/dports/games/luola/luola-1.3.2/src/ |
H A D | pilot.c | 213 pilot->crosshair_color = col_plrs[nearest]; in animate_pilots() 215 pilot->crosshair_color = col_white; in animate_pilots() 218 pilot->crosshair_color = col_white; in animate_pilots() 263 putpixel (screen, x, y, pilot->crosshair_color); in draw_pilot_crosshair() 264 putpixel (screen, x, y + 2, pilot->crosshair_color); in draw_pilot_crosshair() 265 putpixel (screen, x, y - 2, pilot->crosshair_color); in draw_pilot_crosshair() 266 putpixel (screen, x - 2, y, pilot->crosshair_color); in draw_pilot_crosshair() 267 putpixel (screen, x + 2, y, pilot->crosshair_color); in draw_pilot_crosshair() 361 if(pilot->attack_vector.x > 0 && pilot->crosshair_color==col_white) { in control_pilot() 368 if(pilot->attack_vector.x < 0 && pilot->crosshair_color==col_white) { in control_pilot()
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H A D | pilot.h | 41 Uint32 crosshair_color; /* Crosshair color */ member
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/ |
H A D | r_cvar.c | 108 quat_t crosshair_color; variable 115 QuatScale (color, 1.0 / 255, crosshair_color); in crosshaircolor_f()
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/dports/games/xonotic/Xonotic/source/qcsrc/menu/xonotic/ |
H A D | crosshairpreview.qc | 26 rgb = stov(cvar_string("crosshair_color"));
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H A D | dialog_settings_game_crosshair.qc | 70 me.TD(me, 2, 2, e = makeXonoticColorpickerString("crosshair_color", "crosshair_color"));
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/dports/net/c3270/suite3270-4.0/include/ |
H A D | appres.h | 137 char *crosshair_color; member
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/dports/x11/x3270/suite3270-4.0/include/ |
H A D | appres.h | 137 char *crosshair_color; member
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | r_things.cpp | 1264 static const byte crosshair_color = 0xB0; in R_DrawCrosshair() local 1270 crosshair_trans[crosshair_color] = health_colors[3]; in R_DrawCrosshair() 1272 crosshair_trans[crosshair_color] = health_colors[2]; in R_DrawCrosshair() 1274 crosshair_trans[crosshair_color] = health_colors[1]; in R_DrawCrosshair() 1276 crosshair_trans[crosshair_color] = health_colors[0]; in R_DrawCrosshair() 1279 crosshair_trans[crosshair_color] = crosshair_color_custom; in R_DrawCrosshair()
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/dports/games/freeminer/freeminer-0.4.10.4/src/ |
H A D | hud.cpp | 70 v3f crosshair_color = g_settings->getV3F("crosshair_color"); in Hud() local 71 u32 cross_r = rangelim(myround(crosshair_color.X), 0, 255); in Hud() 72 u32 cross_g = rangelim(myround(crosshair_color.Y), 0, 255); in Hud() 73 u32 cross_b = rangelim(myround(crosshair_color.Z), 0, 255); in Hud()
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | r_cvar.h | 14 extern quat_t crosshair_color;
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/dports/net/c3270/suite3270-4.0/c3270/ |
H A D | screen.c | 297 static host_color_ix crosshair_color = HOST_COLOR_PURPLE; variable 351 if (appres.interactive.crosshair_color != NULL) { in crosshair_color_init() 352 c = decode_host_color(appres.interactive.crosshair_color); in crosshair_color_init() 354 crosshair_color = c; in crosshair_color_init() 358 appres.interactive.crosshair_color); in crosshair_color_init() 361 crosshair_color = HOST_COLOR_PURPLE; in crosshair_color_init() 731 xhattr = get_color_pair(defcolor_offset + cmap[crosshair_color], in finish_screen_init() 732 bg_color) | cattrmap[crosshair_color]; in finish_screen_init()
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/dports/x11/x3270/suite3270-4.0/c3270/ |
H A D | screen.c | 297 static host_color_ix crosshair_color = HOST_COLOR_PURPLE; variable 351 if (appres.interactive.crosshair_color != NULL) { in crosshair_color_init() 352 c = decode_host_color(appres.interactive.crosshair_color); in crosshair_color_init() 354 crosshair_color = c; in crosshair_color_init() 358 appres.interactive.crosshair_color); in crosshair_color_init() 361 crosshair_color = HOST_COLOR_PURPLE; in crosshair_color_init() 731 xhattr = get_color_pair(defcolor_offset + cmap[crosshair_color], in finish_screen_init() 732 bg_color) | cattrmap[crosshair_color]; in finish_screen_init()
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | hud.cpp | 379 EX color_t crosshair_color = 0xFFFFFFC0; variable 399 if(crosshair_color && crosshair_size > 0) { in draw_crosshair() 402 …, yc, 1))), shiftless(tC0(atscreenpos(xc + crosshair_size, yc, 1))), crosshair_color).prio = PPR::… in draw_crosshair() 403 …size, 1))), shiftless(tC0(atscreenpos(xc, yc + crosshair_size, 1))), crosshair_color).prio = PPR::… in draw_crosshair()
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H A D | config.cpp | 815 addsaver(crosshair_color, "color:crosshair"); in initConfig() 1791 dialog::addColorItem(XLAT("crosshair color"), crosshair_color, 'X'); in configureInterface() 1792 dialog::add_action([] { dialog::openColorDialog(crosshair_color); }); in configureInterface() 2957 PHASEFROM(2); shift(); crosshair_color = arghex(); in read_color_args()
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/dports/net/c3270/suite3270-4.0/wc3270/ |
H A D | screen.c | 246 static int crosshair_color = HOST_COLOR_PURPLE; variable 1561 if (appres.interactive.crosshair_color != NULL) { in crosshair_color_init() 1562 c = decode_host_color(appres.interactive.crosshair_color); in crosshair_color_init() 1564 crosshair_color = c; in crosshair_color_init() 1568 appres.interactive.crosshair_color); in crosshair_color_init() 1571 crosshair_color = HOST_COLOR_PURPLE; in crosshair_color_init() 1587 xhattr = cmap_fg[crosshair_color] | in init_user_colors() 3134 attrset(cmap_fg[crosshair_color] | cmap_bg[HOST_COLOR_GREY]); in draw_oia()
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/dports/x11/x3270/suite3270-4.0/wc3270/ |
H A D | screen.c | 246 static int crosshair_color = HOST_COLOR_PURPLE; variable 1561 if (appres.interactive.crosshair_color != NULL) { in crosshair_color_init() 1562 c = decode_host_color(appres.interactive.crosshair_color); in crosshair_color_init() 1564 crosshair_color = c; in crosshair_color_init() 1568 appres.interactive.crosshair_color); in crosshair_color_init() 1571 crosshair_color = HOST_COLOR_PURPLE; in crosshair_color_init() 1587 xhattr = cmap_fg[crosshair_color] | in init_user_colors() 3134 attrset(cmap_fg[crosshair_color] | cmap_bg[HOST_COLOR_GREY]); in draw_oia()
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/dports/graphics/blender/blender-2.91.0/source/blender/draw/intern/ |
H A D | draw_cache.c | 3446 uchar crosshair_color[3]; in DRW_cache_cursor_get() local 3447 UI_GetThemeColor3ubv(TH_VIEW_OVERLAY, crosshair_color); in DRW_cache_cursor_get() 3452 GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); in DRW_cache_cursor_get() 3455 GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); in DRW_cache_cursor_get() 3461 GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); in DRW_cache_cursor_get() 3464 GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); in DRW_cache_cursor_get() 3470 GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); in DRW_cache_cursor_get() 3473 GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); in DRW_cache_cursor_get() 3479 GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); in DRW_cache_cursor_get() 3482 GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); in DRW_cache_cursor_get()
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/dports/games/minetest/minetest-5.4.1/src/client/ |
H A D | hud.cpp | 69 v3f crosshair_color = g_settings->getV3F("crosshair_color"); in Hud() local 70 u32 cross_r = rangelim(myround(crosshair_color.X), 0, 255); in Hud() 71 u32 cross_g = rangelim(myround(crosshair_color.Y), 0, 255); in Hud() 72 u32 cross_b = rangelim(myround(crosshair_color.Z), 0, 255); in Hud()
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/dports/net/c3270/suite3270-4.0/x3270/ |
H A D | screen.c | 267 static int crosshair_color = HOST_COLOR_PURPLE; variable 274 #define CROSS_COLOR (mode.m3279? (GC_NONDEFAULT | crosshair_color) : FA_INT_NORM_NSEL) 521 int c = decode_host_color(appres.interactive.crosshair_color); in crosshair_color_init() 524 crosshair_color = c; in crosshair_color_init() 527 appres.interactive.crosshair_color); in crosshair_color_init() 528 crosshair_color = HOST_COLOR_PURPLE; in crosshair_color_init()
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H A D | resources.c | 114 offset(interactive.crosshair_color), XtRString, "purple" },
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/dports/x11/x3270/suite3270-4.0/x3270/ |
H A D | screen.c | 267 static int crosshair_color = HOST_COLOR_PURPLE; variable 274 #define CROSS_COLOR (mode.m3279? (GC_NONDEFAULT | crosshair_color) : FA_INT_NORM_NSEL) 521 int c = decode_host_color(appres.interactive.crosshair_color); in crosshair_color_init() 524 crosshair_color = c; in crosshair_color_init() 527 appres.interactive.crosshair_color); in crosshair_color_init() 528 crosshair_color = HOST_COLOR_PURPLE; in crosshair_color_init()
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H A D | resources.c | 114 offset(interactive.crosshair_color), XtRString, "purple" },
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/ |
H A D | glsl_draw.c | 540 p[0], p[1], p[2], p[3], crosshair_color); in draw_crosshair_pic()
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/dports/cad/pcb/pcb-4.2.0/src/hid/lesstif/ |
H A D | main.c | 1621 Pixel crosshair_color; in lesstif_show_crosshair() local 1627 crosshair_color = lesstif_parse_color (Settings.CrosshairColor) ^ bgcolor; in lesstif_show_crosshair() 1630 XSetForeground (display, xor_gc, crosshair_color); in lesstif_show_crosshair()
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/dports/net/c3270/suite3270-4.0/Common/ |
H A D | glue.c | 1026 { ResCrosshairColor,aoffset(interactive.crosshair_color), XRM_STRING },
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