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Searched refs:cur_intersect_type (Results 1 – 5 of 5) sorted by relevance

/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dbbox_tree.h154 Uint32 cur_intersect_type; member
168 return (bbox_tree->intersect[bbox_tree->cur_intersect_type].flags[type] & (1 << ide)) != 0; in get_bbox_intersect_flag()
173 bbox_tree->intersect[bbox_tree->cur_intersect_type].flags[type] |= (1 << ide); in set_bbox_intersect_flag()
178 bbox_tree->intersect[bbox_tree->cur_intersect_type].flags[type] &= ~(1 << ide); in clear_bbox_intersect_flag()
333 idx = bbox_tree->cur_intersect_type; in get_intersect_start_stop()
342 idx = bbox_tree->cur_intersect_type; in get_intersect_item_ID()
350 idx = bbox_tree->cur_intersect_type; in get_intersect_item_bbox()
358 idx = bbox_tree->cur_intersect_type; in get_intersect_item_options()
364 return bbox_tree->cur_intersect_type; in get_cur_intersect_type()
369 bbox_tree->cur_intersect_type = intersec_type; in set_cur_intersect_type()
H A Dbbox_tree.c55 idx = bbox_tree->cur_intersect_type; in adapt_intersect_list_size()
228 idx1 = bbox_tree->cur_intersect_type; in add_items()
243 idx = bbox_tree->cur_intersect_type; in add_dyn_items()
257 idx1 = bbox_tree->cur_intersect_type; in merge_items()
275 idx = bbox_tree->cur_intersect_type; in merge_dyn_items()
295 idx = bbox_tree->cur_intersect_type; in check_sub_nodes()
325 idx = bbox_tree->cur_intersect_type; in calc_bbox_sub_nodes()
419 idx = bbox_tree->cur_intersect_type; in build_start_stop()
489 idx = bbox_tree->cur_intersect_type; in check_bbox_tree()
508 idx = bbox_tree->cur_intersect_type; in calc_scene_bbox()
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H A Dfrustum.c416 unsigned int cur_intersect_type; in calculate_reflection_frustum() local
444 cur_intersect_type = get_cur_intersect_type(main_bbox_tree); in calculate_reflection_frustum()
508 set_cur_intersect_type(main_bbox_tree, cur_intersect_type); in calculate_reflection_frustum()
517 unsigned int cur_intersect_type; in calculate_shadow_frustum() local
554 cur_intersect_type = get_cur_intersect_type(main_bbox_tree); in calculate_shadow_frustum()
559 set_cur_intersect_type(main_bbox_tree, cur_intersect_type); in calculate_shadow_frustum()
601 unsigned int cur_intersect_type; in CalculateFrustum() local
638 cur_intersect_type = get_cur_intersect_type(main_bbox_tree); in CalculateFrustum()
642 set_cur_intersect_type(main_bbox_tree, cur_intersect_type); in CalculateFrustum()
H A Dreflection.c324 idx = main_bbox_tree->cur_intersect_type; in find_reflection()
548 unsigned int cur_intersect_type; in display_3d_reflection() local
553 cur_intersect_type = get_cur_intersect_type(main_bbox_tree); in display_3d_reflection()
560 set_cur_intersect_type(main_bbox_tree, cur_intersect_type); in display_3d_reflection()
652 cur_intersect_type = get_cur_intersect_type(main_bbox_tree); in display_3d_reflection()
667 set_cur_intersect_type(main_bbox_tree, cur_intersect_type); in display_3d_reflection()
H A Dshadows.c399 unsigned int cur_intersect_type; in render_light_view() local
465 cur_intersect_type = get_cur_intersect_type(main_bbox_tree); in render_light_view()
469 set_cur_intersect_type(main_bbox_tree, cur_intersect_type); in render_light_view()