/dports/archivers/draco/draco-1.4.3/docs/spec/ |
H A D | edgebreaker.decoder.md | 155 corner_b = Previous(corner_a); 156 while (PosOpposite(corner_b) >= 0) { 157 b_opp = PosOpposite(corner_b); 158 corner_b = Previous(b_opp); 161 SetOppositeCorners(corner_b, new_corner + 2); 181 corner_b = active_corner_stack.pop_back(); 199 corner_n = Next(corner_b); 380 corner_b = Previous(corner_a); 381 while (PosOpposite(corner_b) >= 0) { 382 b_opp = PosOpposite(corner_b); [all …]
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/dports/science/cdo/cdo-2.0.0/src/lib/yac/ |
H A D | clipping.c | 240 size_t corner_b = (num_corners+1)%target_cell.num_corners; in yac_compute_concave_overlap_info() local 259 target_cell.coordinates_xyz[corner_b][0]) < tol ) && in yac_compute_concave_overlap_info() 261 target_cell.coordinates_xyz[corner_b][1]) < tol ) && in yac_compute_concave_overlap_info() 270 ( ( fabs(target_cell.coordinates_xyz[corner_b][0] - in yac_compute_concave_overlap_info() 272 ( fabs(target_cell.coordinates_xyz[corner_b][1] - in yac_compute_concave_overlap_info() 274 ( fabs(target_cell.coordinates_xyz[corner_b][2] - in yac_compute_concave_overlap_info() 399 size_t corner_b = (num_corners+1)%target_cell.num_corners; in yac_compute_concave_overlap_areas() local 418 target_cell.coordinates_xyz[corner_b][0]) < tol ) && in yac_compute_concave_overlap_areas() 429 ( ( fabs(target_cell.coordinates_xyz[corner_b][0] - in yac_compute_concave_overlap_areas() 431 ( fabs(target_cell.coordinates_xyz[corner_b][1] - in yac_compute_concave_overlap_areas() [all …]
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/dports/graphics/blender/blender-2.91.0/extern/draco/dracoenc/src/draco/compression/mesh/ |
H A D | mesh_edgebreaker_decoder_impl.cc | 532 const CornerIndex corner_b = in DecodeConnectivity() local 539 SetOppositeCorners(corner_b, corner + 2); in DecodeConnectivity() 544 corner + 1, corner_table_->Vertex(corner_table_->Next(corner_b))); in DecodeConnectivity() 619 const CornerIndex corner_b = active_corner_stack.back(); in DecodeConnectivity() local 634 corner_table_->Opposite(corner_b) != kInvalidCornerIndex) { in DecodeConnectivity() 644 SetOppositeCorners(corner_b, corner + 1); in DecodeConnectivity() 653 corner_table_->Vertex(corner_table_->Previous(corner_b)); in DecodeConnectivity() 656 CornerIndex corner_n = corner_table_->Next(corner_b); in DecodeConnectivity() 782 const CornerIndex corner_b = in DecodeConnectivity() local 786 corner_table_->Vertex(corner_table_->Next(corner_b)); in DecodeConnectivity() [all …]
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/dports/archivers/draco/draco-1.4.3/src/draco/compression/mesh/ |
H A D | mesh_edgebreaker_decoder_impl.cc | 574 const CornerIndex corner_b = in DecodeConnectivity() local 581 SetOppositeCorners(corner_b, corner + 2); in DecodeConnectivity() 587 corner_table_->Vertex(corner_table_->Next(corner_b)); in DecodeConnectivity() 669 const CornerIndex corner_b = active_corner_stack.back(); in DecodeConnectivity() local 685 corner_table_->Opposite(corner_b) != kInvalidCornerIndex) { in DecodeConnectivity() 695 SetOppositeCorners(corner_b, corner + 1); in DecodeConnectivity() 704 corner_table_->Vertex(corner_table_->Previous(corner_b)); in DecodeConnectivity() 707 CornerIndex corner_n = corner_table_->Next(corner_b); in DecodeConnectivity() 837 const CornerIndex corner_b = in DecodeConnectivity() local 841 corner_table_->Vertex(corner_table_->Next(corner_b)); in DecodeConnectivity() [all …]
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/dports/multimedia/assimp/assimp-5.1.3/contrib/draco/src/draco/compression/mesh/ |
H A D | mesh_edgebreaker_decoder_impl.cc | 574 const CornerIndex corner_b = in DecodeConnectivity() local 581 SetOppositeCorners(corner_b, corner + 2); in DecodeConnectivity() 587 corner_table_->Vertex(corner_table_->Next(corner_b)); in DecodeConnectivity() 669 const CornerIndex corner_b = active_corner_stack.back(); in DecodeConnectivity() local 685 corner_table_->Opposite(corner_b) != kInvalidCornerIndex) { in DecodeConnectivity() 695 SetOppositeCorners(corner_b, corner + 1); in DecodeConnectivity() 704 corner_table_->Vertex(corner_table_->Previous(corner_b)); in DecodeConnectivity() 707 CornerIndex corner_n = corner_table_->Next(corner_b); in DecodeConnectivity() 837 const CornerIndex corner_b = in DecodeConnectivity() local 841 corner_table_->Vertex(corner_table_->Next(corner_b)); in DecodeConnectivity() [all …]
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/dports/science/cdo/cdo-2.0.0/src/ |
H A D | remap_conserv.cc | 190 const auto corner_b = (num_corners + 1) % target_cell.num_corners; in cdo_compute_concave_overlap_areas() local 208 if (((std::fabs(cell_xyz[corner_a][0] - cell_xyz[corner_b][0]) < tol) in cdo_compute_concave_overlap_areas() 209 && (std::fabs(cell_xyz[corner_a][1] - cell_xyz[corner_b][1]) < tol) in cdo_compute_concave_overlap_areas() 210 && (std::fabs(cell_xyz[corner_a][2] - cell_xyz[corner_b][2]) < tol)) in cdo_compute_concave_overlap_areas() 214 || ((std::fabs(cell_xyz[corner_b][0] - partial_cell_xyz[0][0]) < tol) in cdo_compute_concave_overlap_areas() 215 && (std::fabs(cell_xyz[corner_b][1] - partial_cell_xyz[0][1]) < tol) in cdo_compute_concave_overlap_areas() 216 && (std::fabs(cell_xyz[corner_b][2] - partial_cell_xyz[0][2]) < tol))) in cdo_compute_concave_overlap_areas() 223 partial_cell_xyz[2][0] = cell_xyz[corner_b][0]; in cdo_compute_concave_overlap_areas() 224 partial_cell_xyz[2][1] = cell_xyz[corner_b][1]; in cdo_compute_concave_overlap_areas() 225 partial_cell_xyz[2][2] = cell_xyz[corner_b][2]; in cdo_compute_concave_overlap_areas()
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/dports/games/simutrans/simutrans-121.0/boden/ |
H A D | grund.cc | 797 const uint8 corner_b = (i==0?corner_nw(slope_this):corner_ne(slope_this))-back_height; in calc_back_image() local 810 fence[i] = corner_a==corner_b; in calc_back_image() 833 if(diff_from_ground_1-corner_a<0 || diff_from_ground_2-corner_b<0) { in calc_back_image() 834 if( corner_a==corner_b ) { in calc_back_image() 849 if( (diff_from_ground_1-corner_a>0 || diff_from_ground_2-corner_b>0) in calc_back_image() 858 if (diff_from_ground_2 > corner_b) { in calc_back_image() 859 corners_add[i+1] = max(corners_add[i+1], scale_z_step * (diff_from_ground_2 - corner_b)); in calc_back_image() 977 uint8 corner_b = i==0?corner_ne(gr_slope):corner_sw(gr_slope); local 982 corner_b = max(1, corner_b); 985 …sint16 hgt_diff = gr->get_disp_height() - get_disp_height() + min( corner_a, corner_b ) - back_hei… [all …]
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/dports/multimedia/handbrake/ffmpeg-4.4/libavdevice/ |
H A D | xcbgrab.c | 709 xcb_point_t *corner_b) in rectangle_from_corners() argument 712 rectangle.x = FFMIN(corner_a->x, corner_b->x); in rectangle_from_corners() 713 rectangle.y = FFMIN(corner_a->y, corner_b->y); in rectangle_from_corners() 714 rectangle.width = FFABS(corner_a->x - corner_b->x); in rectangle_from_corners() 715 rectangle.height = FFABS(corner_a->y - corner_b->y); in rectangle_from_corners()
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/dports/multimedia/ffmpeg/ffmpeg-4.4.1/libavdevice/ |
H A D | xcbgrab.c | 709 xcb_point_t *corner_b) in rectangle_from_corners() argument 712 rectangle.x = FFMIN(corner_a->x, corner_b->x); in rectangle_from_corners() 713 rectangle.y = FFMIN(corner_a->y, corner_b->y); in rectangle_from_corners() 714 rectangle.width = FFABS(corner_a->x - corner_b->x); in rectangle_from_corners() 715 rectangle.height = FFABS(corner_a->y - corner_b->y); in rectangle_from_corners()
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/dports/games/openttd/openttd-12.1/src/ |
H A D | tgp.cpp | 625 uint corner_b = c[x1 + sx * y2]; in HeightMapCurves() local 633 corner_bits |= 1 << corner_b; in HeightMapCurves() 667 …*h = (height_t)((ht[corner_a] * yri + ht[corner_b] * yr) * xri + (ht[corner_c] * yri + ht[corner_d… in HeightMapCurves()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgShadow/ |
H A D | ViewDependentShadowMap.cpp | 1338 unsigned int corner_b = indices[1]; in computeLightViewFrustumPolytope() local 1353 …osg::Vec3d normal = (frustum.corners[corner_b]-frustum.corners[corner_a])^positionedLight.lightDir; in computeLightViewFrustumPolytope() 1359 …boundaryPlane.set(positionedLight.lightPos3, frustum.corners[corner_a], frustum.corners[corner_b]); in computeLightViewFrustumPolytope() 1362 …OSG_INFO<<"Boundary Edge "<<i<<", corner_a="<<corner_a<<", corner_b="<<corner_b<<", face_a_active=… in computeLightViewFrustumPolytope() 1374 …else OSG_INFO<<"Internal Edge "<<i<<", corner_a="<<corner_a<<", corner_b="<<corner_b<<", face_a_ac… in computeLightViewFrustumPolytope()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgShadow/ |
H A D | ViewDependentShadowMap.cpp | 1344 unsigned int corner_b = indices[1]; 1359 …osg::Vec3d normal = (frustum.corners[corner_b]-frustum.corners[corner_a])^positionedLight.lightDir; 1365 …boundaryPlane.set(positionedLight.lightPos3, frustum.corners[corner_a], frustum.corners[corner_b]); 1368 …OSG_INFO<<"Boundary Edge "<<i<<", corner_a="<<corner_a<<", corner_b="<<corner_b<<", face_a_active=… 1380 …else OSG_INFO<<"Internal Edge "<<i<<", corner_a="<<corner_a<<", corner_b="<<corner_b<<", face_a_ac…
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/dports/games/openmw/openmw-openmw-0.47.0/components/sceneutil/ |
H A D | mwshadowtechnique.cpp | 1715 unsigned int corner_b = indices[1]; in computeLightViewFrustumPolytope() local 1730 …osg::Vec3d normal = (frustum.corners[corner_b]-frustum.corners[corner_a])^positionedLight.lightDir; in computeLightViewFrustumPolytope() 1736 …boundaryPlane.set(positionedLight.lightPos3, frustum.corners[corner_a], frustum.corners[corner_b]); in computeLightViewFrustumPolytope() 1739 …OSG_INFO<<"Boundary Edge "<<i<<", corner_a="<<corner_a<<", corner_b="<<corner_b<<", face_a_active=… in computeLightViewFrustumPolytope() 1751 …else OSG_INFO<<"Internal Edge "<<i<<", corner_a="<<corner_a<<", corner_b="<<corner_b<<", face_a_ac… in computeLightViewFrustumPolytope()
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