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Searched refs:curr_sprite_entries (Results 1 – 9 of 9) sorted by relevance

/dports/emulators/uae/uae-0.8.29/src/include/
H A Ddrawing.h170 extern struct sprite_entry *curr_sprite_entries, *prev_sprite_entries;
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Ddrawing.h212 extern struct sprite_entry *curr_sprite_entries, *prev_sprite_entries;
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Ddrawing.h242 extern struct sprite_entry *curr_sprite_entries, *prev_sprite_entries;
/dports/emulators/uae/uae-0.8.29/src/
H A Dcustom.c238 struct sprite_entry *curr_sprite_entries, *prev_sprite_entries; variable
1524 struct sprite_entry *e = curr_sprite_entries + first + i; in do_sprite_collisions()
1634 struct sprite_entry *e = curr_sprite_entries + next_sprite_entry; in record_sprite()
1768 struct sprite_entry *this_first = curr_sprite_entries + dip->first_sprite_entry; in sprites_differ()
1769 struct sprite_entry *this_last = curr_sprite_entries + dip->last_sprite_entry; in sprites_differ()
3317 curr_sprite_entries = sprite_entries[current_change_set ^ 1]; in init_hardware_for_drawing_frame()
3330 curr_sprite_entries[0].first_pixel = current_change_set * MAX_SPR_PIXELS; in init_hardware_for_drawing_frame()
3574 curr_sprite_entries = 0; in customreset()
H A Ddrawing.c1319 draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i); in pfield_draw_line()
1321 draw_sprites_ecs (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i); in pfield_draw_line()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Ddrawing.c798 x = curr_sprite_entries[dip_for_drawing->first_sprite_entry + i].pos; in pfield_init_linetoscr()
801 x = curr_sprite_entries[dip_for_drawing->first_sprite_entry + i].max; in pfield_init_linetoscr()
2854 draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i, 1); in pfield_draw_line()
2857 draw_sprites_ecs (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i); in pfield_draw_line()
2913 draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i, 1); in pfield_draw_line()
H A Dcustom.c382 struct sprite_entry *curr_sprite_entries, *prev_sprite_entries; variable
2362 struct sprite_entry *e = curr_sprite_entries + first + i; in do_sprite_collisions()
2509 struct sprite_entry *e = curr_sprite_entries + next_sprite_entry; in record_sprite()
2730 struct sprite_entry *this_first = curr_sprite_entries + dip->first_sprite_entry; in sprites_differ()
2731 struct sprite_entry *this_last = curr_sprite_entries + dip->last_sprite_entry; in sprites_differ()
5520 curr_sprite_entries = sprite_entries[current_change_set ^ 1]; in init_hardware_for_drawing_frame()
5533 curr_sprite_entries[0].first_pixel = current_change_set * MAX_SPR_PIXELS; in init_hardware_for_drawing_frame()
6913 curr_sprite_entries = 0; in custom_reset()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Ddrawing.cpp935 x = curr_sprite_entries[dip_for_drawing->first_sprite_entry + i].pos; in pfield_init_linetoscr()
939 x = curr_sprite_entries[dip_for_drawing->first_sprite_entry + i].max + (4 - 1); in pfield_init_linetoscr()
2921 draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i, 1);
2924 draw_sprites_ecs (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i);
2997 draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i, 1);
H A Dcustom.cpp390 struct sprite_entry *curr_sprite_entries, *prev_sprite_entries; variable
3163 struct sprite_entry *e = curr_sprite_entries + first + i;
3310 struct sprite_entry *e = curr_sprite_entries + next_sprite_entry;
3551 struct sprite_entry *this_first = curr_sprite_entries + dip->first_sprite_entry;
3552 struct sprite_entry *this_last = curr_sprite_entries + dip->last_sprite_entry;
7016 curr_sprite_entries = sprite_entries[current_change_set ^ 1];
7029 curr_sprite_entries[0].first_pixel = current_change_set * MAX_SPR_PIXELS;
8594 curr_sprite_entries = 0;