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Searched refs:createMinimapImageOfMap (Results 1 – 5 of 5) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/include/INIMap/
H A DINIMapPreviewCreator.h38 SDL_Surface* createMinimapImageOfMap(int borderWidth, Uint32 borderColor);
/dports/games/dunelegacy/dunelegacy-0.96.4/src/MapEditor/
H A DLoadMapWindow.cpp308 pMapSurface = mapPreviewCreator.createMinimapImageOfMap(1, DuneStyle::buttonBorderColor); in onMapListSelectionChange()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/INIMap/
H A DINIMapPreviewCreator.cpp35 SDL_Surface* INIMapPreviewCreator::createMinimapImageOfMap(int borderWidth, Uint32 borderColor) { in createMinimapImageOfMap() function in INIMapPreviewCreator
/dports/games/dunelegacy/dunelegacy-0.96.4/src/Menu/
H A DCustomGameMenu.cpp333 pMapSurface = mapPreviewCreator.createMinimapImageOfMap(1, DuneStyle::buttonBorderColor); in onMapListSelectionChange()
H A DCustomGamePlayers.cpp842 pMapSurface = mapPreviewCreator.createMinimapImageOfMap(1, DuneStyle::buttonBorderColor); in extractMapInfo()