/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_lights.cpp | 27 color4ub_t value; 28 color4ub_t map[MAX_QPATH];
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_lights.cpp | 27 color4ub_t value; 28 color4ub_t map[MAX_QPATH];
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_light.c | 27 color4ub_t value; 28 color4ub_t map[MAX_QPATH];
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_quicksprite.h | 51 void Add(float *pointdata, color4ub_t color, vec2_t fog=NULL);
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H A D | tr_quicksprite.cpp | 201 void CQuickSpriteSystem::Add(float *pointdata, color4ub_t color, vec2_t fog) in Add()
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H A D | tr_local.h | 1425 typedef byte color4ub_t[4]; typedef 1429 color4ub_t colors[SHADER_MAX_VERTEXES]; 1441 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16); 1476 extern color4ub_t styleColors[MAX_LIGHT_STYLES];
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H A D | tr_surfacesprites.cpp | 340 color4ub_t color; in RB_VerticalSurfaceSprite() 447 color4ub_t color; in RB_VerticalSurfaceSpriteWindPoint() 841 color4ub_t color; in RB_OrientedSurfaceSprite() 1116 color4ub_t color; in RB_EffectSurfaceSprite()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | tr_quicksprite.h | 34 void Add(float *pointdata, color4ub_t color, vec2_t fog=NULL);
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H A D | tr_local.h | 1418 typedef byte color4ub_t[4]; typedef 1422 color4ub_t colors[SHADER_MAX_VERTEXES]; 1434 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16); 1462 extern color4ub_t styleColors[MAX_LIGHT_STYLES];
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_quicksprite.h | 55 void Add(float *pointdata, color4ub_t color, vec2_t fog=NULL);
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H A D | tr_quicksprite.cpp | 217 void CQuickSpriteSystem::Add(float *pointdata, color4ub_t color, vec2_t fog) in Add()
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H A D | tr_local.h | 1398 typedef byte color4ub_t[4]; typedef 1402 color4ub_t colors[SHADER_MAX_VERTEXES]; 1414 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16); 1449 extern color4ub_t styleColors[MAX_LIGHT_STYLES];
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H A D | tr_surfacesprites.cpp | 349 color4ub_t color; in RB_VerticalSurfaceSprite() 456 color4ub_t color; in RB_VerticalSurfaceSpriteWindPoint() 850 color4ub_t color; in RB_OrientedSurfaceSprite() 1125 color4ub_t color; in RB_EffectSurfaceSprite()
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/dports/games/openjk/OpenJK-07675e2/code/rd-common/ |
H A D | tr_types.h | 94 typedef byte color4ub_t[4]; typedef
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_local.h | 1271 typedef byte color4ub_t[4]; typedef 1275 color4ub_t colors[SHADER_MAX_VERTEXES]; 1286 color4ub_t vertexColors[SHADER_MAX_VERTEXES] ALIGN(16); 1291 color4ub_t constantColor255[SHADER_MAX_VERTEXES] ALIGN(16);
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-common/ |
H A D | tr_types.h | 92 typedef byte color4ub_t[4]; typedef
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_local.h | 1292 typedef byte color4ub_t[4]; typedef 1296 color4ub_t colors[SHADER_MAX_VERTEXES]; 1307 color4ub_t vertexColors[SHADER_MAX_VERTEXES] ALIGN(16); 1312 color4ub_t constantColor255[SHADER_MAX_VERTEXES] ALIGN(16);
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_local.h | 1292 typedef byte color4ub_t[4]; typedef 1296 color4ub_t colors[SHADER_MAX_VERTEXES]; 1307 color4ub_t vertexColors[SHADER_MAX_VERTEXES] ALIGN(16); 1312 color4ub_t constantColor255[SHADER_MAX_VERTEXES] ALIGN(16);
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_local.h | 1293 typedef byte color4ub_t[4]; typedef 1297 color4ub_t colors[SHADER_MAX_VERTEXES]; 1308 color4ub_t vertexColors[SHADER_MAX_VERTEXES] ALIGN(16); 1313 color4ub_t constantColor255[SHADER_MAX_VERTEXES] ALIGN(16);
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_local.h | 1457 typedef byte color4ub_t[4]; typedef 1461 color4ub_t colors[SHADER_MAX_VERTEXES]; 1471 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16); 1476 color4ub_t constantColor255[SHADER_MAX_VERTEXES] QALIGN(16);
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_local.h | 1483 typedef byte color4ub_t[4]; typedef 1487 color4ub_t colors[SHADER_MAX_VERTEXES]; 1497 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16); 1502 color4ub_t constantColor255[SHADER_MAX_VERTEXES] QALIGN(16);
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_local.h | 1427 typedef byte color4ub_t[4]; typedef 1431 color4ub_t colors[SHADER_MAX_VERTEXES]; 1442 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16); 1447 color4ub_t constantColor255[SHADER_MAX_VERTEXES] QALIGN(16);
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_local.h | 1427 typedef byte color4ub_t[4]; typedef 1431 color4ub_t colors[SHADER_MAX_VERTEXES]; 1442 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16); 1447 color4ub_t constantColor255[SHADER_MAX_VERTEXES] QALIGN(16);
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_curve.c | 583 dataSize = grid->numVerts * (sizeof(vec4_t) * 6 + sizeof(color4ub_t)); in R_CreateSurfaceGridMesh() 677 memcpy(data + dataOfs, grid->verts[i].color, sizeof(color4ub_t)); in R_CreateSurfaceGridMesh() 678 dataOfs += sizeof(color4ub_t); in R_CreateSurfaceGridMesh()
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H A D | tr_local.h | 2233 typedef byte color4ub_t[4]; typedef 2239 color4ub_t colors[SHADER_MAX_VERTEXES]; 2253 color4ub_t colors[SHADER_MAX_VERTEXES]; 2267 color4ub_t constantColor255[SHADER_MAX_VERTEXES];
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