/dports/math/vtk8/VTK-8.2.0/Interaction/Widgets/ |
H A D | vtkClosedSurfacePointPlacer.cxx | 186 currentWorldPos[4], ls[2][3], fp[4]; in ComputeWorldPosition() local 194 displayPos[0], displayPos[1], fp[2], currentWorldPos); in ComputeWorldPosition() 198 double l0[3] = {currentWorldPos[0] - directionOfProjection[0], in ComputeWorldPosition() 199 currentWorldPos[1] - directionOfProjection[1], in ComputeWorldPosition() 200 currentWorldPos[2] - directionOfProjection[2] }; in ComputeWorldPosition() 201 double l1[3] = {currentWorldPos[0] + directionOfProjection[0], in ComputeWorldPosition() 202 currentWorldPos[1] + directionOfProjection[1], in ComputeWorldPosition() 203 currentWorldPos[2] + directionOfProjection[2] }; in ComputeWorldPosition()
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H A D | vtkAbstractPolygonalHandleRepresentation3D.cxx | 350 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 351 this->GetWorldPosition( currentWorldPos ); in WidgetInteraction() 353 double vec[3] = { currentWorldPos[0] - fp[0], in WidgetInteraction() 354 currentWorldPos[1] - fp[1], in WidgetInteraction() 355 currentWorldPos[2] - fp[2]}; in WidgetInteraction() 399 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 400 this->GetWorldPosition( currentWorldPos ); in WidgetInteraction() 402 double vec[3] = { currentWorldPos[0] - fp[0], in WidgetInteraction() 403 currentWorldPos[1] - fp[1], in WidgetInteraction() 404 currentWorldPos[2] - fp[2]}; in WidgetInteraction()
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H A D | vtkMeasurementCubeHandleRepresentation3D.cxx | 311 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 312 this->GetWorldPosition( currentWorldPos ); in WidgetInteraction() 314 double vec[3] = { currentWorldPos[0] - fp[0], in WidgetInteraction() 315 currentWorldPos[1] - fp[1], in WidgetInteraction() 316 currentWorldPos[2] - fp[2]}; in WidgetInteraction() 350 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 351 this->GetWorldPosition( currentWorldPos ); in WidgetInteraction() 353 double vec[3] = { currentWorldPos[0] - fp[0], in WidgetInteraction() 354 currentWorldPos[1] - fp[1], in WidgetInteraction() 355 currentWorldPos[2] - fp[2]}; in WidgetInteraction()
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H A D | vtkPointHandleRepresentation3D.cxx | 442 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 443 this->GetWorldPosition( currentWorldPos ); in WidgetInteraction() 445 double vec[3] = { currentWorldPos[0] - fp[0], in WidgetInteraction() 446 currentWorldPos[1] - fp[1], in WidgetInteraction() 447 currentWorldPos[2] - fp[2]}; in WidgetInteraction() 496 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 497 this->GetWorldPosition( currentWorldPos ); in WidgetInteraction() 499 double vec[3] = { currentWorldPos[0] - fp[0], in WidgetInteraction() 500 currentWorldPos[1] - fp[1], in WidgetInteraction() 501 currentWorldPos[2] - fp[2]}; in WidgetInteraction()
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/dports/math/vtk9/VTK-9.1.0/Interaction/Widgets/ |
H A D | vtkClosedSurfacePointPlacer.cxx | 182 double directionOfProjection[3], t, d[3], currentWorldPos[4], ls[2][3], fp[4]; in ComputeWorldPosition() local 189 ren, displayPos[0], displayPos[1], fp[2], currentWorldPos); in ComputeWorldPosition() 193 double l0[3] = { currentWorldPos[0] - directionOfProjection[0], in ComputeWorldPosition() 194 currentWorldPos[1] - directionOfProjection[1], currentWorldPos[2] - directionOfProjection[2] }; in ComputeWorldPosition() 195 double l1[3] = { currentWorldPos[0] + directionOfProjection[0], in ComputeWorldPosition() 196 currentWorldPos[1] + directionOfProjection[1], currentWorldPos[2] + directionOfProjection[2] }; in ComputeWorldPosition()
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H A D | vtkAbstractPolygonalHandleRepresentation3D.cxx | 336 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 337 this->GetWorldPosition(currentWorldPos); in WidgetInteraction() 339 double vec[3] = { currentWorldPos[0] - fp[0], currentWorldPos[1] - fp[1], in WidgetInteraction() 340 currentWorldPos[2] - fp[2] }; in WidgetInteraction() 379 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 380 this->GetWorldPosition(currentWorldPos); in WidgetInteraction() 382 double vec[3] = { currentWorldPos[0] - fp[0], currentWorldPos[1] - fp[1], in WidgetInteraction() 383 currentWorldPos[2] - fp[2] }; in WidgetInteraction()
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H A D | vtkMeasurementCubeHandleRepresentation3D.cxx | 290 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 291 this->GetWorldPosition(currentWorldPos); in WidgetInteraction() 293 double vec[3] = { currentWorldPos[0] - fp[0], currentWorldPos[1] - fp[1], in WidgetInteraction() 294 currentWorldPos[2] - fp[2] }; in WidgetInteraction() 322 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 323 this->GetWorldPosition(currentWorldPos); in WidgetInteraction() 325 double vec[3] = { currentWorldPos[0] - fp[0], currentWorldPos[1] - fp[1], in WidgetInteraction() 326 currentWorldPos[2] - fp[2] }; in WidgetInteraction()
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H A D | vtkPointHandleRepresentation3D.cxx | 443 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 444 this->GetWorldPosition(currentWorldPos); in WidgetInteraction() 446 double vec[3] = { currentWorldPos[0] - fp[0], currentWorldPos[1] - fp[1], in WidgetInteraction() 447 currentWorldPos[2] - fp[2] }; in WidgetInteraction() 492 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 493 this->GetWorldPosition(currentWorldPos); in WidgetInteraction() 495 double vec[3] = { currentWorldPos[0] - fp[0], currentWorldPos[1] - fp[1], in WidgetInteraction() 496 currentWorldPos[2] - fp[2] }; in WidgetInteraction()
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/dports/math/vtk6/VTK-6.2.0/Interaction/Widgets/ |
H A D | vtkClosedSurfacePointPlacer.cxx | 186 currentWorldPos[4], ls[2][3], fp[4]; in ComputeWorldPosition() local 194 displayPos[0], displayPos[1], fp[2], currentWorldPos); in ComputeWorldPosition() 198 double l0[3] = {currentWorldPos[0] - directionOfProjection[0], in ComputeWorldPosition() 199 currentWorldPos[1] - directionOfProjection[1], in ComputeWorldPosition() 200 currentWorldPos[2] - directionOfProjection[2] }; in ComputeWorldPosition() 201 double l1[3] = {currentWorldPos[0] + directionOfProjection[0], in ComputeWorldPosition() 202 currentWorldPos[1] + directionOfProjection[1], in ComputeWorldPosition() 203 currentWorldPos[2] + directionOfProjection[2] }; in ComputeWorldPosition()
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H A D | vtkAbstractPolygonalHandleRepresentation3D.cxx | 346 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 347 this->GetWorldPosition( currentWorldPos ); in WidgetInteraction() 349 double vec[3] = { currentWorldPos[0] - fp[0], in WidgetInteraction() 350 currentWorldPos[1] - fp[1], in WidgetInteraction() 351 currentWorldPos[2] - fp[2]}; in WidgetInteraction() 395 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 396 this->GetWorldPosition( currentWorldPos ); in WidgetInteraction() 398 double vec[3] = { currentWorldPos[0] - fp[0], in WidgetInteraction() 399 currentWorldPos[1] - fp[1], in WidgetInteraction() 400 currentWorldPos[2] - fp[2]}; in WidgetInteraction()
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H A D | vtkPointHandleRepresentation3D.cxx | 370 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 371 this->GetWorldPosition( currentWorldPos ); in WidgetInteraction() 373 double vec[3] = { currentWorldPos[0] - fp[0], in WidgetInteraction() 374 currentWorldPos[1] - fp[1], in WidgetInteraction() 375 currentWorldPos[2] - fp[2]}; in WidgetInteraction() 424 double currentWorldPos[3], projDir[3], fp[3]; in WidgetInteraction() local 425 this->GetWorldPosition( currentWorldPos ); in WidgetInteraction() 427 double vec[3] = { currentWorldPos[0] - fp[0], in WidgetInteraction() 428 currentWorldPos[1] - fp[1], in WidgetInteraction() 429 currentWorldPos[2] - fp[2]}; in WidgetInteraction()
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/View/ |
H A D | CameraTool2D.cpp | 68 … const Vec3f currentWorldPos = m_camera.unproject(currentMousePos.x(), currentMousePos.y(), 0.0f); in doMouseDrag() local 69 const Vec3f delta = currentWorldPos - lastWorldPos; in doMouseDrag()
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