Searched refs:conn_get_charname (Results 1 – 2 of 2) sorted by relevance
360 extern char const * conn_get_charname(t_connection const * c);
2106 if (c->protocol.game && conn_get_realm(c) && conn_get_charname(c)) { in conn_set_game()2691 extern char const * conn_get_charname(t_connection const * c) in conn_get_charname() function