/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/poppler/splash/ |
H A D | Splash.cc | 3256 int colorComps = 0; in gouraudTriangleShadedFill() local 3261 colorComps=1; in gouraudTriangleShadedFill() 3264 colorComps=3; in gouraudTriangleShadedFill() 3267 colorComps=3; in gouraudTriangleShadedFill() 3270 colorComps=4; in gouraudTriangleShadedFill() 3274 colorComps=4; in gouraudTriangleShadedFill() 3479 bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 3480 …nt X = scanLimitL; X <= scanLimitR; ++X, colorinterp += scanColorMap[0], bitmapOff += colorComps) { in gouraudTriangleShadedFill() 3488 assert(bitmapOff == Y * rowSize + colorComps * X && scanLineOff == Y * rowSize); in gouraudTriangleShadedFill() 3515 bitmapOff = Y * rowSize + colorComps * X; in gouraudTriangleShadedFill() [all …]
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/dports/audio/musescore/MuseScore-3.6.1/thirdparty/poppler/poppler/ |
H A D | Gfx.h | 323 …void fillPatch(GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThreshold, …
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H A D | Gfx.cc | 3512 const int colorComps = shading->getColorSpace()->getNComps(); in doPatchMeshShFill() local 3524 colorComps, in doPatchMeshShFill() 3525 shading->isParameterized() ? 1 : colorComps, in doPatchMeshShFill() 3533 void Gfx::fillPatch(GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThresho… in fillPatch() argument 3556 for( i = 0; i<colorComps; ++i ) { in fillPatch() 3661 fillPatch(&patch00, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3662 fillPatch(&patch10, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3663 fillPatch(&patch01, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3664 fillPatch(&patch11, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/poppler/poppler/ |
H A D | Gfx.h | 310 …void fillPatch(GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThreshold, …
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H A D | Gfx.cc | 3294 const int colorComps = shading->getColorSpace()->getNComps(); in doPatchMeshShFill() local 3306 colorComps, in doPatchMeshShFill() 3307 shading->isParameterized() ? 1 : colorComps, in doPatchMeshShFill() 3315 void Gfx::fillPatch(GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThresho… in fillPatch() argument 3338 for( i = 0; i<colorComps; ++i ) { in fillPatch() 3444 fillPatch(&patch00, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3445 fillPatch(&patch10, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3446 fillPatch(&patch01, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3447 fillPatch(&patch11, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch()
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H A D | SplashOutputDev.cc | 139 int colorComps = 3; in getParameterizedColor() local 142 colorComps=4; in getParameterizedColor() 148 for (int m = 0; m < colorComps; ++m) in getParameterizedColor()
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/dports/print/tex-luatex/texlive-20150521-source/libs/poppler/poppler-0.32.0/poppler/ |
H A D | Gfx.h | 323 …void fillPatch(GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThreshold, …
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H A D | Gfx.cc | 3495 const int colorComps = shading->getColorSpace()->getNComps(); in doPatchMeshShFill() local 3507 colorComps, in doPatchMeshShFill() 3508 shading->isParameterized() ? 1 : colorComps, in doPatchMeshShFill() 3516 void Gfx::fillPatch(GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThresho… in fillPatch() argument 3539 for( i = 0; i<colorComps; ++i ) { in fillPatch() 3644 fillPatch(&patch00, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3645 fillPatch(&patch10, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3646 fillPatch(&patch01, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3647 fillPatch(&patch11, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch()
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/dports/print/tex-xetex/texlive-20150521-source/libs/poppler/poppler-0.32.0/poppler/ |
H A D | Gfx.h | 323 …void fillPatch(GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThreshold, …
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H A D | Gfx.cc | 3495 const int colorComps = shading->getColorSpace()->getNComps(); in doPatchMeshShFill() local 3507 colorComps, in doPatchMeshShFill() 3508 shading->isParameterized() ? 1 : colorComps, in doPatchMeshShFill() 3516 void Gfx::fillPatch(GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThresho… in fillPatch() argument 3539 for( i = 0; i<colorComps; ++i ) { in fillPatch() 3644 fillPatch(&patch00, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3645 fillPatch(&patch10, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3646 fillPatch(&patch01, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3647 fillPatch(&patch11, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch()
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/dports/graphics/poppler/poppler-21.12.0/poppler/ |
H A D | Gfx.h | 309 …void fillPatch(const GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThres…
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H A D | Gfx.cc | 3412 const int colorComps = shading->getColorSpace()->getNComps(); in doPatchMeshShFill() local 3422 …fillPatch(shading->getPatch(i), colorComps, shading->isParameterized() ? 1 : colorComps, refineCol… in doPatchMeshShFill() 3426 void Gfx::fillPatch(const GfxPatch *patch, int colorComps, int patchColorComps, double refineColorT… in fillPatch() argument 3448 for (i = 0; i < colorComps; ++i) { in fillPatch() 3540 fillPatch(&patch00, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3541 fillPatch(&patch10, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3542 fillPatch(&patch01, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3543 fillPatch(&patch11, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch()
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/dports/graphics/poppler-glib/poppler-21.12.0/poppler/ |
H A D | Gfx.h | 309 …void fillPatch(const GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThres…
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H A D | Gfx.cc | 3412 const int colorComps = shading->getColorSpace()->getNComps(); in doPatchMeshShFill() local 3422 …fillPatch(shading->getPatch(i), colorComps, shading->isParameterized() ? 1 : colorComps, refineCol… in doPatchMeshShFill() 3426 void Gfx::fillPatch(const GfxPatch *patch, int colorComps, int patchColorComps, double refineColorT… in fillPatch() argument 3448 for (i = 0; i < colorComps; ++i) { in fillPatch() 3540 fillPatch(&patch00, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3541 fillPatch(&patch10, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3542 fillPatch(&patch01, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3543 fillPatch(&patch11, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch()
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/dports/graphics/poppler-qt5/poppler-21.12.0/poppler/ |
H A D | Gfx.h | 309 …void fillPatch(const GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThres…
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H A D | Gfx.cc | 3412 const int colorComps = shading->getColorSpace()->getNComps(); in doPatchMeshShFill() local 3422 …fillPatch(shading->getPatch(i), colorComps, shading->isParameterized() ? 1 : colorComps, refineCol… in doPatchMeshShFill() 3426 void Gfx::fillPatch(const GfxPatch *patch, int colorComps, int patchColorComps, double refineColorT… in fillPatch() argument 3448 for (i = 0; i < colorComps; ++i) { in fillPatch() 3540 fillPatch(&patch00, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3541 fillPatch(&patch10, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3542 fillPatch(&patch01, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3543 fillPatch(&patch11, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch()
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/dports/graphics/poppler-utils/poppler-21.12.0/poppler/ |
H A D | Gfx.h | 309 …void fillPatch(const GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThres…
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H A D | Gfx.cc | 3412 const int colorComps = shading->getColorSpace()->getNComps(); in doPatchMeshShFill() local 3422 …fillPatch(shading->getPatch(i), colorComps, shading->isParameterized() ? 1 : colorComps, refineCol… in doPatchMeshShFill() 3426 void Gfx::fillPatch(const GfxPatch *patch, int colorComps, int patchColorComps, double refineColorT… in fillPatch() argument 3448 for (i = 0; i < colorComps; ++i) { in fillPatch() 3540 fillPatch(&patch00, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3541 fillPatch(&patch10, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3542 fillPatch(&patch01, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch() 3543 fillPatch(&patch11, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading); in fillPatch()
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/dports/audio/musescore/MuseScore-3.6.1/thirdparty/poppler/splash/ |
H A D | Splash.cc | 5526 int colorComps = 0; in gouraudTriangleShadedFill() local 5531 colorComps=1; in gouraudTriangleShadedFill() 5534 colorComps=3; in gouraudTriangleShadedFill() 5537 colorComps=3; in gouraudTriangleShadedFill() 5540 colorComps=4; in gouraudTriangleShadedFill() 5544 colorComps=4; in gouraudTriangleShadedFill() 5547 colorComps=SPOT_NCOMPS+4; in gouraudTriangleShadedFill() 5751 bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 5752 …X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, colorinterp += scanColorMap[0], … in gouraudTriangleShadedFill() 5790 bitmapOff = Y * rowSize + colorComps * X; in gouraudTriangleShadedFill() [all …]
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/dports/print/tex-luatex/texlive-20150521-source/libs/poppler/poppler-0.32.0/splash/ |
H A D | Splash.cc | 5501 int colorComps = 0; in gouraudTriangleShadedFill() local 5506 colorComps=1; in gouraudTriangleShadedFill() 5509 colorComps=3; in gouraudTriangleShadedFill() 5512 colorComps=3; in gouraudTriangleShadedFill() 5515 colorComps=4; in gouraudTriangleShadedFill() 5519 colorComps=4; in gouraudTriangleShadedFill() 5522 colorComps=SPOT_NCOMPS+4; in gouraudTriangleShadedFill() 5726 bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 5727 …X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, colorinterp += scanColorMap[0], … in gouraudTriangleShadedFill() 5762 bitmapOff = Y * rowSize + colorComps * X; in gouraudTriangleShadedFill() [all …]
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/dports/print/tex-xetex/texlive-20150521-source/libs/poppler/poppler-0.32.0/splash/ |
H A D | Splash.cc | 5501 int colorComps = 0; in gouraudTriangleShadedFill() local 5506 colorComps=1; in gouraudTriangleShadedFill() 5509 colorComps=3; in gouraudTriangleShadedFill() 5512 colorComps=3; in gouraudTriangleShadedFill() 5515 colorComps=4; in gouraudTriangleShadedFill() 5519 colorComps=4; in gouraudTriangleShadedFill() 5522 colorComps=SPOT_NCOMPS+4; in gouraudTriangleShadedFill() 5726 bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 5727 …X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, colorinterp += scanColorMap[0], … in gouraudTriangleShadedFill() 5762 bitmapOff = Y * rowSize + colorComps * X; in gouraudTriangleShadedFill() [all …]
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/dports/graphics/poppler/poppler-21.12.0/splash/ |
H A D | Splash.cc | 5230 const int colorComps = splashColorModeNComps[bitmapMode]; in gouraudTriangleShadedFill() local 5437 int bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 5439 … X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, colorinterp += scanColorMap0, b… in gouraudTriangleShadedFill() 5447 … assert(bitmapOff == Y * rowSize + colorComps * X && scanLineOff == Y * rowSize); in gouraudTriangleShadedFill() 5600 int bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 5602 …X = scanLimitL; X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, bitmapOff += col… in gouraudTriangleShadedFill() 5609 … assert(bitmapOff == Y * rowSize + colorComps * X && scanLineOff == Y * rowSize); in gouraudTriangleShadedFill() 5611 for (int k = 0; k < colorComps; ++k) { in gouraudTriangleShadedFill() 5637 const int bitmapOff = Y * rowSize + colorComps * X; in gouraudTriangleShadedFill() 5639 for (int m = 0; m < colorComps; ++m) in gouraudTriangleShadedFill()
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/dports/graphics/poppler-qt5/poppler-21.12.0/splash/ |
H A D | Splash.cc | 5230 const int colorComps = splashColorModeNComps[bitmapMode]; in gouraudTriangleShadedFill() local 5437 int bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 5439 … X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, colorinterp += scanColorMap0, b… in gouraudTriangleShadedFill() 5447 … assert(bitmapOff == Y * rowSize + colorComps * X && scanLineOff == Y * rowSize); in gouraudTriangleShadedFill() 5600 int bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 5602 …X = scanLimitL; X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, bitmapOff += col… in gouraudTriangleShadedFill() 5609 … assert(bitmapOff == Y * rowSize + colorComps * X && scanLineOff == Y * rowSize); in gouraudTriangleShadedFill() 5611 for (int k = 0; k < colorComps; ++k) { in gouraudTriangleShadedFill() 5637 const int bitmapOff = Y * rowSize + colorComps * X; in gouraudTriangleShadedFill() 5639 for (int m = 0; m < colorComps; ++m) in gouraudTriangleShadedFill()
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/dports/graphics/poppler-glib/poppler-21.12.0/splash/ |
H A D | Splash.cc | 5230 const int colorComps = splashColorModeNComps[bitmapMode]; in gouraudTriangleShadedFill() local 5437 int bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 5439 … X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, colorinterp += scanColorMap0, b… in gouraudTriangleShadedFill() 5447 … assert(bitmapOff == Y * rowSize + colorComps * X && scanLineOff == Y * rowSize); in gouraudTriangleShadedFill() 5600 int bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 5602 …X = scanLimitL; X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, bitmapOff += col… in gouraudTriangleShadedFill() 5609 … assert(bitmapOff == Y * rowSize + colorComps * X && scanLineOff == Y * rowSize); in gouraudTriangleShadedFill() 5611 for (int k = 0; k < colorComps; ++k) { in gouraudTriangleShadedFill() 5637 const int bitmapOff = Y * rowSize + colorComps * X; in gouraudTriangleShadedFill() 5639 for (int m = 0; m < colorComps; ++m) in gouraudTriangleShadedFill()
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/dports/graphics/poppler-utils/poppler-21.12.0/splash/ |
H A D | Splash.cc | 5230 const int colorComps = splashColorModeNComps[bitmapMode]; in gouraudTriangleShadedFill() local 5437 int bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 5439 … X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, colorinterp += scanColorMap0, b… in gouraudTriangleShadedFill() 5447 … assert(bitmapOff == Y * rowSize + colorComps * X && scanLineOff == Y * rowSize); in gouraudTriangleShadedFill() 5600 int bitmapOff = scanLineOff + scanLimitL * colorComps; in gouraudTriangleShadedFill() 5602 …X = scanLimitL; X <= scanLimitR && bitmapOff + colorComps <= bitmapOffLimit; ++X, bitmapOff += col… in gouraudTriangleShadedFill() 5609 … assert(bitmapOff == Y * rowSize + colorComps * X && scanLineOff == Y * rowSize); in gouraudTriangleShadedFill() 5611 for (int k = 0; k < colorComps; ++k) { in gouraudTriangleShadedFill() 5637 const int bitmapOff = Y * rowSize + colorComps * X; in gouraudTriangleShadedFill() 5639 for (int m = 0; m < colorComps; ++m) in gouraudTriangleShadedFill()
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