/dports/mail/horde-imp/imp-6.2.27/lib/Ajax/Application/ |
H A D | ShowMessage.php | 257 $contents_mask = 0; 261 $contents_mask = IMP_Contents::SUMMARY_BYTES | 293 'mask' => $contents_mask, 324 $contents_mask |= IMP_Contents::SUMMARY_DESCRIP | 331 $summary = $this->_contents->getSummary($id, $contents_mask);
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | ai_cast_sight.c | 106 int i, contents_mask, passent, hitent; in AICast_VisibleFromPos() local 166 contents_mask = MASK_SHOT & ~CONTENTS_BODY; // we can see anything that a bullet can pass through in AICast_VisibleFromPos() 173 contents_mask |= ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in AICast_VisibleFromPos() 177 if ( !( contents_mask & ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ) ) ) { in AICast_VisibleFromPos() 183 contents_mask ^= ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in AICast_VisibleFromPos() 186 trap_Trace( &trace, start, NULL, NULL, end, ENTITYNUM_NONE /*passent*/, contents_mask ); in AICast_VisibleFromPos() 193 contents_mask &= ~( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in AICast_VisibleFromPos() 194 trap_Trace( &trace, trace.endpos, NULL, NULL, end, passent, contents_mask ); in AICast_VisibleFromPos()
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H A D | ai_dmq3.c | 1314 int i, contents_mask, passent, hitent, infog, inwater, otherinfog, pc; in BotEntityVisible() local 1345 contents_mask = CONTENTS_SOLID | CONTENTS_PLAYERCLIP; in BotEntityVisible() 1352 contents_mask |= ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in BotEntityVisible() 1356 if ( !( contents_mask & ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ) ) ) { in BotEntityVisible() 1362 contents_mask ^= ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in BotEntityVisible() 1365 BotAI_Trace( &trace, start, NULL, NULL, end, passent, contents_mask ); in BotEntityVisible() 1373 contents_mask &= ~( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in BotEntityVisible() 1374 BotAI_Trace( &trace, trace.endpos, NULL, NULL, end, passent, contents_mask ); in BotEntityVisible()
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H A D | ai_cast_funcs.c | 102 int cnt, passent, contents_mask; in AICast_GetRandomViewAngle() local 114 contents_mask = CONTENTS_SOLID | CONTENTS_PLAYERCLIP | CONTENTS_WATER | CONTENTS_SLIME; in AICast_GetRandomViewAngle() 126 trap_Trace( &trace, start, NULL, NULL, end, passent, contents_mask ); in AICast_GetRandomViewAngle()
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | ai_cast_sight.c | 109 int i, contents_mask, passent, hitent; in AICast_VisibleFromPos() local 169 …contents_mask = MASK_AISIGHT; //(MASK_SHOT | CONTENTS_AI_NOSIGHT) & ~(CONTENTS_BODY); // we can se… in AICast_VisibleFromPos() 176 contents_mask |= ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in AICast_VisibleFromPos() 180 if ( !( contents_mask & ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ) ) ) { in AICast_VisibleFromPos() 186 contents_mask ^= ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in AICast_VisibleFromPos() 189 trap_Trace( &trace, start, NULL, NULL, end, ENTITYNUM_NONE /*passent*/, contents_mask ); in AICast_VisibleFromPos() 196 contents_mask &= ~( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in AICast_VisibleFromPos() 197 trap_Trace( &trace, trace.endpos, NULL, NULL, end, passent, contents_mask ); in AICast_VisibleFromPos()
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H A D | ai_dmq3.c | 1312 int i, contents_mask, passent, hitent, infog, inwater, otherinfog, pc; in BotEntityVisible() local 1343 contents_mask = CONTENTS_SOLID | CONTENTS_PLAYERCLIP; in BotEntityVisible() 1350 contents_mask |= ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in BotEntityVisible() 1354 if ( !( contents_mask & ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ) ) ) { in BotEntityVisible() 1360 contents_mask ^= ( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in BotEntityVisible() 1363 BotAI_Trace( &trace, start, NULL, NULL, end, passent, contents_mask ); in BotEntityVisible() 1371 contents_mask &= ~( CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER ); in BotEntityVisible() 1372 BotAI_Trace( &trace, trace.endpos, NULL, NULL, end, passent, contents_mask ); in BotEntityVisible()
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H A D | ai_cast_funcs.c | 102 int cnt, passent, contents_mask; in AICast_GetRandomViewAngle() local 114 contents_mask = CONTENTS_SOLID | CONTENTS_PLAYERCLIP | CONTENTS_WATER | CONTENTS_SLIME; in AICast_GetRandomViewAngle() 126 trap_Trace( &trace, start, NULL, NULL, end, passent, contents_mask ); in AICast_GetRandomViewAngle()
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/dports/mail/horde-imp/imp-6.2.27/lib/ |
H A D | Contents.php | 1430 $contents_mask = isset($options['mask']) 1456 if ($contents_mask) { 1458 … 'text' => $this->_formatSummary($mime_id, $contents_mask, $part_info_display, true) 1474 if ($contents_mask && 1477 … 'text' => $this->_formatSummary($mime_id, $contents_mask, $part_info_display, true) 1496 $part_text = ($contents_mask && empty($info['nosummary'])) 1497 … ? $this->_formatSummary($id, $contents_mask, $part_info_display, !empty($info['attach']))
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/script/ |
H A D | Script_Thread.h | 168 …start, const idVec3 &end, const idVec3 &mins, const idVec3 &maxs, int contents_mask, idEntity *pas… 169 …void Event_TracePoint( const idVec3 &start, const idVec3 &end, int contents_mask, idEntity *p…
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H A D | Script_Thread.cpp | 1503 …start, const idVec3 &end, const idVec3 &mins, const idVec3 &maxs, int contents_mask, idEntity *pas… in Event_Trace() argument 1505 gameLocal.clip.TracePoint( trace, start, end, contents_mask, passEntity ); in Event_Trace() 1507 …gameLocal.clip.TraceBounds( trace, start, end, idBounds( mins, maxs ), contents_mask, passEntity ); in Event_Trace() 1517 void idThread::Event_TracePoint( const idVec3 &start, const idVec3 &end, int contents_mask, idEntit… in Event_TracePoint() argument 1518 gameLocal.clip.TracePoint( trace, start, end, contents_mask, passEntity ); in Event_TracePoint()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/script/ |
H A D | Script_Thread.h | 157 …start, const idVec3 &end, const idVec3 &mins, const idVec3 &maxs, int contents_mask, idEntity *pas… 158 …void Event_TracePoint( const idVec3 &start, const idVec3 &end, int contents_mask, idEntity *p…
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H A D | Script_Thread.cpp | 1423 …start, const idVec3 &end, const idVec3 &mins, const idVec3 &maxs, int contents_mask, idEntity *pas… in Event_Trace() argument 1425 gameLocal.clip.TracePoint( trace, start, end, contents_mask, passEntity ); in Event_Trace() 1427 …gameLocal.clip.TraceBounds( trace, start, end, idBounds( mins, maxs ), contents_mask, passEntity ); in Event_Trace() 1437 void idThread::Event_TracePoint( const idVec3 &start, const idVec3 &end, int contents_mask, idEntit… in Event_TracePoint() argument 1438 gameLocal.clip.TracePoint( trace, start, end, contents_mask, passEntity ); in Event_TracePoint()
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/dports/mail/horde-imp/imp-6.2.27/lib/Basic/ |
H A D | Message.php | 767 $contents_mask = IMP_Contents::SUMMARY_BYTES | 787 'mask' => $contents_mask, 851 $summary = $imp_contents->getSummary($id, $contents_mask);
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | ai_dmq3.c | 2826 int i, contents_mask, passent, hitent, infog, inwater, otherinfog, pc; in BotEntityVisible() local 2851 contents_mask = CONTENTS_SOLID|CONTENTS_PLAYERCLIP; in BotEntityVisible() 2858 contents_mask |= (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2862 if (!(contents_mask & (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER))) { in BotEntityVisible() 2868 contents_mask ^= (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2871 BotAI_Trace(&trace, start, NULL, NULL, end, passent, contents_mask); in BotEntityVisible() 2878 contents_mask &= ~(CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2879 BotAI_Trace(&trace, trace.endpos, NULL, NULL, end, passent, contents_mask); in BotEntityVisible()
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | ai_dmq3.c | 2826 int i, contents_mask, passent, hitent, infog, inwater, otherinfog, pc; in BotEntityVisible() local 2851 contents_mask = CONTENTS_SOLID|CONTENTS_PLAYERCLIP; in BotEntityVisible() 2858 contents_mask |= (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2862 if (!(contents_mask & (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER))) { in BotEntityVisible() 2868 contents_mask ^= (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2871 BotAI_Trace(&trace, start, NULL, NULL, end, passent, contents_mask); in BotEntityVisible() 2878 contents_mask &= ~(CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2879 BotAI_Trace(&trace, trace.endpos, NULL, NULL, end, passent, contents_mask); in BotEntityVisible()
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/dports/games/evq3/evq3/code/game/ |
H A D | ai_dmq3.c | 2826 int i, contents_mask, passent, hitent, infog, inwater, otherinfog, pc; in BotEntityVisible() local 2851 contents_mask = CONTENTS_SOLID|CONTENTS_PLAYERCLIP; in BotEntityVisible() 2858 contents_mask |= (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2862 if (!(contents_mask & (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER))) { in BotEntityVisible() 2868 contents_mask ^= (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2871 BotAI_Trace(&trace, start, NULL, NULL, end, passent, contents_mask); in BotEntityVisible() 2878 contents_mask &= ~(CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2879 BotAI_Trace(&trace, trace.endpos, NULL, NULL, end, passent, contents_mask); in BotEntityVisible()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | ai_dmq3.c | 2826 int i, contents_mask, passent, hitent, infog, inwater, otherinfog, pc; in BotEntityVisible() local 2851 contents_mask = CONTENTS_SOLID|CONTENTS_PLAYERCLIP; in BotEntityVisible() 2858 contents_mask |= (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2862 if (!(contents_mask & (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER))) { in BotEntityVisible() 2868 contents_mask ^= (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2871 BotAI_Trace(&trace, start, NULL, NULL, end, passent, contents_mask); in BotEntityVisible() 2878 contents_mask &= ~(CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER); in BotEntityVisible() 2879 BotAI_Trace(&trace, trace.endpos, NULL, NULL, end, passent, contents_mask); in BotEntityVisible()
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