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Searched refs:createLuaThread (Results 1 – 2 of 2) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.h107 lua_State *createLuaThread(const std::string &file);
H A DScriptInterface.cpp11247 lua_State *ScriptInterface::createLuaThread(const std::string &file) in createLuaThread() function in ScriptInterface
11452 lua_State *thread = createLuaThread(realFile.c_str()); in openScript()