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Searched refs:comp_pain (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Ddoomstat.h86 comp_pain, enumerator
H A Dm_misc.c262 …{"comp_pain",{&default_comp[comp_pain], NULL},{0, NULL},0,1,def_bool,ss_comp,&comp[comp_pain], NUL…
H A Dp_enemy.c1966 if (comp[comp_pain]) /* killough 10/98: compatibility-optioned */ in A_PainShootSkull()
/dports/games/prboom/prboom-2.5.0/src/
H A Ddoomstat.h91 comp_pain, enumerator
H A Dm_misc.c275 {"comp_pain",{&default_comp[comp_pain]},{0},0,1,def_bool,ss_comp,&comp[comp_pain]},
H A Dp_enemy.c1949 if (comp[comp_pain]) /* killough 10/98: compatibility-optioned */ in A_PainShootSkull()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ddoomstat.h94 comp_pain, enumerator
H A Dm_misc.c346 {"comp_pain",{&default_comp[comp_pain]},{0},0,1,def_bool,ss_comp,&comp[comp_pain]},
H A Dp_enemy.c1981 if (comp[comp_pain]) /* killough 10/98: compatibility-optioned */ in A_PainShootSkull()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dg_game.c299 comp_pain, enumerator
3906 EN_skull_limit = comp[comp_pain]; in G_DoPlayDemo()