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Searched refs:comp_blazing (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Ddoomstat.h88 comp_blazing, enumerator
H A Dp_doors.c156 if (comp[comp_blazing]) in T_VerticalDoor()
204 if (!comp[comp_blazing]) { in T_VerticalDoor()
H A Dm_misc.c264 …{"comp_blazing",{&default_comp[comp_blazing], NULL},{0, NULL},0,1,def_bool,ss_comp,&comp[comp_blaz…
/dports/games/prboom/prboom-2.5.0/src/
H A Ddoomstat.h93 comp_blazing, enumerator
H A Dp_doors.c156 if (comp[comp_blazing]) in T_VerticalDoor()
204 if (!comp[comp_blazing]) { in T_VerticalDoor()
H A Dm_misc.c277 {"comp_blazing",{&default_comp[comp_blazing]},{0},0,1,def_bool,ss_comp,&comp[comp_blazing]},
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ddoomstat.h96 comp_blazing, enumerator
H A Dp_doors.c157 if (comp[comp_blazing]) in T_VerticalDoor()
205 if (!comp[comp_blazing]) { in T_VerticalDoor()
H A Dm_misc.c348 {"comp_blazing",{&default_comp[comp_blazing]},{0},0,1,def_bool,ss_comp,&comp[comp_blazing]},
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dg_game.c301 comp_blazing, enumerator
3908 EN_blazing_double_sound = comp[comp_blazing]; // Vanilla in G_DoPlayDemo()