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Searched refs:compressionPixels (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/
H A Dimage_file.cpp797 byte compressionPixels = 0; in decompress3DOCelFrame() local
822 compressionPixels = celGetBits(srcLineData, 6, srcLineDataBitsLeft) + 1; in decompress3DOCelFrame()
829 for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) { in decompress3DOCelFrame()
838 for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) { in decompress3DOCelFrame()
848 for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) { in decompress3DOCelFrame()
855 frameWidthLeft -= compressionPixels; in decompress3DOCelFrame()
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/
H A Dimage_file.cpp843 byte compressionPixels = 0; in decompress3DOCelFrame() local
868 compressionPixels = celGetBits(srcLineData, 6, srcLineDataBitsLeft) + 1; in decompress3DOCelFrame()
875 for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) { in decompress3DOCelFrame()
884 for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) { in decompress3DOCelFrame()
894 for (pixelCount = 0; pixelCount < compressionPixels; pixelCount++) { in decompress3DOCelFrame()
901 frameWidthLeft -= compressionPixels; in decompress3DOCelFrame()