/dports/biology/protomol/protomol/applications/iSGProtomol-app/forces/ |
H A D | iSGAngleSystemForce.h | 24 const Angle& currentAngle, 30 const Angle& currentAngle, 95 int a1 = currentAngle.atom1; in calcAngle() 96 int a2 = currentAngle.atom2; in calcAngle() 97 int a3 = currentAngle.atom3; in calcAngle() 105 Real DeltaK = currentAngle.DeltaK; in calcAngle() 207 const Angle& currentAngle, in calcAngleEnergy() argument 215 a1 = currentAngle.atom1; in calcAngleEnergy() 216 a2 = currentAngle.atom2; in calcAngleEnergy() 217 a3 = currentAngle.atom3; in calcAngleEnergy() [all …]
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/dports/biology/protomol/protomol/framework/forces/ |
H A D | AngleSystemForce.h | 24 const Angle& currentAngle, 30 const Angle& currentAngle, 92 const Angle& currentAngle, in calcAngle() argument 97 int a1 = currentAngle.atom1; in calcAngle() 98 int a2 = currentAngle.atom2; in calcAngle() 99 int a3 = currentAngle.atom3; in calcAngle() 181 const Angle& currentAngle, in calcAngleEnergy() argument 189 a1 = currentAngle.atom1; in calcAngleEnergy() 190 a2 = currentAngle.atom2; in calcAngleEnergy() 191 a3 = currentAngle.atom3; in calcAngleEnergy() [all …]
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/dports/security/keybase/client-v5.7.1/shared/ios/Pods/lottie-ios/lottie-swift/src/Private/NodeRenderSystem/Nodes/PathNodes/ |
H A D | StarNode.swift | 97 var currentAngle = (rotation - 90).toRadians() in rebuildOutputs() variable 106 currentAngle += halfAnglePerPoint * (1 - partialPointAmount) in rebuildOutputs() 108 point.x = (partialPointRadius * cos(currentAngle)) in rebuildOutputs() 109 point.y = (partialPointRadius * sin(currentAngle)) in rebuildOutputs() 110 currentAngle += anglePerPoint * partialPointAmount / 2 in rebuildOutputs() 112 point.x = (outerRadius * cos(currentAngle)) in rebuildOutputs() 113 point.y = (outerRadius * sin(currentAngle)) in rebuildOutputs() 114 currentAngle += halfAnglePerPoint in rebuildOutputs() 133 point.x = (radius * cos(currentAngle)) in rebuildOutputs() 134 point.y = (radius * sin(currentAngle)) in rebuildOutputs() [all …]
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H A D | PolygonNode.swift | 84 var currentAngle = (rotation - 90).toRadians() in rebuildOutputs() variable 87 var point = CGPoint(x: (outerRadius * cos(currentAngle)), in rebuildOutputs() 88 y: (outerRadius * sin(currentAngle))) in rebuildOutputs() 92 currentAngle += anglePerPoint; in rebuildOutputs() 95 point = CGPoint(x: (outerRadius * cos(currentAngle)), in rebuildOutputs() 96 y: (outerRadius * sin(currentAngle))) in rebuildOutputs() 118 currentAngle += anglePerPoint; in rebuildOutputs()
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/dports/devel/shiboken2/pyside-setup-opensource-src-5.15.2/examples/tutorial/ |
H A D | t8.py | 93 self.currentAngle = 45 98 return self.currentAngle 106 if self.currentAngle == angle: 108 self.currentAngle = angle 110 self.emit(QtCore.SIGNAL("angleChanged(int)"), self.currentAngle) 114 painter.drawText(200, 200, "Angle = %d" % self.currentAngle)
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H A D | t9.py | 93 self.currentAngle = 45 98 return self.currentAngle 106 if self.currentAngle == angle: 108 self.currentAngle = angle 110 self.emit(QtCore.SIGNAL("angleChanged(int)"), self.currentAngle) 120 painter.rotate(-self.currentAngle)
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H A D | t10.py | 94 self.currentAngle = 45 100 return self.currentAngle 108 if self.currentAngle == angle: 110 self.currentAngle = angle 112 self.emit(QtCore.SIGNAL("angleChanged(int)"), self.currentAngle) 134 painter.rotate(-self.currentAngle)
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/dports/devel/pyside2/pyside-setup-opensource-src-5.15.2/examples/tutorial/ |
H A D | t8.py | 93 self.currentAngle = 45 98 return self.currentAngle 106 if self.currentAngle == angle: 108 self.currentAngle = angle 110 self.emit(QtCore.SIGNAL("angleChanged(int)"), self.currentAngle) 114 painter.drawText(200, 200, "Angle = %d" % self.currentAngle)
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H A D | t9.py | 93 self.currentAngle = 45 98 return self.currentAngle 106 if self.currentAngle == angle: 108 self.currentAngle = angle 110 self.emit(QtCore.SIGNAL("angleChanged(int)"), self.currentAngle) 120 painter.rotate(-self.currentAngle)
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H A D | t10.py | 94 self.currentAngle = 45 100 return self.currentAngle 108 if self.currentAngle == angle: 110 self.currentAngle = angle 112 self.emit(QtCore.SIGNAL("angleChanged(int)"), self.currentAngle) 134 painter.rotate(-self.currentAngle)
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/dports/devel/pyside2-tools/pyside-setup-opensource-src-5.15.2/examples/tutorial/ |
H A D | t8.py | 93 self.currentAngle = 45 98 return self.currentAngle 106 if self.currentAngle == angle: 108 self.currentAngle = angle 110 self.emit(QtCore.SIGNAL("angleChanged(int)"), self.currentAngle) 114 painter.drawText(200, 200, "Angle = %d" % self.currentAngle)
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H A D | t9.py | 93 self.currentAngle = 45 98 return self.currentAngle 106 if self.currentAngle == angle: 108 self.currentAngle = angle 110 self.emit(QtCore.SIGNAL("angleChanged(int)"), self.currentAngle) 120 painter.rotate(-self.currentAngle)
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H A D | t10.py | 94 self.currentAngle = 45 100 return self.currentAngle 108 if self.currentAngle == angle: 110 self.currentAngle = angle 112 self.emit(QtCore.SIGNAL("angleChanged(int)"), self.currentAngle) 134 painter.rotate(-self.currentAngle)
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/dports/graphics/processing/processing-1.5.1/modes/java/libraries/video/examples/RadialPocky/ |
H A D | RadialPocky.pde | 13 int currentAngle; 65 if (angles[i] == currentAngle) { 71 currentAngle++; 72 if (currentAngle == angleCount) currentAngle = 0;
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/dports/java/jgraphx/jgraphx-4.2.2/src/com/mxgraph/swing/handler/ |
H A D | mxRotationHandler.java | 83 protected double currentAngle; field in mxRotationHandler 182 currentAngle = initialAngle; in start() 262 currentAngle * mxConstants.DEG_PER_RAD); in mouseDragged() 272 currentAngle = ((pt.getX() > cx) ? -1 : 1) * Math.acos(dy / c) in mouseDragged() 275 dirty.add(mxUtils.getBoundingBox(currentState, currentAngle in mouseDragged() 307 deg += currentAngle * mxConstants.DEG_PER_RAD; in mouseReleased() 344 dirty = mxUtils.getBoundingBox(currentState, currentAngle in reset() 350 currentAngle = 0; in reset() 367 double deg = currentAngle * mxConstants.DEG_PER_RAD; in paint()
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/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/ThirdParty/rlottie/src/vector/ |
H A D | vpath.cpp | 534 currentAngle += in addPolystar() 545 x = outerRadius * cosf(currentAngle); in addPolystar() 546 y = outerRadius * sinf(currentAngle); in addPolystar() 570 x = radius * cosf(currentAngle); in addPolystar() 571 y = radius * sinf(currentAngle); in addPolystar() 610 currentAngle += dTheta * angleDir; in addPolystar() 633 currentAngle = (currentAngle - 90.0f) * K_PI / 180.0f; in addPolygon() 634 x = radius * cosf(currentAngle); in addPolygon() 635 y = radius * sinf(currentAngle); in addPolygon() 650 x = (radius * cosf(currentAngle)); in addPolygon() [all …]
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/dports/graphics/rlottie/rlottie-0.2-49-g327fb7d/src/vector/ |
H A D | vpath.cpp | 537 currentAngle += in addPolystar() 548 x = outerRadius * cosf(currentAngle); in addPolystar() 549 y = outerRadius * sinf(currentAngle); in addPolystar() 573 x = radius * cosf(currentAngle); in addPolystar() 574 y = radius * sinf(currentAngle); in addPolystar() 613 currentAngle += dTheta * angleDir; in addPolystar() 636 currentAngle = (currentAngle - 90.0f) * K_PI / 180.0f; in addPolygon() 637 x = radius * cosf(currentAngle); in addPolygon() 638 y = radius * sinf(currentAngle); in addPolygon() 653 x = (radius * cosf(currentAngle)); in addPolygon() [all …]
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/dports/x11-toolkits/qt5-charts/kde-qtcharts-5.15.2p2/src/charts/linechart/ |
H A D | linechartitem.cpp | 186 qreal currentAngle = 0; in updateGeometry() local 189 currentAngle = pd->toAngularCoordinate(currentSeriesPoint.x(), dummyOk); in updateGeometry() 194 if ((qAbs(currentAngle - previousAngle) > 180.0)) { in updateGeometry() 223 … if ((currentAngle < 0.0 || (currentAngle <= 180.0 && currentGeometryPoint.x() < rightMarginLine)) in updateGeometry() 226 …} else if ((currentAngle > 360.0 || (currentAngle > 180.0 &¤tGeometryPoint.x() > leftMarginL… in updateGeometry() 229 } else if (currentAngle > 0.0 && currentAngle < 360.0) { in updateGeometry() 248 if (previousAngle < 0.0 || currentAngle < 0.0 in updateGeometry() 249 || ((previousAngle <= 180.0 && currentAngle <= 180.0) in updateGeometry() 253 } else if (previousAngle > 360.0 || currentAngle > 360.0 in updateGeometry() 254 || ((previousAngle > 180.0 && currentAngle > 180.0) in updateGeometry()
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/dports/editors/yudit/yudit-3.0.7/stoolkit/ |
H A D | SHWConverter.cpp | 838 unsigned int currentAngle = 0; in rewriteGuideElementsV2() local 849 if (currentAngle > 12) in rewriteGuideElementsV2() 854 currentAngle); in rewriteGuideElementsV2() 860 currentAngle=0; in rewriteGuideElementsV2() 870 if (currentAngle > 12) in rewriteGuideElementsV2() 875 currentAngle); in rewriteGuideElementsV2() 881 currentAngle=0; in rewriteGuideElementsV2() 902 currentAngle=currentAngle*10 + (unsigned int) (buffer[i] - '0'); in rewriteGuideElementsV2() 920 if (currentAngle > 12) in rewriteGuideElementsV2() 925 currentAngle); in rewriteGuideElementsV2() [all …]
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/dports/devel/juce/JUCE-f37e9a1/examples/Audio/ |
H A D | AudioSynthesiserDemo.h | 78 currentAngle = 0.0; in startNote() 117 auto currentSample = (float) (std::sin (currentAngle) * level * tailOff); in renderNextBlock() 122 currentAngle += angleDelta; in renderNextBlock() 140 auto currentSample = (float) (std::sin (currentAngle) * level); in renderNextBlock() 145 currentAngle += angleDelta; in renderNextBlock() 155 double currentAngle = 0.0, angleDelta = 0.0, level = 0.0, tailOff = 0.0;
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/dports/www/wt/wt-4.6.1/src/Wt/Chart/ |
H A D | WPieChart.C | 232 double currentAngle = startAngle_; in paint() local 296 currentAngle = endAngle; in paint() 450 double currentAngle = startAngle_; in drawPie() local 452 startAngles[i] = currentAngle; in drawPie() 463 double to90 = currentAngle - 90; in drawPie() 473 currentAngle = endAngle; in drawPie() 591 double currentAngle = startAngle_; in drawSlices() local 633 a = currentAngle - d; in drawSlices() 635 a = currentAngle + d; in drawSlices() 640 double a = currentAngle + spanAngle; in drawSlices() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/illusions/bbdou/ |
H A D | bbdou_bubble.cpp | 201 float currentAngle, radius; in calcBubbleTrail() local 244 currentAngle = (float)M_PI * 0.5F; in calcBubbleTrail() 246 currentAngle = (float)M_PI * 1.5F; in calcBubbleTrail() 253 currentAngle = (float)M_PI; in calcBubbleTrail() 255 currentAngle = 0.0; in calcBubbleTrail() 270 currentAngle += angleIncr; in calcBubbleTrail() 274 centerX + _vm->getRandom(8) - 2 + (int)(cos(currentAngle) * radius), in calcBubbleTrail() 275 centerY + _vm->getRandom(8) - 2 - (int)(sin(currentAngle) * radius)); in calcBubbleTrail()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/bbdou/ |
H A D | bbdou_bubble.cpp | 201 float currentAngle, radius; in calcBubbleTrail() local 244 currentAngle = (float)M_PI * 0.5F; in calcBubbleTrail() 246 currentAngle = (float)M_PI * 1.5F; in calcBubbleTrail() 253 currentAngle = (float)M_PI; in calcBubbleTrail() 255 currentAngle = 0.0; in calcBubbleTrail() 270 currentAngle += angleIncr; in calcBubbleTrail() 274 centerX + _vm->getRandom(8) - 2 + (int)(cos(currentAngle) * radius), in calcBubbleTrail() 275 centerY + _vm->getRandom(8) - 2 - (int)(sin(currentAngle) * radius)); in calcBubbleTrail()
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/dports/www/firefox-esr/firefox-91.8.0/dom/base/ |
H A D | WindowOrientationObserver.cpp | 37 uint16_t currentAngle = aConfiguration.angle(); in Notify() local 38 if (mAngle != currentAngle && mWindow->IsCurrentInnerWindow()) { in Notify() 39 mAngle = currentAngle; in Notify()
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/dports/lang/spidermonkey78/firefox-78.9.0/dom/base/ |
H A D | WindowOrientationObserver.cpp | 37 uint16_t currentAngle = aConfiguration.angle(); in Notify() local 38 if (mAngle != currentAngle && mWindow->IsCurrentInnerWindow()) { in Notify() 39 mAngle = currentAngle; in Notify()
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