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Searched refs:createMagicItem (Results 1 – 4 of 4) sorted by relevance

/dports/games/powder/powder118_src/
H A Ditem.h50 static ITEM *createMagicItem(MAGICTYPE_NAMES magictype,
H A Dcreature.cpp176 item = ITEM::createMagicItem(MAGICTYPE_HELM, HELM_WARNING); in buildAscensionKit()
178 item = ITEM::createMagicItem(MAGICTYPE_AMULET, AMULET_LIFESAVING); in buildAscensionKit()
186 item = ITEM::createMagicItem(MAGICTYPE_RING, RING_REGENERATE); in buildAscensionKit()
188 item = ITEM::createMagicItem(MAGICTYPE_BOOTS, BOOTS_SPEED); in buildAscensionKit()
696 item = ITEM::createMagicItem(MAGICTYPE_SPELLBOOK, book, false); in create()
700 item = ITEM::createMagicItem(MAGICTYPE_SPELLBOOK, book, false); in create()
H A Ditem.cpp807 ITEM::createMagicItem(MAGICTYPE_NAMES magictype, int magicclass, in createMagicItem() function in ITEM
H A Dmain.cpp664 wish = ITEM::createMagicItem(mtype, select); in makeAWish()