Searched refs:connectstatus (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | netlink.c | 576 else if (NetlinkArea->connectstatus == NL_CONNECTSTATUS_LOGIN1 && in NetlinkWriteByte() 581 NetlinkArea->connectstatus = NL_CONNECTSTATUS_LOGIN2; in NetlinkWriteByte() 586 else if (NetlinkArea->connectstatus == NL_CONNECTSTATUS_LOGIN2 && in NetlinkWriteByte() 591 NetlinkArea->connectstatus = NL_CONNECTSTATUS_LOGIN3; in NetlinkWriteByte() 602 NetlinkArea->connectstatus = NL_CONNECTSTATUS_CONNECTED; in NetlinkWriteByte() 771 switch(NetlinkArea->connectstatus) in NetlinkExec() 778 NetlinkArea->connectstatus = NL_CONNECTSTATUS_CONNECTED; in NetlinkExec() 796 NetlinkArea->connectstatus = NL_CONNECTSTATUS_CONNECTED; in NetlinkExec() 806 NetlinkArea->connectstatus = NL_CONNECTSTATUS_LOGIN1; in NetlinkExec() 816 NetlinkArea->connectstatus = NL_CONNECTSTATUS_IDLE; in NetlinkExec() [all …]
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H A D | netlink.h | 86 enum NL_CONNECTSTATUS connectstatus; member
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/dports/net/dante/dante-1.4.3/sockd/ |
H A D | sockd_io.c | 246 connectstatus(sockd_io_t *io, int *badfd); 658 if (connectstatus(io, &badfd) == 0) in run_io() 1233 if (connectstatus(io, &badfd) == -1) { in run_io() 3266 connectstatus(io, badfd) in connectstatus() function
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/dports/www/jitsi-meet/jitsi-meet/libs/ |
H A D | lib-jitsi-meet.min.map | 1 …connectstatus","errorString","_closeSocket","socket","WebSocket","onopen","_onOpen","onerror","_on…
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/dports/www/tikiwiki/tiki-21.2/vendor_bundled/vendor/npm-asset/converse.js/dist/ |
H A D | converse.min.js.map | 1 …connectstatus","errorString","_closeSocket","socket","WebSocket","onopen","_onOpen","_onError","on…
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H A D | converse.js.map | 1 …connectstatus - The ConnectStatus that will be set on error.\n * Returns:\n * true if…
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