/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_physics/ |
H A D | ODEFacade.h | 123 static void collisionCallback(void* data, dGeomID o1, dGeomID o2); 124 void collisionCallback(dGeomID o1, dGeomID o2);
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H A D | ODEFacade.cpp | 159 dSpaceCollide(m_space, this, collisionCallback); in integrate() 164 void ODEFacade::collisionCallback(void* data, dGeomID o1, dGeomID o2){ in collisionCallback() function in ODEFacade 166 engine->collisionCallback(o1, o2); in collisionCallback() 169 void ODEFacade::collisionCallback(dGeomID o1, dGeomID o2){ in collisionCallback() function in ODEFacade
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/ |
H A D | polyobj.cpp | 49 static void (*collisionCallback) (mobj_t *mob, void *line, void *pob); variable 86 if (collisionCallback) in NotifyCollision() 88 collisionCallback(mob, line, &pob); in NotifyCollision() 177 collisionCallback = func; in setCollisionCallback()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletMultiThreaded/ |
H A D | SpuGatheringCollisionDispatcher.cpp | 170 btSpuCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local 172 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletMultiThreaded/ |
H A D | SpuGatheringCollisionDispatcher.cpp | 200 btSpuCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local 202 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionDispatcher.cpp | 243 btCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local 245 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionDispatcher.cpp | 236 btCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local 238 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionDispatcher.cpp | 242 btCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local 244 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionDispatcher.cpp | 243 btCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local 245 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionDispatcher.cpp | 220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local 224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionDispatcher.cpp | 220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local 224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionDispatcher.cpp | 220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local 224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionDispatcher.cpp | 253 btCollisionPairCallback collisionCallback(dispatchInfo,this); in dispatchAllCollisionPairs() local 255 pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); in dispatchAllCollisionPairs()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionDispatcher.cpp | 220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local 224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionDispatcher.cpp | 220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local 224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionDispatcher.cpp | 220 btCollisionPairCallback collisionCallback(dispatchInfo, this); in dispatchAllCollisionPairs() local 224 pairCache->processAllOverlappingPairs(&collisionCallback, dispatcher, dispatchInfo); in dispatchAllCollisionPairs()
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/dports/devel/bullet/bullet3-3.21/examples/FractureDemo/ |
H A D | btFractureBody.h | 59 …static bool collisionCallback(btManifoldPoint& cp, const btCollisionObject* colObj0, int partId0, …
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/dports/devel/py-bullet3/bullet3-3.21/examples/FractureDemo/ |
H A D | btFractureBody.h | 59 …static bool collisionCallback(btManifoldPoint& cp, const btCollisionObject* colObj0, int partId0, …
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/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/ |
H A D | C4Particles.cpp | 707 collisionCallback = 0; in C4ParticleProperties() 851 collisionCallback = &C4ParticleProperties::CollisionDie; in SetCollisionFunc() 854 collisionCallback = &C4ParticleProperties::CollisionBounce; in SetCollisionFunc() 860 collisionCallback = &C4ParticleProperties::CollisionStop; in SetCollisionFunc() 929 …if (properties.collisionCallback != 0 && !(properties.*properties.collisionCallback)(this)) return… in Exec()
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H A D | C4Particles.h | 214 C4ParticleCollisionCallback collisionCallback; variable
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/dports/devel/tokamak/tokamak_release/tokamaksrc/src/ |
H A D | simulator.cpp | 110 collisionCallback = NULL; in neFixedTimeStepSimulator() 236 neCollisionCallback * ret = collisionCallback; in SetCollisionCallback() 238 collisionCallback = fn; in SetCollisionCallback() 1337 if ((collisionflag & neCollisionTable::RESPONSE_CALLBACK) && collisionCallback && !isCustomeCD) in CheckCollision() 1356 collisionCallback(cinfo); in CheckCollision() 1524 if ((collisionflag & neCollisionTable::RESPONSE_CALLBACK) && collisionCallback) in CheckTerrainCollision() 1543 collisionCallback(cinfo); in CheckTerrainCollision()
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H A D | simulator.h | 556 neCollisionCallback * collisionCallback; variable
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H A D | ne_interface.cpp | 2360 return sim.collisionCallback; in GetCollisionCallback()
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/dports/misc/dartsim/dart-6.11.1/dart/collision/fcl/ |
H A D | FCLCollisionDetector.cpp | 63 bool collisionCallback( 691 collMgr->collide(&collData, collisionCallback); in collide() 726 broadPhaseAlg1->collide(broadPhaseAlg2, &collData, collisionCallback); in collide() 1106 bool collisionCallback( in collisionCallback() function
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