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Searched refs:condition_param1 (Results 1 – 7 of 7) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Denemyai.cpp417 actions.front().condition_param1 = 0;
423 actions.front().condition_param1 = 1;
442 actions.front().condition_param1 = 1;
448 actions.front().condition_param1 = 1;
454 actions.front().condition_param1 = 1;
460 actions.front().condition_param1 = 9;
480 actions.front().condition_param1 = 0;
498 actions.front().condition_param1 = 0;
518 actions.front().condition_param1 = 0;
536 actions.front().condition_param1 = 0;
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Denemyaction.h86 int32_t condition_param1 = 0; variable
114 && l.condition_param1 == r.condition_param1
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Denemyai.cpp236 return Game_Battle::CheckTurns(turns, action.condition_param2, action.condition_param1); in IsActionValid()
243 return count >= action.condition_param1 && count <= action.condition_param2; in IsActionValid()
248 return hp_percent >= action.condition_param1 && hp_percent <= action.condition_param2; in IsActionValid()
253 return sp_percent >= action.condition_param1 && sp_percent <= action.condition_param2; in IsActionValid()
258 return party_lvl >= action.condition_param1 && party_lvl <= action.condition_param2; in IsActionValid()
263 return party_exh >= action.condition_param1 && party_exh <= action.condition_param2; in IsActionValid()
/dports/games/liblcf/liblcf-0.7.0/src/generated/
H A Dldb_enemyaction.cpp59 &rpg::EnemyAction::condition_param1,
60 LDB_Reader::ChunkEnemyAction::condition_param1,
H A Drpg_enemyaction.cpp25 os << ", condition_param1="<< obj.condition_param1; in operator <<()
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/
H A Dchunks.h600 condition_param1 = 0x06, enumerator
/dports/games/liblcf/liblcf-0.7.0/generator/csv/
H A Dfields.csv240 EnemyAction,condition_param1,f,Int32,0x06,0,0,0,Integer