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Searched refs:color4ub_t (Results 1 – 25 of 43) sorted by relevance

12

/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_lights.cpp27 color4ub_t value;
28 color4ub_t map[MAX_QPATH];
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_lights.cpp27 color4ub_t value;
28 color4ub_t map[MAX_QPATH];
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_light.c27 color4ub_t value;
28 color4ub_t map[MAX_QPATH];
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_quicksprite.h51 void Add(float *pointdata, color4ub_t color, vec2_t fog=NULL);
H A Dtr_quicksprite.cpp201 void CQuickSpriteSystem::Add(float *pointdata, color4ub_t color, vec2_t fog) in Add()
H A Dtr_local.h1425 typedef byte color4ub_t[4]; typedef
1429 color4ub_t colors[SHADER_MAX_VERTEXES];
1441 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16);
1476 extern color4ub_t styleColors[MAX_LIGHT_STYLES];
H A Dtr_surfacesprites.cpp340 color4ub_t color; in RB_VerticalSurfaceSprite()
447 color4ub_t color; in RB_VerticalSurfaceSpriteWindPoint()
841 color4ub_t color; in RB_OrientedSurfaceSprite()
1116 color4ub_t color; in RB_EffectSurfaceSprite()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A Dtr_quicksprite.h34 void Add(float *pointdata, color4ub_t color, vec2_t fog=NULL);
H A Dtr_local.h1418 typedef byte color4ub_t[4]; typedef
1422 color4ub_t colors[SHADER_MAX_VERTEXES];
1434 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16);
1462 extern color4ub_t styleColors[MAX_LIGHT_STYLES];
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_quicksprite.h55 void Add(float *pointdata, color4ub_t color, vec2_t fog=NULL);
H A Dtr_quicksprite.cpp217 void CQuickSpriteSystem::Add(float *pointdata, color4ub_t color, vec2_t fog) in Add()
H A Dtr_local.h1398 typedef byte color4ub_t[4]; typedef
1402 color4ub_t colors[SHADER_MAX_VERTEXES];
1414 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16);
1449 extern color4ub_t styleColors[MAX_LIGHT_STYLES];
H A Dtr_surfacesprites.cpp349 color4ub_t color; in RB_VerticalSurfaceSprite()
456 color4ub_t color; in RB_VerticalSurfaceSpriteWindPoint()
850 color4ub_t color; in RB_OrientedSurfaceSprite()
1125 color4ub_t color; in RB_EffectSurfaceSprite()
/dports/games/openjk/OpenJK-07675e2/code/rd-common/
H A Dtr_types.h94 typedef byte color4ub_t[4]; typedef
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dtr_local.h1271 typedef byte color4ub_t[4]; typedef
1275 color4ub_t colors[SHADER_MAX_VERTEXES];
1286 color4ub_t vertexColors[SHADER_MAX_VERTEXES] ALIGN(16);
1291 color4ub_t constantColor255[SHADER_MAX_VERTEXES] ALIGN(16);
/dports/games/openjk/OpenJK-07675e2/codemp/rd-common/
H A Dtr_types.h92 typedef byte color4ub_t[4]; typedef
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_local.h1292 typedef byte color4ub_t[4]; typedef
1296 color4ub_t colors[SHADER_MAX_VERTEXES];
1307 color4ub_t vertexColors[SHADER_MAX_VERTEXES] ALIGN(16);
1312 color4ub_t constantColor255[SHADER_MAX_VERTEXES] ALIGN(16);
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_local.h1292 typedef byte color4ub_t[4]; typedef
1296 color4ub_t colors[SHADER_MAX_VERTEXES];
1307 color4ub_t vertexColors[SHADER_MAX_VERTEXES] ALIGN(16);
1312 color4ub_t constantColor255[SHADER_MAX_VERTEXES] ALIGN(16);
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dtr_local.h1293 typedef byte color4ub_t[4]; typedef
1297 color4ub_t colors[SHADER_MAX_VERTEXES];
1308 color4ub_t vertexColors[SHADER_MAX_VERTEXES] ALIGN(16);
1313 color4ub_t constantColor255[SHADER_MAX_VERTEXES] ALIGN(16);
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_local.h1457 typedef byte color4ub_t[4]; typedef
1461 color4ub_t colors[SHADER_MAX_VERTEXES];
1471 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16);
1476 color4ub_t constantColor255[SHADER_MAX_VERTEXES] QALIGN(16);
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_local.h1483 typedef byte color4ub_t[4]; typedef
1487 color4ub_t colors[SHADER_MAX_VERTEXES];
1497 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16);
1502 color4ub_t constantColor255[SHADER_MAX_VERTEXES] QALIGN(16);
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_local.h1427 typedef byte color4ub_t[4]; typedef
1431 color4ub_t colors[SHADER_MAX_VERTEXES];
1442 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16);
1447 color4ub_t constantColor255[SHADER_MAX_VERTEXES] QALIGN(16);
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_local.h1427 typedef byte color4ub_t[4]; typedef
1431 color4ub_t colors[SHADER_MAX_VERTEXES];
1442 color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN(16);
1447 color4ub_t constantColor255[SHADER_MAX_VERTEXES] QALIGN(16);
/dports/games/evq3/evq3/code/renderer/
H A Dtr_curve.c583 dataSize = grid->numVerts * (sizeof(vec4_t) * 6 + sizeof(color4ub_t)); in R_CreateSurfaceGridMesh()
677 memcpy(data + dataOfs, grid->verts[i].color, sizeof(color4ub_t)); in R_CreateSurfaceGridMesh()
678 dataOfs += sizeof(color4ub_t); in R_CreateSurfaceGridMesh()
H A Dtr_local.h2233 typedef byte color4ub_t[4]; typedef
2239 color4ub_t colors[SHADER_MAX_VERTEXES];
2253 color4ub_t colors[SHADER_MAX_VERTEXES];
2267 color4ub_t constantColor255[SHADER_MAX_VERTEXES];

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