Searched refs:curLipLinePhoneme (Results 1 – 7 of 7) sorted by relevance
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/main/ |
H A D | update.cpp | 63 extern int numLipLines, curLipLine, curLipLinePhoneme; 334 if (curLipLinePhoneme >= splipsync[curLipLine].numPhonemes) { in update_sierra_speech() 339 while ((curLipLinePhoneme < splipsync[curLipLine].numPhonemes) && in update_sierra_speech() 340 … ((curLipLinePhoneme < 0) || (spchOffs >= splipsync[curLipLine].endtimeoffs[curLipLinePhoneme]))) in update_sierra_speech() 342 curLipLinePhoneme ++; in update_sierra_speech() 343 if (curLipLinePhoneme >= splipsync[curLipLine].numPhonemes) in update_sierra_speech() 346 facetalkframe = splipsync[curLipLine].frame[curLipLinePhoneme]; in update_sierra_speech()
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H A D | engine.cpp | 89 extern int numLipLines, curLipLine, curLipLinePhoneme;
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/main/ |
H A D | update.cpp | 312 if (_G(curLipLinePhoneme) >= _G(splipsync)[_G(curLipLine)].numPhonemes) { in update_sierra_speech() 315 while ((_G(curLipLinePhoneme) < _G(splipsync)[_G(curLipLine)].numPhonemes) && in update_sierra_speech() 316 …((_G(curLipLinePhoneme) < 0) || (voice_pos_ms >= _G(splipsync)[_G(curLipLine)].endtimeoffs[_G(curL… in update_sierra_speech() 317 _G(curLipLinePhoneme)++; in update_sierra_speech() 318 if (_G(curLipLinePhoneme) >= _G(splipsync)[_G(curLipLine)].numPhonemes) in update_sierra_speech() 321 _G(facetalkframe) = _G(splipsync)[_G(curLipLine)].frame[_G(curLipLinePhoneme)]; in update_sierra_speech()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | global_audio.cpp | 36 extern int numLipLines, curLipLine, curLipLinePhoneme; 481 curLipLinePhoneme = -1; in play_speech()
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H A D | game.cpp | 96 extern int numLipLines, curLipLine, curLipLinePhoneme;
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H A D | character.cpp | 114 int numLipLines = 0, curLipLine = -1, curLipLinePhoneme = 0; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | global_audio.cpp | 601 _G(curLipLinePhoneme) = -1; in play_voice_speech()
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