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Searched refs:combattarget (Results 1 – 25 of 142) sorted by relevance

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/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_monster.c479 self->combattarget = self->target; in monster_start_go()
487 if (notcombat && self->combattarget) in monster_start_go()
494 if (self->combattarget) in monster_start_go()
500 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
506 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_monster.c479 self->combattarget = self->target; in monster_start_go()
487 if (notcombat && self->combattarget) in monster_start_go()
494 if (self->combattarget) in monster_start_go()
500 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
506 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_monster.c605 self->combattarget = self->target; in monster_start_go()
613 if (notcombat && self->combattarget) in monster_start_go()
620 if (self->combattarget) in monster_start_go()
625 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
631 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_monster.c604 self->combattarget = self->target; in monster_start_go()
612 if (notcombat && self->combattarget) in monster_start_go()
619 if (self->combattarget) in monster_start_go()
624 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
630 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_monster.c604 self->combattarget = self->target; in monster_start_go()
612 if (notcombat && self->combattarget) in monster_start_go()
619 if (self->combattarget) in monster_start_go()
624 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
630 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_monster.c605 self->combattarget = self->target; in monster_start_go()
613 if (notcombat && self->combattarget) in monster_start_go()
620 if (self->combattarget) in monster_start_go()
625 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
631 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/q2pro/q2pro/game/
H A Dg_monster.c605 self->combattarget = self->target; in monster_start_go()
613 if (notcombat && self->combattarget) in monster_start_go()
620 if (self->combattarget) in monster_start_go()
625 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
631 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_monster.c605 self->combattarget = self->target; in monster_start_go()
613 if (notcombat && self->combattarget) in monster_start_go()
620 if (self->combattarget) in monster_start_go()
625 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
631 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_monster.c585 self->combattarget = self->target; in monster_start_go()
593 if (notcombat && self->combattarget) in monster_start_go()
600 if (self->combattarget) in monster_start_go()
605 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
611 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_monster.c605 self->combattarget = self->target; in monster_start_go()
613 if (notcombat && self->combattarget) in monster_start_go()
620 if (self->combattarget) in monster_start_go()
625 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
631 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_monster.c605 self->combattarget = self->target; in monster_start_go()
613 if (notcombat && self->combattarget) in monster_start_go()
620 if (self->combattarget) in monster_start_go()
625 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
631 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_monster.c588 self->combattarget = self->target; in monster_start_go()
596 if (notcombat && self->combattarget) in monster_start_go()
603 if (self->combattarget) in monster_start_go()
608 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
614 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_monster.c604 self->combattarget = self->target; in monster_start_go()
612 if (notcombat && self->combattarget) in monster_start_go()
619 if (self->combattarget) in monster_start_go()
624 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
630 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_monster.c524 self->combattarget = self->target; in monster_start_go()
530 if(notcombat && self->combattarget) in monster_start_go()
537 if(self->combattarget){ in monster_start_go()
541 while((target = G_Find(target, FOFS(targetname), self->combattarget)) != NULL){ in monster_start_go()
545 self->combattarget, target->classname,(int)target->s.origin[0],(int)target->s.origin[1], in monster_start_go()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_monster.c604 self->combattarget = self->target; in monster_start_go()
612 if (notcombat && self->combattarget) in monster_start_go()
619 if (self->combattarget) in monster_start_go()
624 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
630 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_monster.c506 self->combattarget = self->target; in monster_start_go()
512 if(notcombat && self->combattarget) in monster_start_go()
519 if(self->combattarget){ in monster_start_go()
523 while((target = G_Find(target, FOFS(targetname), self->combattarget)) != NULL){ in monster_start_go()
527 … self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_monster.c524 self->combattarget = self->target; in monster_start_go()
530 if(notcombat && self->combattarget) in monster_start_go()
537 if(self->combattarget){ in monster_start_go()
541 while((target = G_Find(target, FOFS(targetname), self->combattarget)) != NULL){ in monster_start_go()
545 self->combattarget, target->classname,(int)target->s.origin[0],(int)target->s.origin[1], in monster_start_go()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_monster.c606 self->combattarget = self->target; in monster_start_go()
614 if (notcombat && self->combattarget) in monster_start_go()
621 if (self->combattarget) in monster_start_go()
626 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
632 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_monster.c584 self->combattarget = self->target; in monster_start_go()
590 if (notcombat && self->combattarget) in monster_start_go()
596 if (self->combattarget) { in monster_start_go()
600 while ((target = G_Find(target, FOFS(targetname), self->combattarget)) != NULL) { in monster_start_go()
604 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_monster.c605 self->combattarget = self->target; in monster_start_go()
613 if (notcombat && self->combattarget) in monster_start_go()
620 if (self->combattarget) in monster_start_go()
625 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
631 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_monster.c604 self->combattarget = self->target; in monster_start_go()
612 if (notcombat && self->combattarget) in monster_start_go()
619 if (self->combattarget) in monster_start_go()
624 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
630 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_monster.c604 self->combattarget = self->target; in monster_start_go()
612 if (notcombat && self->combattarget) in monster_start_go()
619 if (self->combattarget) in monster_start_go()
624 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
630 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_monster.c631 self->combattarget = self->target; in monster_start_go()
639 if (notcombat && self->combattarget) in monster_start_go()
646 if (self->combattarget) in monster_start_go()
651 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
657 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_monster.c729 self->combattarget = self->target; in monster_start_go()
737 if (notcombat && self->combattarget) in monster_start_go()
744 if (self->combattarget) in monster_start_go()
749 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
755 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_monster.c757 self->combattarget = self->target; in monster_start_go()
765 if (notcombat && self->combattarget) in monster_start_go()
772 if (self->combattarget) in monster_start_go()
777 while ((target = G_Find (target, FOFS(targetname), self->combattarget)) != NULL) in monster_start_go()
783 self->combattarget, target->classname, (int)target->s.origin[0], (int)target->s.origin[1], in monster_start_go()

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