Searched refs:ctrl_attack_done (Results 1 – 1 of 1) sorted by relevance
422 static void ctrl_attack_done(class Character *character, class ArmsType *weapon, in ctrl_attack_done() function459 ctrl_attack_done(character, weapon, target); in ctrl_do_attack()800 ctrl_attack_done(character, weapon, NULL); in ctrl_attack_ui()