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Searched refs:comprtexfmts_rgb_mask (Results 1 – 1 of 1) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dpolymost.cpp1553 static int32_t const comprtexfmts_rgb_mask[] = { 0 }; variable
1567 static int32_t const comprtexfmts_rgb_mask[] = { /*GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,*/ 0… variable
1671 comprtexfmt_rgb_mask = Polymost_TryCompressedDummyTexture(pic, comprtexfmts_rgb_mask); in Polymost_DetermineTextureFormatSupport()