Searched refs:curr_sprite_entries (Results 1 – 9 of 9) sorted by relevance
/dports/emulators/uae/uae-0.8.29/src/include/ |
H A D | drawing.h | 170 extern struct sprite_entry *curr_sprite_entries, *prev_sprite_entries;
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/ |
H A D | drawing.h | 212 extern struct sprite_entry *curr_sprite_entries, *prev_sprite_entries;
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/ |
H A D | drawing.h | 242 extern struct sprite_entry *curr_sprite_entries, *prev_sprite_entries;
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | custom.c | 238 struct sprite_entry *curr_sprite_entries, *prev_sprite_entries; variable 1524 struct sprite_entry *e = curr_sprite_entries + first + i; in do_sprite_collisions() 1634 struct sprite_entry *e = curr_sprite_entries + next_sprite_entry; in record_sprite() 1768 struct sprite_entry *this_first = curr_sprite_entries + dip->first_sprite_entry; in sprites_differ() 1769 struct sprite_entry *this_last = curr_sprite_entries + dip->last_sprite_entry; in sprites_differ() 3317 curr_sprite_entries = sprite_entries[current_change_set ^ 1]; in init_hardware_for_drawing_frame() 3330 curr_sprite_entries[0].first_pixel = current_change_set * MAX_SPR_PIXELS; in init_hardware_for_drawing_frame() 3574 curr_sprite_entries = 0; in customreset()
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H A D | drawing.c | 1319 draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i); in pfield_draw_line() 1321 draw_sprites_ecs (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i); in pfield_draw_line()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | drawing.c | 798 x = curr_sprite_entries[dip_for_drawing->first_sprite_entry + i].pos; in pfield_init_linetoscr() 801 x = curr_sprite_entries[dip_for_drawing->first_sprite_entry + i].max; in pfield_init_linetoscr() 2854 draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i, 1); in pfield_draw_line() 2857 draw_sprites_ecs (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i); in pfield_draw_line() 2913 draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i, 1); in pfield_draw_line()
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H A D | custom.c | 382 struct sprite_entry *curr_sprite_entries, *prev_sprite_entries; variable 2362 struct sprite_entry *e = curr_sprite_entries + first + i; in do_sprite_collisions() 2509 struct sprite_entry *e = curr_sprite_entries + next_sprite_entry; in record_sprite() 2730 struct sprite_entry *this_first = curr_sprite_entries + dip->first_sprite_entry; in sprites_differ() 2731 struct sprite_entry *this_last = curr_sprite_entries + dip->last_sprite_entry; in sprites_differ() 5520 curr_sprite_entries = sprite_entries[current_change_set ^ 1]; in init_hardware_for_drawing_frame() 5533 curr_sprite_entries[0].first_pixel = current_change_set * MAX_SPR_PIXELS; in init_hardware_for_drawing_frame() 6913 curr_sprite_entries = 0; in custom_reset()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | drawing.cpp | 935 x = curr_sprite_entries[dip_for_drawing->first_sprite_entry + i].pos; in pfield_init_linetoscr() 939 x = curr_sprite_entries[dip_for_drawing->first_sprite_entry + i].max + (4 - 1); in pfield_init_linetoscr() 2921 draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i, 1); 2924 draw_sprites_ecs (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i); 2997 draw_sprites_aga (curr_sprite_entries + dip_for_drawing->first_sprite_entry + i, 1);
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H A D | custom.cpp | 390 struct sprite_entry *curr_sprite_entries, *prev_sprite_entries; variable 3163 struct sprite_entry *e = curr_sprite_entries + first + i; 3310 struct sprite_entry *e = curr_sprite_entries + next_sprite_entry; 3551 struct sprite_entry *this_first = curr_sprite_entries + dip->first_sprite_entry; 3552 struct sprite_entry *this_last = curr_sprite_entries + dip->last_sprite_entry; 7016 curr_sprite_entries = sprite_entries[current_change_set ^ 1]; 7029 curr_sprite_entries[0].first_pixel = current_change_set * MAX_SPR_PIXELS; 8594 curr_sprite_entries = 0;
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