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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/auxiliary/util/
H A Du_live_shader_cache.c51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init()
57 cache->create_shader = create_shader; in util_live_shader_cache_init()
141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
H A Du_live_shader_cache.h59 void *(*create_shader)(struct pipe_context *, member
73 void *(*create_shader)(struct pipe_context *,
/dports/lang/clover/mesa-21.3.6/src/gallium/auxiliary/util/
H A Du_live_shader_cache.c51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init()
57 cache->create_shader = create_shader; in util_live_shader_cache_init()
141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
H A Du_live_shader_cache.h59 void *(*create_shader)(struct pipe_context *, member
73 void *(*create_shader)(struct pipe_context *,
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/auxiliary/util/
H A Du_live_shader_cache.c51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init()
57 cache->create_shader = create_shader; in util_live_shader_cache_init()
141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
H A Du_live_shader_cache.h59 void *(*create_shader)(struct pipe_context *, member
73 void *(*create_shader)(struct pipe_context *,
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/auxiliary/util/
H A Du_live_shader_cache.c51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init()
57 cache->create_shader = create_shader; in util_live_shader_cache_init()
141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
H A Du_live_shader_cache.h59 void *(*create_shader)(struct pipe_context *, member
73 void *(*create_shader)(struct pipe_context *,
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/auxiliary/util/
H A Du_live_shader_cache.c51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init()
57 cache->create_shader = create_shader; in util_live_shader_cache_init()
141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
H A Du_live_shader_cache.h59 void *(*create_shader)(struct pipe_context *, member
73 void *(*create_shader)(struct pipe_context *,
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/auxiliary/util/
H A Du_live_shader_cache.c51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init()
57 cache->create_shader = create_shader; in util_live_shader_cache_init()
141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
H A Du_live_shader_cache.h59 void *(*create_shader)(struct pipe_context *, member
73 void *(*create_shader)(struct pipe_context *,
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/auxiliary/util/
H A Du_live_shader_cache.c51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init()
57 cache->create_shader = create_shader; in util_live_shader_cache_init()
141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
H A Du_live_shader_cache.h59 void *(*create_shader)(struct pipe_context *, member
73 void *(*create_shader)(struct pipe_context *,
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/auxiliary/util/
H A Du_live_shader_cache.c51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init()
57 cache->create_shader = create_shader; in util_live_shader_cache_init()
141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
H A Du_live_shader_cache.h59 void *(*create_shader)(struct pipe_context *, member
73 void *(*create_shader)(struct pipe_context *,
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/auxiliary/util/
H A Du_live_shader_cache.c51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init()
57 cache->create_shader = create_shader; in util_live_shader_cache_init()
141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
H A Du_live_shader_cache.h59 void *(*create_shader)(struct pipe_context *, member
73 void *(*create_shader)(struct pipe_context *,
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/auxiliary/util/
H A Du_live_shader_cache.c51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init()
57 cache->create_shader = create_shader; in util_live_shader_cache_init()
141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
H A Du_live_shader_cache.h63 void *(*create_shader)(struct pipe_context *, member
77 void *(*create_shader)(struct pipe_context *,
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/auxiliary/util/
H A Du_live_shader_cache.c51 void *(*create_shader)(struct pipe_context *, in util_live_shader_cache_init()
57 cache->create_shader = create_shader; in util_live_shader_cache_init()
141 shader = (struct util_live_shader*)cache->create_shader(ctx, state); in util_live_shader_cache_get()
H A Du_live_shader_cache.h59 void *(*create_shader)(struct pipe_context *, member
73 void *(*create_shader)(struct pipe_context *,
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Dbuilt-in-constants.c377 create_shader(GLenum type) in create_shader() function
551 test_vs = create_shader(GL_VERTEX_SHADER); in piglit_init()
552 test_tcs = create_shader(GL_TESS_CONTROL_SHADER); in piglit_init()
553 test_tes = create_shader(GL_TESS_EVALUATION_SHADER); in piglit_init()
554 test_gs = create_shader(GL_GEOMETRY_SHADER); in piglit_init()
555 test_fs = create_shader(GL_FRAGMENT_SHADER); in piglit_init()
556 test_cs = create_shader(GL_COMPUTE_SHADER); in piglit_init()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/graphics/
H A DRenderer.h50 virtual ShaderPtr create_shader(const std::string& shader_id) = 0;
59 …virtual ShaderPtr create_shader(const std::string& vertex_source, const std::string& fragment_sour…
/dports/emulators/sameboy/SameBoy-0.14.7/SDL/
H A Dshader.c14 static GLuint create_shader(const char *source, GLenum type) in create_shader() function
36 GLuint vertex_shader = create_shader(vsh, GL_VERTEX_SHADER); in create_program()
37 GLuint fragment_shader = create_shader(fsh, GL_FRAGMENT_SHADER); in create_program()

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