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Searched refs:cur_sub (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/framework/test/
H A Dbase.py475 cur_sub = self.__find_sub() or 1
478 while cur_sub < last:
480 self._subtest_name(self._expected[cur_sub - 1])] = \
484 _command=self._resume(cur_sub) + list(args), **kwargs)
493 cur_sub += self.__find_sub() or 1
497 self._subtest_name(self._expected[cur_sub - 1])] = \
/dports/games/edge/Edge-1.35-source/src/
H A Dr_render.cc125 static subsector_t *cur_sub; variable
1950 cur_sub = save_sub; in RGL_WalkMirror()
2284 if (cur_sub->deep_ref && in RGL_DrawPlane()
2561 cur_sub = sub; in RGL_WalkSubsector()
2562 sector = cur_sub->sector; in RGL_WalkSubsector()
2569 if (IS_SKY(cur_sub->sector->floor) && viewz > cur_sub->sector->f_h) in RGL_WalkSubsector()
2571 RGL_DrawSkyPlane(cur_sub, cur_sub->sector->f_h); in RGL_WalkSubsector()
2574 if (IS_SKY(cur_sub->sector->ceil) && viewz < cur_sub->sector->sky_h) in RGL_WalkSubsector()
2576 RGL_DrawSkyPlane(cur_sub, cur_sub->sector->sky_h); in RGL_WalkSubsector()
2846 cur_sub = sub; in RGL_DrawSubsector()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/gamemgr/
H A Dsigame.cc1131 int cur_sub = -1; in end_game() local
1192 if (cur_sub < last_sub && subs[cur_sub + 1].time <= time) { in end_game()
1193 cur_sub++; in end_game()
1196 COUT("Subtitle at time: " << subs[cur_sub].time); in end_game()
1201 if (cur_flic == last_flic && cur_voc == last_voc && cur_sub == last_sub) { in end_game()
1216 if ((!speech || speech_n_subs) && showing_subs && cur_sub <= last_sub) { in end_game()
1218 subs[cur_sub].show_sub(ibuf, centerx, centery); in end_game()
/dports/games/uqm/uqm-0.8.0/src/libs/sound/
H A Dtrackplayer.c863 const UNICODE *cur_sub = NULL; in GetTrackSubtitle() local
870 cur_sub = cur_sub_chunk->text; in GetTrackSubtitle()
873 return cur_sub; in GetTrackSubtitle()
/dports/math/cgal/CGAL-5.3/include/CGAL/Curved_kernel_via_analysis_2/gfx/
H A DCurve_renderer_2.h1870 Integer sub = pix.sub_y, cur_sub; in get_boundaries() local
1875 cur_sub = sub; in get_boundaries()
1877 cur_sub += 2; // obtain local coordinates for upper boundary in get_boundaries()
1879 while(level > 0 && ((cur_sub & 1) == 0)) { in get_boundaries()
1881 cur_sub >>= 1; in get_boundaries()
1886 cur_sub = 2 - cur_sub; in get_boundaries()
1887 stripe.key[1] = val + NT(cur_sub) / NT(one << level); in get_boundaries()
1890 cur_sub = sub - 1; in get_boundaries()
1891 while(level > 0 && ((cur_sub & 1) == 0)) { in get_boundaries()
1893 cur_sub >>= 1; in get_boundaries()
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