/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/MenuDeco.ocd/ |
H A D | Script.c | 11 var corner_size = 32; in Definition() local 24 Wdt = corner_size, in Definition() 25 Hgt = corner_size, in Definition() 34 Wdt = corner_size, in Definition() 35 Hgt = corner_size, in Definition() 44 Wdt = corner_size, in Definition() 45 Hgt = corner_size, in Definition() 62 X = corner_size, in Definition() 73 Y = corner_size, in Definition() 82 X = corner_size, in Definition() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/MenuDecoInventoryHeader.ocd/ |
H A D | Script.c | 11 var corner_size = 6; in Definition() local 24 Wdt = corner_size, in Definition() 25 Hgt = corner_size, in Definition() 34 Wdt = corner_size, in Definition() 35 Hgt = corner_size, in Definition() 44 Wdt = corner_size, in Definition() 45 Hgt = corner_size, in Definition() 62 X = corner_size, in Definition() 73 Y = corner_size, in Definition() 82 X = corner_size, in Definition() [all …]
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/dports/x11-toolkits/open-motif/motif-2.3.8/demos/lib/Exm/ |
H A D | TabB.c | 359 if (corner_size > w/2) corner_size = w/2; in FillOpenRoundedRectangle() 360 if (corner_size > h/2) corner_size = h/2; in FillOpenRoundedRectangle() 390 arcs[0].width = w - corner_size; in FillOpenRoundedRectangle() 410 arcs[1].y = y + corner_size; in FillOpenRoundedRectangle() 444 arcs[0].y = y + corner_size; in FillOpenRoundedRectangle() 455 arcs[2].x = x + corner_size ; in FillOpenRoundedRectangle() 477 arcs[1].y = y + corner_size; in FillOpenRoundedRectangle() 519 arcs[1].x = x + corner_size; in FillOpenRoundedRectangle() 553 arcs[0].x = x + corner_size; in FillOpenRoundedRectangle() 566 arcs[2].y = y + corner_size ; in FillOpenRoundedRectangle() [all …]
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/ |
H A D | auto_tiler.cpp | 797 const QSize& corner_size = get_pattern_size(corner_1); in compute_tiles_inner() local 803 const QSize& corner_size = get_pattern_size(corner_2); in compute_tiles_inner() local 852 const QSize& corner_size = get_pattern_size(corner_1); in compute_tiles_inner() local 853 int corner_additional_num_cells = corner_size.width() / 8 - 1; in compute_tiles_inner() 858 const QSize& corner_size = get_pattern_size(corner_2); in compute_tiles_inner() local 859 int corner_additional_num_cells = corner_size.width() / 8 - 1; in compute_tiles_inner() 977 const QSize& corner_size = get_pattern_size(corner_1); in compute_tiles_outer() local 983 const QSize& corner_size = get_pattern_size(corner_2); in compute_tiles_outer() local 1032 const QSize& corner_size = get_pattern_size(corner_1); in compute_tiles_outer() local 1033 int corner_additional_num_cells = corner_size.width() / 8 - 1; in compute_tiles_outer() [all …]
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/dports/x11/kitty/kitty-0.23.1/glfw/ |
H A D | wl_client_side_decorations.c | 136 st.corner_size = margin * (st.segments - 1) / 2; in create_shadow_tile() 164 const size_t edge_segment_size = st.corner_size - margin; in render_title_bar() 209 …size_t pos = st.corner_size, limit = decs.bottom.buffer.width > st.corner_size ? decs.bottom.buffe… in render_edges() 210 s += st.corner_size; in render_edges() 222 for (size_t y = 0; y < st.corner_size && y < decs.left.buffer.height; y++) { in render_edges() 226 uint32_t *right_src = left_src + 2 * st.corner_size; in render_edges() 232 size_t src_height = st.corner_size - margin; in render_edges() 234 size_t src_top = st.corner_size + margin; in render_edges() 239 s += 2 * st.corner_size; in render_edges() 247 uint32_t *src = st.data + (st.corner_size + src_y) * st.stride; in render_edges() [all …]
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H A D | wl_platform.h | 195 size_t for_decoration_size, stride, segments, corner_size; member
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/gui/ |
H A D | gui2_element.cpp | 695 corner_size = std::min(corner_size, rect.height / 2.0f); in drawStretchedHV() 696 corner_size = std::min(corner_size, rect.width / 2.0f); in drawStretchedHV() 699 a[1].position = sf::Vector2f(rect.left, rect.top + corner_size); in drawStretchedHV() 700 a[2].position = sf::Vector2f(rect.left + corner_size, rect.top); in drawStretchedHV() 701 a[3].position = sf::Vector2f(rect.left + corner_size, rect.top + corner_size); in drawStretchedHV() 702 a[4].position = sf::Vector2f(rect.left + rect.width - corner_size, rect.top); in drawStretchedHV() 703 a[5].position = sf::Vector2f(rect.left + rect.width - corner_size, rect.top + corner_size); in drawStretchedHV() 718 a[0].position.y = rect.top + rect.height - corner_size; in drawStretchedHV() 719 a[2].position.y = rect.top + rect.height - corner_size; in drawStretchedHV() 720 a[4].position.y = rect.top + rect.height - corner_size; in drawStretchedHV() [all …]
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H A D | gui2_element.h | 131 …void drawStretchedHV(sf::RenderTarget& window, sf::FloatRect rect, float corner_size, const string…
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/dports/cad/openroad/OpenROAD-2.0/src/ICeWall/src/ |
H A D | ICeWall.tcl | 1558 set signal_depth $corner_size 2933 if {$row <= $corner_size} { 2939 if {$row_n <= $corner_size} { 2945 if {$col <= $corner_size} { 2949 if {$col_n <= $corner_size} { 2998 …if {$row > $corner_size && ($num_bumps_y - $row >= $corner_size) && $col > $corner_size && ($num_b… 3251 for {set row [expr $corner_size + 1]} {$row <= $num_bumps_y - $corner_size} {incr row} { 3252 for {set col [expr $corner_size + 1]} {$col <= $num_bumps_x - $corner_size} {incr col} { 3263 for {set row [expr $corner_size + 1]} {$row <= $num_bumps_y - $corner_size} {incr row} { 3308 for {set row [expr $corner_size + 1]} {$row <= $num_bumps_y - $corner_size} {incr row} { [all …]
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/dports/x11-toolkits/Xaw3d/xc/lib/Xaw3d/ |
H A D | Command.c | 593 Dimension corner_size = 0; local 596 corner_size = (cbw->core.width < cbw->core.height) ? cbw->core.width 598 corner_size = (int) (corner_size * cbw->command.corner_round) / 100; 603 corner_size, corner_size)) {
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/dports/x11-toolkits/neXtaw/neXtaw-0.15.1/X11/neXtaw/ |
H A D | Command.c | 606 Dimension corner_size = 0; in ShapeButton() local 609 corner_size = (cbw->core.width < cbw->core.height) ? cbw->core.width in ShapeButton() 611 corner_size = (int) (corner_size * cbw->command.corner_round) / 100; in ShapeButton() 616 corner_size, corner_size)) { in ShapeButton()
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/dports/x11-toolkits/libxaw3dxft/libXaw3dXft-1.6.2h/src/ |
H A D | Command.c | 585 Dimension corner_size = 0; in ShapeButton() local 588 corner_size = (cbw->core.width < cbw->core.height) ? cbw->core.width in ShapeButton() 590 corner_size = (int) (corner_size * cbw->command.corner_round) / 100; in ShapeButton() 595 corner_size, corner_size)) { in ShapeButton()
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/dports/x11-toolkits/libXaw/libXaw-1.0.14/src/ |
H A D | Command.c | 591 Dimension corner_size = 0; in ShapeButton() local 594 corner_size = XtWidth(cbw) < XtHeight(cbw) ? in ShapeButton() 596 corner_size = (Dimension)((corner_size * cbw->command.corner_round) / 100); in ShapeButton() 601 corner_size, corner_size)) { in ShapeButton()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | geometry.cpp | 795 size_t corner_size = 0; in mesh_calc_offset() local 808 mesh->corner_offset = corner_size; in mesh_calc_offset() 825 corner_size += mesh->subd_face_corners.size(); in mesh_calc_offset()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/des/builder/ |
H A D | layout.des | 470 local corner_size = 473 for i = 0, corner_size do 474 local j = corner_size - i
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/dports/math/py-seaborn/seaborn-0.11.0/seaborn/tests/ |
H A D | test_axisgrid.py | 755 corner_size = sum([i + 1 for i in range(len(plot_vars))]) 756 assert len(g1.fig.axes) == corner_size 759 assert len(g1.fig.axes) == (corner_size + len(plot_vars))
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/dports/x11-toolkits/open-motif/motif-2.3.8/lib/Xm/ |
H A D | TabBox.c | 2348 int spacing, int corner_size, in CalcTabSize() argument 2353 corner_size, width, height) in CalcTabSize() 2359 margin_height, spacing, corner_size; 2492 AssignMax(margin_width, corner_size); 2493 AssignMax(margin_height, corner_size); 2717 XmTabEdge edge, int corner_size, int shadow, int selected) in DrawSegments() argument 2719 DrawSegments(tab, info, geometry, edge, corner_size, shadow, selected) in DrawSegments() 2724 int corner_size, shadow, selected; 2759 size = corner_size;
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