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Searched refs:curVert (Results 1 – 15 of 15) sorted by relevance

/dports/graphics/alembic/alembic-1.8.3/maya/AbcImport/
H A DNurbsCurveHelper.cpp95 std::size_t curVert = 0; in readCurves() local
114 for (j = 0; j < numVerts; ++j, ++curVert) in readCurves()
116 Alembic::Abc::V3f pos = (*sampPoints)[curVert]; in readCurves()
120 Alembic::Abc::V3f ceilPos = (*ceilPoints)[curVert]; in readCurves()
276 std::size_t curVert = 0; in createCurves() local
296 for (j = 0; j < numVerts; ++j, ++curVert) in createCurves()
298 Alembic::Abc::V3f pos = (*positions)[curVert]; in createCurves()
403 else if (widths && widths->size() >= curVert && numVerts > 0 && in createCurves()
407 &(*widths)[curVert-numVerts]), numVerts); in createCurves()
/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dsoftskin_pc.cpp173 uint32 curVert = multiLink->link.vertId; in softskinPC() local
202 if (vIndex != curVert) { in softskinPC()
203 if (curVert > nVertices) in softskinPC()
204 nVertices = curVert; in softskinPC()
206 plocal = local + curVert; in softskinPC()
210 curVert = vIndex; in softskinPC()
/dports/math/vtk9/VTK-9.1.0/Rendering/GL2PSOpenGL2/
H A DvtkOpenGLGL2PSHelperImpl.cxx195 size_t curVert = 0; in ProcessTransformFeedback() local
203 GL2PSvertex& vert = verts[curVert]; in ProcessTransformFeedback()
270 curVert = (curVert + 1) % 2; in ProcessTransformFeedback()
271 if (curVert == 0) in ProcessTransformFeedback()
279 curVert = (curVert + 1) % 3; in ProcessTransformFeedback()
280 if (curVert == 0) in ProcessTransformFeedback()
/dports/math/vtk8/VTK-8.2.0/Rendering/GL2PSOpenGL2/
H A DvtkOpenGLGL2PSHelperImpl.cxx204 size_t curVert = 0; in ProcessTransformFeedback() local
212 GL2PSvertex &vert = verts[curVert]; in ProcessTransformFeedback()
279 curVert = (curVert + 1) % 2; in ProcessTransformFeedback()
280 if (curVert == 0) in ProcessTransformFeedback()
288 curVert = (curVert + 1) % 3; in ProcessTransformFeedback()
289 if (curVert == 0) in ProcessTransformFeedback()
/dports/astro/stellarium/stellarium-0.21.3/plugins/Scenery3d/src/
H A DFrustum.cpp116 Vec3f curVert = corners[i]; in calcFrustum() local
117 bbox.expand(curVert); in calcFrustum()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp1253 int curVert = poly->m_faces[i].m_indices[v]; in debugDrawObject() local
1254 centroid+=poly->m_vertices[curVert]; in debugDrawObject()
1255 …)->drawLine(worldTransform*poly->m_vertices[lastV],worldTransform*poly->m_vertices[curVert],color); in debugDrawObject()
1256 lastV = curVert; in debugDrawObject()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp1355 int curVert = poly->m_faces[i].m_indices[v]; in debugDrawObject() local
1356 centroid+=poly->m_vertices[curVert]; in debugDrawObject()
1357 …)->drawLine(worldTransform*poly->m_vertices[lastV],worldTransform*poly->m_vertices[curVert],color); in debugDrawObject()
1358 lastV = curVert; in debugDrawObject()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp1363 int curVert = poly->m_faces[i].m_indices[v]; in debugDrawObject() local
1364 centroid+=poly->m_vertices[curVert]; in debugDrawObject()
1365 …)->drawLine(worldTransform*poly->m_vertices[lastV],worldTransform*poly->m_vertices[curVert],color); in debugDrawObject()
1366 lastV = curVert; in debugDrawObject()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp1413 int curVert = poly->m_faces[i].m_indices[v]; in debugDrawObject() local
1414 centroid += poly->m_vertices[curVert]; in debugDrawObject()
1415 …wLine(worldTransform * poly->m_vertices[lastV], worldTransform * poly->m_vertices[curVert], color); in debugDrawObject()
1416 lastV = curVert; in debugDrawObject()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp1415 int curVert = poly->m_faces[i].m_indices[v]; in debugDrawObject() local
1416 centroid += poly->m_vertices[curVert]; in debugDrawObject()
1417 …wLine(worldTransform * poly->m_vertices[lastV], worldTransform * poly->m_vertices[curVert], color); in debugDrawObject()
1418 lastV = curVert; in debugDrawObject()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp1415 int curVert = poly->m_faces[i].m_indices[v]; in debugDrawObject() local
1416 centroid += poly->m_vertices[curVert]; in debugDrawObject()
1417 …wLine(worldTransform * poly->m_vertices[lastV], worldTransform * poly->m_vertices[curVert], color); in debugDrawObject()
1418 lastV = curVert; in debugDrawObject()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp1462 int curVert = poly->m_faces[i].m_indices[v]; in debugDrawObject() local
1463 centroid+=poly->m_vertices[curVert]; in debugDrawObject()
1464 …)->drawLine(worldTransform*poly->m_vertices[lastV],worldTransform*poly->m_vertices[curVert],color); in debugDrawObject()
1465 lastV = curVert; in debugDrawObject()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp1413 int curVert = poly->m_faces[i].m_indices[v]; in debugDrawObject() local
1414 centroid += poly->m_vertices[curVert]; in debugDrawObject()
1415 …wLine(worldTransform * poly->m_vertices[lastV], worldTransform * poly->m_vertices[curVert], color); in debugDrawObject()
1416 lastV = curVert; in debugDrawObject()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp1415 int curVert = poly->m_faces[i].m_indices[v]; in debugDrawObject() local
1416 centroid += poly->m_vertices[curVert]; in debugDrawObject()
1417 …wLine(worldTransform * poly->m_vertices[lastV], worldTransform * poly->m_vertices[curVert], color); in debugDrawObject()
1418 lastV = curVert; in debugDrawObject()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp1434 int curVert = poly->m_faces[i].m_indices[v]; in debugDrawObject() local
1435 centroid += poly->m_vertices[curVert]; in debugDrawObject()
1436 …wLine(worldTransform * poly->m_vertices[lastV], worldTransform * poly->m_vertices[curVert], color); in debugDrawObject()
1437 lastV = curVert; in debugDrawObject()