/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_storage_gles2.cpp | 2942 multimesh->color_floats = 1; in multimesh_allocate() 2944 multimesh->color_floats = 4; in multimesh_allocate() 2946 multimesh->color_floats = 0; in multimesh_allocate() 3074 int stride = multimesh->color_floats + multimesh->custom_data_floats + multimesh->xform_floats; in multimesh_instance_set_transform() 3105 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_set_transform_2d() 3132 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_set_color() 3165 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_set_custom_data() 3204 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_get_transform() 3231 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_get_transform_2d() 3253 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_get_color() [all …]
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H A D | rasterizer_storage_gles2.h | 776 int color_floats; member 791 color_floats(0), in MultiMesh()
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H A D | rasterizer_canvas_gles2.cpp | 1441 … int stride = multi_mesh->color_floats + multi_mesh->custom_data_floats + multi_mesh->xform_floats; in render_batches() 1444 int custom_data_ofs = color_ofs + multi_mesh->color_floats; in render_batches() 1495 if (multi_mesh->color_floats) { in render_batches()
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H A D | rasterizer_scene_gles2.cpp | 1667 … int stride = multi_mesh->color_floats + multi_mesh->custom_data_floats + multi_mesh->xform_floats; in _render_geometry() 1670 int custom_data_ofs = color_ofs + multi_mesh->color_floats; in _render_geometry() 1686 if (multi_mesh->color_floats) { in _render_geometry()
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_storage_gles2.cpp | 2942 multimesh->color_floats = 1; in multimesh_allocate() 2944 multimesh->color_floats = 4; in multimesh_allocate() 2946 multimesh->color_floats = 0; in multimesh_allocate() 3074 int stride = multimesh->color_floats + multimesh->custom_data_floats + multimesh->xform_floats; in multimesh_instance_set_transform() 3105 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_set_transform_2d() 3132 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_set_color() 3165 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_set_custom_data() 3204 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_get_transform() 3231 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_get_transform_2d() 3253 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; in multimesh_instance_get_color() [all …]
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H A D | rasterizer_storage_gles2.h | 776 int color_floats; member 791 color_floats(0), in MultiMesh()
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H A D | rasterizer_canvas_gles2.cpp | 1441 … int stride = multi_mesh->color_floats + multi_mesh->custom_data_floats + multi_mesh->xform_floats; in render_batches() 1444 int custom_data_ofs = color_ofs + multi_mesh->color_floats; in render_batches() 1495 if (multi_mesh->color_floats) { in render_batches()
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H A D | rasterizer_scene_gles2.cpp | 1667 … int stride = multi_mesh->color_floats + multi_mesh->custom_data_floats + multi_mesh->xform_floats; in _render_geometry() 1670 int custom_data_ofs = color_ofs + multi_mesh->color_floats; in _render_geometry() 1686 if (multi_mesh->color_floats) { in _render_geometry()
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_storage_gles3.cpp | 4583 multimesh->color_floats = 1; 4585 multimesh->color_floats = 4; 4587 multimesh->color_floats = 0; 4735 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4766 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4793 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4827 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4867 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4894 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4916 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; [all …]
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H A D | rasterizer_storage_gles3.h | 792 int color_floats; member 808 color_floats(0), in MultiMesh()
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H A D | rasterizer_canvas_gles3.cpp | 1068 …int stride = (multi_mesh->xform_floats + multi_mesh->color_floats + multi_mesh->custom_data_floats… in _canvas_item_render_commands()
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H A D | rasterizer_scene_gles3.cpp | 1353 …int stride = (multi_mesh->xform_floats + multi_mesh->color_floats + multi_mesh->custom_data_floats… in _setup_geometry()
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_storage_gles3.cpp | 4583 multimesh->color_floats = 1; 4585 multimesh->color_floats = 4; 4587 multimesh->color_floats = 0; 4735 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4766 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4793 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4827 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4867 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4894 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; 4916 int stride = multimesh->color_floats + multimesh->xform_floats + multimesh->custom_data_floats; [all …]
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H A D | rasterizer_storage_gles3.h | 792 int color_floats; member 808 color_floats(0), in MultiMesh()
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H A D | rasterizer_canvas_gles3.cpp | 1068 …int stride = (multi_mesh->xform_floats + multi_mesh->color_floats + multi_mesh->custom_data_floats… in _canvas_item_render_commands()
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H A D | rasterizer_scene_gles3.cpp | 1353 …int stride = (multi_mesh->xform_floats + multi_mesh->color_floats + multi_mesh->custom_data_floats… in _setup_geometry()
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