim(ruka, "images/"..codename.."/ruka_00.png") 175 addItemAnim(hnat, "images/"..codename.."/hnat_00.png") 182 addItemAnim(lahev, "images/"..codename.."/lahev_00.png") 189 addItemAnim(frk, "images/"..codename.."/frk_00.png") [all …]
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