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Searched refs:collisionCallback (Results 1 – 24 of 24) sorted by relevance

/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_physics/
H A DODEFacade.h123 static void collisionCallback(void* data, dGeomID o1, dGeomID o2);
124 void collisionCallback(dGeomID o1, dGeomID o2);
H A DODEFacade.cpp159 dSpaceCollide(m_space, this, collisionCallback); in integrate()
164 void ODEFacade::collisionCallback(void* data, dGeomID o1, dGeomID o2){ in collisionCallback() function in ODEFacade
166 engine->collisionCallback(o1, o2); in collisionCallback()
169 void ODEFacade::collisionCallback(dGeomID o1, dGeomID o2){ in collisionCallback() function in ODEFacade
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/
H A Dpolyobj.cpp49 static void (*collisionCallback) (mobj_t *mob, void *line, void *pob); variable
86 if (collisionCallback) in NotifyCollision()
88 collisionCallback(mob, line, &pob); in NotifyCollision()
177 collisionCallback = func; in setCollisionCallback()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletMultiThreaded/
H A DSpuGatheringCollisionDispatcher.cpp170 btSpuCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local
172 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletMultiThreaded/
H A DSpuGatheringCollisionDispatcher.cpp200 btSpuCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local
202 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionDispatcher.cpp243 btCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local
245 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionDispatcher.cpp236 btCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local
238 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionDispatcher.cpp242 btCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local
244 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionDispatcher.cpp243 btCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local
245 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtCollisionDispatcher.cpp220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local
224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/
H A DbtCollisionDispatcher.cpp220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local
224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionDispatcher.cpp220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local
224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionDispatcher.cpp253 btCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local
255 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtCollisionDispatcher.cpp220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local
224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionDispatcher.cpp220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local
224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionDispatcher.cpp220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local
224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
/dports/devel/bullet/bullet3-3.21/examples/FractureDemo/
H A DbtFractureBody.h59 …static bool collisionCallback(btManifoldPoint& cp, const btCollisionObject* colObj0, int partId0, …
/dports/devel/py-bullet3/bullet3-3.21/examples/FractureDemo/
H A DbtFractureBody.h59 …static bool collisionCallback(btManifoldPoint& cp, const btCollisionObject* colObj0, int partId0, …
/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/
H A DC4Particles.cpp707 collisionCallback = 0; in C4ParticleProperties()
851 collisionCallback = &C4ParticleProperties::CollisionDie; in SetCollisionFunc()
854 collisionCallback = &C4ParticleProperties::CollisionBounce; in SetCollisionFunc()
860 collisionCallback = &C4ParticleProperties::CollisionStop; in SetCollisionFunc()
929 …if (properties.collisionCallback != 0 && !(properties.*properties.collisionCallback)(this)) return… in Exec()
H A DC4Particles.h214 C4ParticleCollisionCallback collisionCallback; variable
/dports/devel/tokamak/tokamak_release/tokamaksrc/src/
H A Dsimulator.cpp110 collisionCallback = NULL; in neFixedTimeStepSimulator()
236 neCollisionCallback * ret = collisionCallback; in SetCollisionCallback()
238 collisionCallback = fn; in SetCollisionCallback()
1337 if ((collisionflag & neCollisionTable::RESPONSE_CALLBACK) && collisionCallback && !isCustomeCD) in CheckCollision()
1356 collisionCallback(cinfo); in CheckCollision()
1524 if ((collisionflag & neCollisionTable::RESPONSE_CALLBACK) && collisionCallback) in CheckTerrainCollision()
1543 collisionCallback(cinfo); in CheckTerrainCollision()
H A Dsimulator.h556 neCollisionCallback * collisionCallback; variable
H A Dne_interface.cpp2360 return sim.collisionCallback; in GetCollisionCallback()
/dports/misc/dartsim/dart-6.11.1/dart/collision/fcl/
H A DFCLCollisionDetector.cpp63 bool collisionCallback(
691 collMgr->collide(&collData, collisionCallback); in collide()
726 broadPhaseAlg1->collide(broadPhaseAlg2, &collData, collisionCallback); in collide()
1106 bool collisionCallback( in collisionCallback() function