Searched refs:condition_param1 (Results 1 – 7 of 7) sorted by relevance
/dports/games/easyrpg-player/Player-0.7.0/tests/ |
H A D | enemyai.cpp | 417 actions.front().condition_param1 = 0; 423 actions.front().condition_param1 = 1; 442 actions.front().condition_param1 = 1; 448 actions.front().condition_param1 = 1; 454 actions.front().condition_param1 = 1; 460 actions.front().condition_param1 = 9; 480 actions.front().condition_param1 = 0; 498 actions.front().condition_param1 = 0; 518 actions.front().condition_param1 = 0; 536 actions.front().condition_param1 = 0; [all …]
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | enemyaction.h | 86 int32_t condition_param1 = 0; variable 114 && l.condition_param1 == r.condition_param1
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | enemyai.cpp | 236 return Game_Battle::CheckTurns(turns, action.condition_param2, action.condition_param1); in IsActionValid() 243 return count >= action.condition_param1 && count <= action.condition_param2; in IsActionValid() 248 return hp_percent >= action.condition_param1 && hp_percent <= action.condition_param2; in IsActionValid() 253 return sp_percent >= action.condition_param1 && sp_percent <= action.condition_param2; in IsActionValid() 258 return party_lvl >= action.condition_param1 && party_lvl <= action.condition_param2; in IsActionValid() 263 return party_exh >= action.condition_param1 && party_exh <= action.condition_param2; in IsActionValid()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/ |
H A D | ldb_enemyaction.cpp | 59 &rpg::EnemyAction::condition_param1, 60 LDB_Reader::ChunkEnemyAction::condition_param1,
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H A D | rpg_enemyaction.cpp | 25 os << ", condition_param1="<< obj.condition_param1; in operator <<()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/ |
H A D | chunks.h | 600 condition_param1 = 0x06, enumerator
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/dports/games/liblcf/liblcf-0.7.0/generator/csv/ |
H A D | fields.csv | 240 EnemyAction,condition_param1,f,Int32,0x06,0,0,0,Integer
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