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Searched refs:color_handle_ (Results 1 – 13 of 13) sorted by relevance

/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/
H A Dgl_clear_framebuffer_unittest.cc31 GLClearFramebufferTest() : color_handle_(0u), depth_handle_(0u) {} in GLClearFramebufferTest()
67 GLuint color_handle_; member in gpu::GLClearFramebufferTest
94 color_handle_ = glGetUniformLocation(program, "u_draw_color"); in InitDraw()
95 DCHECK(color_handle_ != static_cast<GLuint>(-1)); in InitDraw()
104 glUniform4f(color_handle_, r, g, b, a); in SetDrawColor()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/
H A Dgles2_cmd_clear_framebuffer.cc111 color_handle_ = glGetUniformLocation(program_, "u_clear_color"); in ClearFramebuffer()
132 glUniform4f(color_handle_, clear_color_red, clear_color_green, in ClearFramebuffer()
H A Dgles2_cmd_clear_framebuffer.h45 GLuint color_handle_; variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/
H A Dgles2_cmd_clear_framebuffer.cc111 color_handle_ = glGetUniformLocation(program_, "u_clear_color"); in ClearFramebuffer()
132 glUniform4f(color_handle_, clear_color_red, clear_color_green, in ClearFramebuffer()
H A Dgles2_cmd_clear_framebuffer.h45 GLuint color_handle_; variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/browser/vr/elements/
H A Dlaser.cc124 color_handle_ = glGetUniformLocation(program_handle_, "color"); in Renderer()
148 glUniform4f(color_handle_, kLaserColor[0], kLaserColor[1], kLaserColor[2], in Draw()
H A Dreticle.cc104 color_handle_ = glGetUniformLocation(program_handle_, "color"); in Renderer()
124 glUniform4f(color_handle_, kReticleColor[0], kReticleColor[1], in Draw()
H A Dshadow.cc164 color_handle_ = glGetUniformLocation(program_handle_, "u_Color"); in Renderer()
192 SetColorUniform(color_handle_, color); in Draw()
H A Dlaser.h32 GLuint color_handle_; variable
H A Dcontroller.h38 GLuint color_handle_ = 0; variable
H A Dshadow.h53 GLuint color_handle_; variable
H A Dreticle.h35 GLuint color_handle_; variable
H A Dcontroller.cc278 color_handle_ = glGetAttribLocation(program_handle_, "a_Color"); in Renderer()
364 glEnableVertexAttribArray(color_handle_); in Draw()
366 glVertexAttribPointer(color_handle_, 4, GL_FLOAT, false, 4 * sizeof(float), in Draw()