Searched refs:currInline (Results 1 – 2 of 2) sorted by relevance
531 RenderInline* currInline = toRenderInline(curr); in addNodeToRectBasedTestResult() local532 if (currInline->alwaysCreateLineBoxes()) in addNodeToRectBasedTestResult()535 if (currInline->visibleToHitTesting() && currInline->node()) in addNodeToRectBasedTestResult()536 mutableRectBasedTestResult().add(currInline->node()->shadowAncestorNode()); in addNodeToRectBasedTestResult()562 RenderInline* currInline = toRenderInline(curr); in addNodeToRectBasedTestResult() local563 if (currInline->alwaysCreateLineBoxes()) in addNodeToRectBasedTestResult()566 if (currInline->visibleToHitTesting() && currInline->node()) in addNodeToRectBasedTestResult()567 mutableRectBasedTestResult().add(currInline->node()->shadowAncestorNode()); in addNodeToRectBasedTestResult()
513 RenderInline* currInline = toRenderInline(curr); in culledInlineAbsoluteRects() local514 if (!currInline->alwaysCreateLineBoxes()) in culledInlineAbsoluteRects()597 RenderInline* currInline = toRenderInline(curr); in culledInlineAbsoluteQuads() local598 if (!currInline->alwaysCreateLineBoxes()) in culledInlineAbsoluteQuads()803 RenderInline* currInline = toRenderInline(curr); in culledInlineBoundingBox() local804 if (!currInline->alwaysCreateLineBoxes()) in culledInlineBoundingBox()851 RenderInline* currInline = toRenderInline(curr); in culledInlineFirstLineBox() local875 RenderInline* currInline = toRenderInline(curr); in culledInlineLastLineBox() local911 RenderInline* currInline = toRenderInline(curr); in culledInlineVisualOverflowBoundingBox() local912 if (!currInline->alwaysCreateLineBoxes()) in culledInlineVisualOverflowBoundingBox()[all …]