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Searched refs:consistencyHash (Results 1 – 5 of 5) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DSession_local.h65 int consistencyHash; member
H A DSession.cpp2771 logCmd.consistencyHash = LittleInt( logCmd.consistencyHash ); in RunGameTic()
2795 if ( ret.consistencyHash != logCmd.consistencyHash ) { in RunGameTic()
2806 loggedUsercmds[logIndex].consistencyHash = ret.consistencyHash; in RunGameTic()
H A DGame.h56 int consistencyHash; // used to check for network game divergence member
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DGame_local.cpp2376 ret.consistencyHash = 0; in RunFrame()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DGame_local.cpp2624 ret.consistencyHash = 0; in RunFrame()