Searched refs:createMagicItem (Results 1 – 4 of 4) sorted by relevance
/dports/games/powder/powder118_src/ |
H A D | item.h | 50 static ITEM *createMagicItem(MAGICTYPE_NAMES magictype,
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H A D | creature.cpp | 176 item = ITEM::createMagicItem(MAGICTYPE_HELM, HELM_WARNING); in buildAscensionKit() 178 item = ITEM::createMagicItem(MAGICTYPE_AMULET, AMULET_LIFESAVING); in buildAscensionKit() 186 item = ITEM::createMagicItem(MAGICTYPE_RING, RING_REGENERATE); in buildAscensionKit() 188 item = ITEM::createMagicItem(MAGICTYPE_BOOTS, BOOTS_SPEED); in buildAscensionKit() 696 item = ITEM::createMagicItem(MAGICTYPE_SPELLBOOK, book, false); in create() 700 item = ITEM::createMagicItem(MAGICTYPE_SPELLBOOK, book, false); in create()
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H A D | item.cpp | 807 ITEM::createMagicItem(MAGICTYPE_NAMES magictype, int magicclass, in createMagicItem() function in ITEM
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H A D | main.cpp | 664 wish = ITEM::createMagicItem(mtype, select); in makeAWish()
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