/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/ |
H A D | gl_clear_framebuffer_unittest.cc | 31 GLClearFramebufferTest() : color_handle_(0u), depth_handle_(0u) {} in GLClearFramebufferTest() 67 GLuint color_handle_; member in gpu::GLClearFramebufferTest 94 color_handle_ = glGetUniformLocation(program, "u_draw_color"); in InitDraw() 95 DCHECK(color_handle_ != static_cast<GLuint>(-1)); in InitDraw() 104 glUniform4f(color_handle_, r, g, b, a); in SetDrawColor()
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/ |
H A D | gles2_cmd_clear_framebuffer.cc | 111 color_handle_ = glGetUniformLocation(program_, "u_clear_color"); in ClearFramebuffer() 132 glUniform4f(color_handle_, clear_color_red, clear_color_green, in ClearFramebuffer()
|
H A D | gles2_cmd_clear_framebuffer.h | 45 GLuint color_handle_; variable
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/ |
H A D | gles2_cmd_clear_framebuffer.cc | 111 color_handle_ = glGetUniformLocation(program_, "u_clear_color"); in ClearFramebuffer() 132 glUniform4f(color_handle_, clear_color_red, clear_color_green, in ClearFramebuffer()
|
H A D | gles2_cmd_clear_framebuffer.h | 45 GLuint color_handle_; variable
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/browser/vr/elements/ |
H A D | laser.cc | 124 color_handle_ = glGetUniformLocation(program_handle_, "color"); in Renderer() 148 glUniform4f(color_handle_, kLaserColor[0], kLaserColor[1], kLaserColor[2], in Draw()
|
H A D | reticle.cc | 104 color_handle_ = glGetUniformLocation(program_handle_, "color"); in Renderer() 124 glUniform4f(color_handle_, kReticleColor[0], kReticleColor[1], in Draw()
|
H A D | shadow.cc | 164 color_handle_ = glGetUniformLocation(program_handle_, "u_Color"); in Renderer() 192 SetColorUniform(color_handle_, color); in Draw()
|
H A D | laser.h | 32 GLuint color_handle_; variable
|
H A D | controller.h | 38 GLuint color_handle_ = 0; variable
|
H A D | shadow.h | 53 GLuint color_handle_; variable
|
H A D | reticle.h | 35 GLuint color_handle_; variable
|
H A D | controller.cc | 278 color_handle_ = glGetAttribLocation(program_handle_, "a_Color"); in Renderer() 364 glEnableVertexAttribArray(color_handle_); in Draw() 366 glVertexAttribPointer(color_handle_, 4, GL_FLOAT, false, 4 * sizeof(float), in Draw()
|