Searched refs:currentfix (Results 1 – 5 of 5) sorted by relevance
434 int currentfix = (get_word (H_FLAGS) & FIXED_FONT_FLAG); local435 if (forcefix != currentfix) {436 forcefix = currentfix;
47 Uint8 currentfix; /* 0=bios fix */ member
318 memory.vid.currentfix=0; in init_game()
709 memory.vid.currentfix=0; in mem68k_store_setting_byte()715 memory.vid.currentfix=1; in mem68k_store_setting_byte()
582 if (memory.vid.currentfix) { in load_state()