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Searched refs:con_notifyfade (Results 1 – 5 of 5) sorted by relevance

/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_main.c108 cVar_t *con_notifyfade; variable
403 con_notifyfade = cgi.Cvar_Register ("con_notifyfade", "1", CVAR_ARCHIVE); in CG_RegisterMain()
H A Dcg_local.h435 extern cVar_t *con_notifyfade;
/dports/games/egl/egl-0.3.1_9/client/
H A Dcl_local.h265 extern cVar_t *con_notifyfade;
H A Dcl_main.c53 cVar_t *con_notifyfade; variable
1675 con_notifyfade = Cvar_Register ("con_notifyfade", "1", CVAR_ARCHIVE); in CL_Register()
H A Dcl_console.c688 if (con_notifyfade->intVal) in CL_DrawNotify()